i know i have to export it to the game using the editor, but where it does export the file and where i should place it?Ezequiel1996 wrote: ↑Mon Jan 04, 2021 4:56 am i made the list, so now i want to add to my campaign scenarios, im a little bit lost, how im supposed to that? can anyone explain it to me step by step if possible.
How to edit Units list.
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- Sergeant - 7.5 cm FK 16 nA
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Re: How to edit Units list.
Re: How to edit Units list.
Exporting equipment.pzdat through the Editor creates a new units.csv in the Data folder.
Remember to make copies in case you make a mistake.
Remember to make copies in case you make a mistake.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: How to edit Units list.
I must be missing something here, edited the equipment file, exported it to the unit file, attempting to add arty support to some unit traits.
the units.csv has the arty support now on the unit line, but go in game and deploy the unit? nope.
the units.csv has the arty support now on the unit line, but go in game and deploy the unit? nope.
Re: How to edit Units list.
A change in the units file does not take place until the next scenario.
Load the last turn of a finished scenario, Click continue to go to the next scenario and the changes should appear.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: How to edit Units list.
Thank you for your for your guide mate.
I was playing a little with it but what i can't do so far now is to add units to the file.
is it possible to add units to the equipment or just a dream?
I was playing a little with it but what i can't do so far now is to add units to the file.
is it possible to add units to the equipment or just a dream?
Re: How to edit Units list.
It depends on what you mean by 'add units'.
If one reuses a model from an existing unit, yes you can add new units.
But adding a new model requires 'UnrealEngine Editor' and no info from the Devs on how to do that has been released.
So yes, one can make French Paratroopers from US Paratroopers, it's no big deal.
https://www.slitherine.com/forum/viewto ... 7&t=102563
Add a M1 Tank, not do able yet.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Re: How to edit Units list.
Thank your for the link.
I try to add for example Panzer III Ausf. A to see if i can use them in late 1936 or early 1937. so i try the copy paste way in the other topic.
I try to add for example Panzer III Ausf. A to see if i can use them in late 1936 or early 1937. so i try the copy paste way in the other topic.
Re: Add new units to the Editor
I have been asked how to add new units to the editor for scenarios placement.
I do not know but my best guess is that you must modify the 'equipment.pzeqp' file.
The equip file can be loaded in the editor and units.csv is an output of the editor.
If I am wrong I will be soon corrected.
So I would load the modified equipment.pzeqp into the Editor and export units.csv to the game.
The new units should now show up.
I do not know but my best guess is that you must modify the 'equipment.pzeqp' file.
The equip file can be loaded in the editor and units.csv is an output of the editor.
If I am wrong I will be soon corrected.

The new units should now show up.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
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Re: How to edit Units list.
Thank you for the answer, im gonna try it 

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- Sergeant - 7.5 cm FK 16 nA
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Re: How to edit Units list.
I have finally tried it, but it seems to not work, but it wouldn't even export the new units.csv file so i have to manually add them to the unitl.csv file. but they doesn't appear in the editor. I don't know if made something wrong, or if we need to wait for the modding tools to be finished
Re: How to edit Units list.
That implies that there is an error in your equipment file.Ezequiel1996 wrote: ↑Sat Sep 04, 2021 4:34 pm . . . but it wouldn't even export the new units.csv file . . .
If you notice in the image I posted has a note on [re]Loading the equipment file, if it shows 'FAIL' things won't work.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
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- Sergeant - 7.5 cm FK 16 nA
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Re: How to edit Units list.
No, actually it loads the file succesfully, the problem is that when i hit import it does nothing. But if you add the unit manually to the units file and equipment file it will load on the editor, i had to restart the scenario for it to load.dalfrede wrote: ↑Sun Sep 05, 2021 4:01 pmThat implies that there is an error in your equipment file.Ezequiel1996 wrote: ↑Sat Sep 04, 2021 4:34 pm . . . but it wouldn't even export the new units.csv file . . .
If you notice in the image I posted has a note on [re]Loading the equipment file, if it shows 'FAIL' things won't work.
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- Lance Corporal - SdKfz 222
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Re: How to edit Units list.
Hello mate! 
Thank you for this Topic, I hope i can create new units!
(just wanna clone them
like adding mountain infantry, and other planes to slovakia, etc,)

Thank you for this Topic, I hope i can create new units!
(just wanna clone them

Re: How to edit Units list.
How do I set a unit as auxiliary or permit disbanding it/remove its slot and prestige cost without modifying the list? If I select a unit with Configure Units panel, there is a checkmark for "auxiliary", but if I set it and press apply, it reverts back.
Edit: you have to click twice to place a checkmark. One click only placed a dot that doesn't do anything.
Edit: you have to click twice to place a checkmark. One click only placed a dot that doesn't do anything.
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- 1st Lieutenant - 15 cm sFH 18
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Re: How to edit Units list.
Can't figure how the objectives work in the editor. I want 9/17 captured hexes by the end of the final turn.
I choose
>Capture victory hexes
>Mark all the hexes (17)
>Count: 9
>Check only at the end of scenario
And it's not working. How do I do it correctly?
I choose
>Capture victory hexes
>Mark all the hexes (17)
>Count: 9
>Check only at the end of scenario
And it's not working. How do I do it correctly?
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- Administrative Corporal - SdKfz 232 8Rad
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- Location: Quebec
Re: How to edit Units list.
Hi guys
I'm a bit confused here about the files to edit. My goal is to create a couple of german infantry units, basically SS Infantry that would have +1 attack and +1 initiative, used to be quite easy to do in the original pz corps, only the equipment file to edit. I want those units to be used through the scenario editor only, I do not want to have those units in the actual campaign, so which file should I edit, the unit file or the equipment file in the editor data folder ?
I'm a bit confused here about the files to edit. My goal is to create a couple of german infantry units, basically SS Infantry that would have +1 attack and +1 initiative, used to be quite easy to do in the original pz corps, only the equipment file to edit. I want those units to be used through the scenario editor only, I do not want to have those units in the actual campaign, so which file should I edit, the unit file or the equipment file in the editor data folder ?
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- Sr. Colonel - Battleship
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Re: How to edit Units list.
Insert extra units in the units file. Give them nopurchase trait.
Green Knight
https://www.youtube.com/c/GreenKnight2001
https://www.youtube.com/c/GreenKnight2001
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- Administrative Corporal - SdKfz 232 8Rad
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- Location: Quebec
Re: How to edit Units list.
Thanks for the answer and sorry for the late reply. Everything worked fine.