Finding the active unit

Field of Glory II: Medieval

Moderator: rbodleyscott

Paul59
General - King Tiger
General - King Tiger
Posts: 3859
Joined: Tue Jul 21, 2015 11:26 pm

Re: Finding the active unit

Post by Paul59 »

Jagger2002 wrote: Fri Jun 11, 2021 3:15 pm Nice. The other problem I have is finding generals. In particular, once a unit flag goes tattered, it is even harder. Maybe a crown or something at the top of the flagpole would help.
Unfortunately, doing that is about 1000 times more difficult than Mord's active unit mod, and I am not kidding!
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Re: Finding the active unit

Post by Jagger2002 »

Unfortunately, doing that is about 1000 times more difficult than Mord's active unit mod, and I am not kidding!
Hehe...I believe you.
Joch1955
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 59
Joined: Tue Sep 01, 2020 7:43 pm

Re: Finding the active unit

Post by Joch1955 »

Nice! Thanks Mord.
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