Swamps don't block supply

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PoorOldSpike
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Swamps don't block supply

Post by PoorOldSpike »

I swear I once read in the manual that swamps block supply, yet after conducting experiments in the Editor I find that's not the case!

Below, top pic- swamp is on the left, and I've also thrown in High mountains, Thick forest and Major river for good measure.
I placed a Russian in the centre of each, and a supply source 2 hexes away from each.
I placed German units to plug the gaps.
As we see, the Russian can still trace supply through the swamp hexes!
But the Russian units ringed by High mts, Thick forest and Maj river can't trace supply, as we'd expect, they have the red 'encircled' circle around them.

PS- I then changed the weather to Snow/Frozen (bottom pic) to check out its effect on the Maj river, and as we'd expect, the Russian there can now trace supply across the frozen water.

Image
VirgilInTheSKY
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Re: Swamps don't block supply

Post by VirgilInTheSKY »

You'd better check the manual again then. Swamp never blocks supply.
dalfrede
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Re: Swamps don't block supply

Post by dalfrede »

TerrainTypes1.1.jpg
TerrainTypes1.1.jpg (249.76 KiB) Viewed 1719 times
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
timberwolf15
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Re: Swamps don't block supply

Post by timberwolf15 »

VirgilInTheSKY wrote: Tue Jan 04, 2022 8:55 pm You'd better check the manual again then. Swamp never blocks supply.
Swamps never block supply because wheeled vehicles trucks can go through them ... manual is correct - manual does not specify swamps other than not mentioning them

if the infantry unit with the stupid truck moves next to the swampy hex on the next turn it will let the infantry unit with a truck go into the swamp hence .... swamps do not block supply because they allow wheeled units ... to enter them .. woo hoo yeah baby
Attachments
Wheeled Swamp.jpg
Wheeled Swamp.jpg (238.45 KiB) Viewed 1703 times
Last edited by timberwolf15 on Wed Jan 05, 2022 9:44 pm, edited 3 times in total.
PoorOldSpike
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Re: Swamps don't block supply

Post by PoorOldSpike »

Thanks guys, the manual is a bit misleading but luckily another series of my "hands on" tests below settles the matter (I hope), namely that although trucks can't enter swamps, truck infantry can still trace supply through it..:)

1- The Opel truck carrying infantry refuses to go through swamps and plots its own course around them.
The infantry can slosh through the swamp on foot if they like, but they'll have to abandon the truck first-
Image


2- A 251 halftrack carries the infantry through the swamp, no problemo-
Image


3- The Krad motorcyclists can enter the swamp but at a slow pace as they're probably having to manhandle their machine as it keeps getting stuck-
Image


4- The Sd7 towing a Flak 88 easily skates through the swamp-
Image
VirgilInTheSKY
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Re: Swamps don't block supply

Post by VirgilInTheSKY »

That's the movement cost of swamp for different speedtypes. It has nothing to do with what you are thinking of.
PoorOldSpike
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Re: Swamps don't block supply

Post by PoorOldSpike »

VirgilInTheSKY wrote: Wed Jan 05, 2022 10:26 am That's the movement cost of swamp for different speedtypes. It has nothing to do with what you are thinking of.
I know, but the manual says-
"Supplies are assumed to be carried by truck, so a hex is considered ‘impassable’ if a wheeled unit cannot access it".

That's what misled me into thinking swamp blocks supply, whereas in fact it doesn't block supply..:)
Trepko
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Re: Swamps don't block supply

Post by Trepko »

Sorry guys, but I don't understand where the problem is.

Swamps don't block supply because swamps can be accessed by wheels.
For example, on dry ground, it takes all the movement points (= "MP" in the following message) of the wheeled unit to move in a swamp. Just point your mouse on the "i", and it will show you the MP cost for this hex concerning all types of transport.
marais - 2.jpg
marais - 2.jpg (332.57 KiB) Viewed 1615 times
("Sur roues" means "wheeled" and "tout" means "all")

The best way to check if a hex blocks supply is to check its attribute. For example, a lake blocks supply, as shown in the following screenshot.

lake .gif
lake .gif (487.42 KiB) Viewed 1615 times
And you can see that the blocking supply attribute doesn't appear on a swamp hex.
So, the manual is correct and is not misleading in any way.

All the screenshots you took doesn't prove the contrary. It's just that you're misunderstanding what they are showing.
For example, in your 1st screenshot, the fact that the infantry can move into the swamp hex without abandoning truck does prove that swamps can be accessed by wheel. The movement will cost all the MP of the truck. So, with its truck, the unit can't go further north. However, moving into the swamp only costs 2 MP of the infantry (using its feet). So, the unit still has 1 infantry MP, which means it can go 1 hex further north, but at the cost of abandoning its truck.
Of course, going around the swamp is off limit by feet (only 3 MP = 3 hex) or by truck (8 MP = 4 hex because no road).

You have to remember that when a unit has an organic transport (like a truck), the game will always check that the movement you're trying to make (without transport) can also be made by the transport. Otherwise, the unit has to abandon its transport.
- Movement within range of native unit and transport = no problem, movement made without using transport
- Movement off limit of native unit but within range of transport = movement made using the transport (and there is an additional rule which allows the unit to disembark at the end of its movement if it doesn't use too many MP of the transport MP)
- Movement within range of native unit but off limit of transport range = movement allowed if transport is abandoned
- Movement off limit of native unit and transport = movement not allowed
VirgilInTheSKY
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Re: Swamps don't block supply

Post by VirgilInTheSKY »

PoorOldSpike wrote: Wed Jan 05, 2022 1:26 pm
VirgilInTheSKY wrote: Wed Jan 05, 2022 10:26 am That's the movement cost of swamp for different speedtypes. It has nothing to do with what you are thinking of.
I know, but the manual says-
"Supplies are assumed to be carried by truck, so a hex is considered ‘impassable’ if a wheeled unit cannot access it".

That's what misled me into thinking swamp blocks supply, whereas in fact it doesn't block supply..:)
Your first screenshot has exactly showed that wheeled units CAN enter it.
timberwolf15
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Re: Swamps don't block supply

Post by timberwolf15 »

The graphic I posted earlier and my comments are all screwed up infantry with a truck can enter a swamp hex all day long I showed an infantry unit that was 1 hex away from the swamp

notice this pic below
infantry in swamp b.jpg
infantry in swamp b.jpg (70.57 KiB) Viewed 1554 times
Now the infantry unit is right next to the swamp hex and its the infantrys turn to move and yes it can enter the swamp with a truck with a wheeled vehicle it just takes awhile to get through it and it keeps the vehicle after going through the swamp so therefore the manual is correct because wheeled vehicles can go through swamps ..

so I'm going to try and delete that post ... wooo hooo
PoorOldSpike
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Re: Swamps don't block supply

Post by PoorOldSpike »

The reason why i started this awesome thread was because although the manual correctly says swamps don't block supply, it also says this-

"Supplies are assumed to be carried by truck, so a hex is considered ‘impassable’ if a wheeled unit cannot access it", which might add an element of confusion.

So to clear it up I ran the tests which revealed supply can be traced across swamps, so we can all turn handsprings of delight..:)
timberwolf15
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Re: Swamps don't block supply

Post by timberwolf15 »

I just wish I knew what supplies were ... I'm kidding .. kidding ..
adiekmann
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Re: Swamps don't block supply

Post by adiekmann »

gunny wrote: Thu Jan 06, 2022 6:35 pm I just wish I knew what supplies were ...
Pretzels, beer, pizza, nachos, big-screen TV, girls... :mrgreen:
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