Multiplayer scenariios against AI

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Kingdooms1
Private First Class - Opel Blitz
Private First Class - Opel Blitz
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Joined: Sat Jul 28, 2018 1:03 pm

Multiplayer scenariios against AI

Post by Kingdooms1 »

Is there a way to play/practice the multiplayer sceanrios against the AI?
ColonelY
Colonel - Ju 88A
Colonel - Ju 88A
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Joined: Tue Jan 07, 2020 8:46 am

Re: Multiplayer scenariios against AI

Post by ColonelY »

"More or less" :? but that means first building up, or selecting, this particular AI... then you could use/play this scenario using its own map and objectives, but then you would lose some part of the replayability, since there will be less adaptations in front! :wink:

:arrow: Specifically, you would have to go through the Editor: load the scenario you want to modify from there.
Then, each unit (that the AI is about to control) has to be created (spawned, pre-deployed, or something). Each unit must then be assigned to an "AI Team" (with relevant orders).
As far as I know, the AI can NOT purchase units; its RPs will only be used to replenish damaged units... so everything must be predefined, in a way. 8)

If the goal is above all to somehow train for multiplayer, then learning how to play well the campaigns already teaches a very solid foundation... there are the official DLCs, of course, but also all the content created by the community - and there is some truly excellent content, completely free! :D (Just in case, that's where you need to dig a bit, among the topics: viewforum.php?f=374 :wink: )
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