I'd also like to remind you all of this potential FP adjustment favouring attackers in Type B battles (not this round but potentially later on):
- -30 FP for each consecutive round of drawn battles following the first battle (e.g., -60 FP in the third consecutive round) that a Town or City (whether player-owned or not) needs to defend against the same player army in multiple rounds (only in Type B battles and only concerning the defenders of that specific Town or City).
- This serves the purpose of reflecting wearing down the resistance through numerous battles and of incentivising defenders to not just idle but to actually.
- Lost battles do not need any modifiers since then the winning player army will gain ownership of the Town or City.
=> This means that if a Type B battle ends in a draw and the attacker makes another attempt at the same Town or City next round, the defending forces will get their FP reduced by -30 FP for each such consecutive round (i.e., from 1200 to 1170 FP in battle of the second rounds, from 1170 to 1140 FP in the battle of the round thereafter, etc.)
=> So an attacker can wait for a Town or City to be weaker, allowing himself to draw in battles if not being able to reach a victory, as the rounds go by and increase the likelihood of conquering it, albeit at the price of the rounds actually going by and time being lost, whereas the defenders could strive for actually winning the battle in order to avoid such penalty.
=> I hope, but I'm not sure, that it creates the right incentives to avoid Type B battles being camping battles, and wanted to point it out. Let's evaluate later on.