Later Lithuanian
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Later Lithuanian
Just been looking through Eternal Empire and the Later Lithuanian list has caught my eye what do you think of the following list:
FC
2 TC
7 BGs of Lithuanian Cavalry 4 LH, Unp, Ave, Undr, Bow, L Spear, Sword
2 BGs of Polish Cavalry 3 Kn, HA, Sup, Undr, Lancer, Sword - 3 Cav Arm, Sup, Undr, XBow, Sword
1 BG of Teutonic Knights 4 Kn, HA, Sup, Drilled, Lancers, Sword
1 Fortified camp
FC
2 TC
7 BGs of Lithuanian Cavalry 4 LH, Unp, Ave, Undr, Bow, L Spear, Sword
2 BGs of Polish Cavalry 3 Kn, HA, Sup, Undr, Lancer, Sword - 3 Cav Arm, Sup, Undr, XBow, Sword
1 BG of Teutonic Knights 4 Kn, HA, Sup, Drilled, Lancers, Sword
1 Fortified camp
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grahambriggs
- Lieutenant-General - Do 217E

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hazelbark
- General - Carrier

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That is why the armd cav XB is so helpful as it really holds up short enemy LH trying to swamp your LH. The hard part for the steppe Knight based armies is that espeically if you have 3 KN Bgs you get to only about 12 BGs total. And what do you really have to get enmeny MF out of uneven? LH? OK sort of.grahambriggs wrote:I can't comment on whether the mixed Polish BGs work or not.
The army looks similar to an Ilkhanid design I've tried. It looks small though. I can see you perhaps breaking through with the knights in one area then getting swamped. Or perhaps struggling to avoid interpeption or flank charges.
Revised my list a little to te following:
4 TC
6 BGs of Lithuanian Cavalry 4 LH, Unp, Ave, Undr, Bow, L Spear, Sword
2 BGs of Polish Knights 4 Kn, HA, Sup, Undr, Lancer, Sword
1 BG of Polish Strzeky 4 Cav Arm, Sup, Undr, XBow, Sword
1 BG of Teutonic Knights 4 Kn, HA, Sup, Drilled, Lancers, Sword
1 Bg of Tatar 4 LH, Unp, Ave, Undr, Bow, Sword
exactly 800pts.
4 TC
6 BGs of Lithuanian Cavalry 4 LH, Unp, Ave, Undr, Bow, L Spear, Sword
2 BGs of Polish Knights 4 Kn, HA, Sup, Undr, Lancer, Sword
1 BG of Polish Strzeky 4 Cav Arm, Sup, Undr, XBow, Sword
1 BG of Teutonic Knights 4 Kn, HA, Sup, Drilled, Lancers, Sword
1 Bg of Tatar 4 LH, Unp, Ave, Undr, Bow, Sword
exactly 800pts.
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grahambriggs
- Lieutenant-General - Do 217E

- Posts: 3080
- Joined: Fri Sep 12, 2008 9:48 am
I agree, I'm trying to find an army to use against my likely opponents which are Early Byznatines, Romans, feudal Scots, Han, Carthaginians and WotR Yorkists. I like the LH Bow / Kn Sup combination and also LH / Cav armies like Huns, ilkhanids and Syrians but struggling to come up with my ideal army.
One of the better armies with LH / Kn combination is Santa Hooey Doo Dah. You can have 20 bases of Protected, Javelin, Lt Spear, which at 8pts a base are an absolute steal! Some Drilled knights and plenty of rubbish to bulk up the army (i.e. poor LF)I agree, I'm trying to find an army to use against my likely opponents which are Early Byznatines, Romans, feudal Scots, Han, Carthaginians and WotR Yorkists. I like the LH Bow / Kn Sup combination and also LH / Cav armies like Huns, ilkhanids and Syrians but struggling to come up with my ideal army.
Does the 2" range limit their effectiveness or can they still ride up, 'shoot' and escape if charged.dave_r wrote:One of the better armies with LH / Kn combination is Santa Hooey Doo Dah. You can have 20 bases of Protected, Javelin, Lt Spear, which at 8pts a base are an absolute steal! Some Drilled knights and plenty of rubbish to bulk up the army (i.e. poor LF)I agree, I'm trying to find an army to use against my likely opponents which are Early Byznatines, Romans, feudal Scots, Han, Carthaginians and WotR Yorkists. I like the LH Bow / Kn Sup combination and also LH / Cav armies like Huns, ilkhanids and Syrians but struggling to come up with my ideal army.
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whitehorses
- Sergeant - 7.5 cm FK 16 nA

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You want to fight other LH and LF so that isn't an issue, HF can't catch you at all regardless of range, if exactly at 2" then the only problem is with Cavalry who will catch you on a 6-1, so it will happen now and again, but not so often that it is a problem.Does the 2" range limit their effectiveness or can they still ride up, 'shoot' and escape if charged.
Here is my first draft (not used yet)
1x4 Drilled Knights – 104
1x4 Undrilled Knights – 92
5x4 LH, Protected, Javelin, Lt Spear – 160
1x4 LH, Protected, Xbow – 32
2x4 HF, Armoured, Average, Drilled, Off Sp – 80
2x4 HF, Armoured, Average, Drilled, Def Sp – 72
3x4 LF, Firearm – 48
1x6 LF, Poor, Bow – 18
1x6 LF, JLS - 24
1x4 MF, Protected, Average, Drilled, Xbow - 28
4 TC's – 140
18 BG's at 798 points. Apart from on BG of knights it is all drilled, plenty of disposable generals. Looks good to me.
Alternative version
1x4 Drilled Knights – 104
1x4 Undrilled Knights – 92
5x4 LH, Protected, Javelin, Lt Spear – 160
1x4 LH, Protected, Xbow – 32
2x4 HF, Protected, Average, Drilled, Off Sp – 54
1x6 HF, Protected, Average, Drilled, Def Sp – 42
3x4 LF, Firearm – 48
1x6 LF, Poor, Bow – 18
1x6 LF, JLS - 24
1x4 MF, Protected, Average, Drilled, Xbow - 28
1 IC, 3 TC's – 185
17 BG's at 797 points.
1x4 Drilled Knights – 104
1x4 Undrilled Knights – 92
5x4 LH, Protected, Javelin, Lt Spear – 160
1x4 LH, Protected, Xbow – 32
2x4 HF, Protected, Average, Drilled, Off Sp – 54
1x6 HF, Protected, Average, Drilled, Def Sp – 42
3x4 LF, Firearm – 48
1x6 LF, Poor, Bow – 18
1x6 LF, JLS - 24
1x4 MF, Protected, Average, Drilled, Xbow - 28
1 IC, 3 TC's – 185
17 BG's at 797 points.
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whitehorses
- Sergeant - 7.5 cm FK 16 nA

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Lycanthropic
- Sergeant - Panzer IIC

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