New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
мировая карта впечетляет есть канешно проблема в северной африке там чуть побережье не так нарисовано дальше буду смотреть что и как но размер впечатляет надеюсь инвентов войны много сделано))
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- Sergeant First Class - Panzer IIIL
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- Location: Germany
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.55
AKRebel wrote: ↑Wed Aug 25, 2021 3:18 pm __________________________________________________________________________________________________________
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https://www.slitherine.com/forum/viewto ... 61#p793561
__________________________________________________________________________________________________________

Thank you - Danke schön

Sorry, for my bad school english...
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- Field Marshal - Elefant
- Posts: 5958
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Thanks a lot for the update 

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Thx for the update but in the previous version, you had an image file (information) for each unit. I do not speak about color pictures which are fantastic by the way (but are giving less information than the previous system still in use). I guess color pictures will be used for all units in, game for the sake of coherency, no ? (since now we have two different systems in place)
Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...).
Again I don't want to criticize just to annoy you.
Your work is amazing and you are seeking for perfection so I check "imperfections"
I like the add-on scenario with a kind a world map (but 220 turns it's long)
Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...).
Again I don't want to criticize just to annoy you.
Your work is amazing and you are seeking for perfection so I check "imperfections"

I like the add-on scenario with a kind a world map (but 220 turns it's long)

Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
We going to replace all Big units into color photos. We made the choice to do that. It's a massive massive job to do but we will do that. Beside that I plan to make the "Old look" Big units available as optional but that will be in a later future.RobertCL wrote: ↑Thu Aug 26, 2021 7:48 am Thx for the update but in the previous version, you had an image file (information) for each unit. I do not speak about color pictures which are fantastic by the way (but are giving less information than the previous system still in use). I guess color pictures will be used for all units in, game for the sake of coherency, no ? (since now we have two different systems in place)
Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...).
Again I don't want to criticize just to annoy you.
Your work is amazing and you are seeking for perfection so I check "imperfections"
I like the add-on scenario with a kind a world map (but 220 turns it's long)![]()
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Amazing, having such photos for each unit is coherent and above all good looking.
Keep up the good work!
Keep up the good work!
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- Field Marshal - Elefant
- Posts: 5958
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
The link for the tool "JoneSoft Generic MOD Enabler - JSGME" on the first page no longer seems to be valid.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Thanks terminator for the hint, in the next update JSGME will be included in the mod.terminator wrote: ↑Fri Aug 27, 2021 4:48 am The link for the tool "JoneSoft Generic MOD Enabler - JSGME" on the first page no longer seems to be valid.
Best regards
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
There is a bunch of big unit not showing up....to many to list, just blank green screens for german units? And a bunch are working good....i installed everything the right way, been doing this for many years....what i do, to check is i click on scenarios and pick scenarios that are 1944 or later, that way most units are present. Anyone else see missing bigunit pictures?
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
As I wrote earlier: "Here all SS infantry units have nothing (no info picture) excepted one unit.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...)."
Many big pictures are missing, indeed.
Many German tanks have no information picture (Pz III M HG, Pz IV 775/48 GPD, Pz V G Panther L/70, ...)."
Many big pictures are missing, indeed.
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- Lance Corporal - SdKfz 222
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water


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- Field Marshal - Elefant
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- Joined: Mon Aug 15, 2011 12:48 pm
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Confirmed, same for me :Colleague_Boyd_From_The_CIA wrote: ↑Sat Aug 28, 2021 12:45 pm Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Hi,Colleague_Boyd_From_The_CIA wrote: ↑Sat Aug 28, 2021 12:45 pm Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water
![]()
I fixed it ... this change will be included in the next update.
https://www.mediafire.com/file/39oxvuo5 ... a.rar/file
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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Wed Apr 29, 2020 6:50 am
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Thank you for fixing it so fastAKRebel wrote: ↑Sat Aug 28, 2021 3:31 pmHi,Colleague_Boyd_From_The_CIA wrote: ↑Sat Aug 28, 2021 12:45 pm Not sure why but the new update did something to the graphics. It seems to affect only sandy tiles that are next to water
![]()
I fixed it ... this change will be included in the next update.
https://www.mediafire.com/file/39oxvuo5 ... a.rar/file
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Just FYI: P51-B has no movement sound.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Only P51B when I played the US campaign 1944.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Needed som Spitfires for D-Day. I hope it is ok, changed one of yours.
Regards Mats
Regards Mats
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56

https://travelask.ru/blog/posts/28145-v ... nnye-ispol
https://novate.ru/blogs/191219/52779/
https://zen.yandex.ru/media/cyrilsh/pol ... 32e4ed89e9
Last edited by uzbek2012 on Sun Sep 05, 2021 9:21 am, edited 1 time in total.
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.56
Still working on the new Big units