Battle of Knockdoe 1504 scenario
Moderators: rbodleyscott, Slitherine Core, Gothic Labs
Battle of Knockdoe 1504 scenario
My Battle of Knockdoe scenario is now available for download. This is a small battle from Irish history, well, a big battle by Irish standards! I originally designed this scenario about a year ago, but never released it. I have recently upgraded it, adding the Irish unit graphics from the Extra Nations Campaign mod and I found appropriate flags for the two sides, amongst many other small changes.
Nothing grand, compared to my Nine Years War and Great Northern War scenarios, but I hope you enjoy it.
Cheers
Paul
Nothing grand, compared to my Nine Years War and Great Northern War scenarios, but I hope you enjoy it.
Cheers
Paul
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Re: Battle of Knockdoe 1504 scenario
Great Little Scenario. Those Galloglaigh have a very powerful attack. Kildare's Cavalry like to evade a lot. The low wall and those bill-men look intimidating until one manages to get in behind them.



Re: Battle of Knockdoe 1504 scenario
Found this article on the battle interesting: http://rmchapple.blogspot.ie/2014/03/kn ... rical.html

-
JamesManhattan
- Corporal - 5 cm Pak 38

- Posts: 36
- Joined: Mon Aug 15, 2016 1:54 am
Re: Battle of Knockdoe 1504 scenario
That is a really nice article, the pictures of axes shows what the fighters were wielding, and Knockdoe is from the irish “cnoc tuagh”, literally “the hill of axes”.Pixel wrote:Found this article on the battle interesting: http://rmchapple.blogspot.ie/2014/03/kn ... rical.html
-
SSLConf_nowtpwmabc
- Private First Class - Opel Blitz

- Posts: 2
- Joined: Sun Jun 23, 2013 12:18 pm
Re: Battle of Knockdoe 1504 scenario
I don't understand how this scenario can be won. It seems that almost all self-made scenario in this game are made in such way a player will lose every time. Firstly a player has take the side that lost in the real life, then the forces of this losing side are made less than they were in the historical battle.
Re: Battle of Knockdoe 1504 scenario
In this scenario you play as Ulick Burke's army, which according to my sources was 4000 men strong. In this scenario it has around 6700 men, so it actually has far more than the reported historical figure!nowtpwmabc wrote: ↑Sun Jun 27, 2021 12:45 pm I don't understand how this scenario can be won. It seems that almost all self-made scenario in this game are made in such way a player will lose every time. Firstly a player has take the side that lost in the real life, then the forces of this losing side are made less than they were in the historical battle.
Given that most players are far superior to the AI, it is natural that most scenarios are played from the historically losing side. It will give a greater challenge.
It was 6 years ago that I originally designed this scenario, so my memory of it is rather vague, but I am sure that I would have won this battle while testing it. I was already a good player (Lieutenant Genaral level) when I designed this scenario, but very new to scenario design. I probably designed the scenario to be a good challenge to other players of my ability. I obviously did not know how to vary the strength multiplier to give more historically accurate army numbers, and I did not know how to make the scenario easier for the lower levels of difficulty. I have learned all these skills since then. I apologise for my inexperience of 6 years ago.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Field of Glory II Medieval Scenario Designer.
FOGII TT Mod Creator
Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
-
SnuggleBunnies
- Major-General - Jagdtiger

- Posts: 2892
- Joined: Tue Apr 07, 2015 2:09 am
Re: Battle of Knockdoe 1504 scenario
Just played through on Sergeant Major, beat it on turn 8. I sent two light horse off to the right wing, and split my kerns between the two flanks. I advanced 3 infantry on the left but kept them out of bow shot, and kept the rest stationary. When the enemy cavalry moved in, I faced them with my foot and pelted them with javelins until they disrupted, then charged them after blocking their retreat. On the left, I did a mix of charging the enemy foot that came out, and skirmishing if I could throw javelins from the side or flanks. At that point I advanced against the longbowmen, charging the ones on the enemy's left which were unprotected by the wall, and crossing the wall on the other side to prepare to charge. At that point, the scenario ended as I was up 43-11.nowtpwmabc wrote: ↑Sun Jun 27, 2021 12:45 pm I don't understand how this scenario can be won. It seems that almost all self-made scenario in this game are made in such way a player will lose every time. Firstly a player has take the side that lost in the real life, then the forces of this losing side are made less than they were in the historical battle.
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
-
SnuggleBunnies
- Major-General - Jagdtiger

- Posts: 2892
- Joined: Tue Apr 07, 2015 2:09 am
Re: Battle of Knockdoe 1504 scenario
And here is the end of the game:
https://youtu.be/l6xqosheAWw
https://youtu.be/l6xqosheAWw
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
-
SSLConf_nowtpwmabc
- Private First Class - Opel Blitz

- Posts: 2
- Joined: Sun Jun 23, 2013 12:18 pm
Re: Battle of Knockdoe 1504 scenario
Could you please record all the battle? I just want to get how to do all this. I'd appreciate it very much.SnuggleBunnies wrote: ↑Sun Jun 27, 2021 4:00 pm And here is the end of the game:
https://youtu.be/l6xqosheAWw
-
SnuggleBunnies
- Major-General - Jagdtiger

- Posts: 2892
- Joined: Tue Apr 07, 2015 2:09 am
Re: Battle of Knockdoe 1504 scenario
https://youtu.be/EbLvtLg56eAnowtpwmabc wrote: ↑Sun Jun 27, 2021 6:12 pmCould you please record all the battle? I just want to get how to do all this. I'd appreciate it very much.SnuggleBunnies wrote: ↑Sun Jun 27, 2021 4:00 pm And here is the end of the game:
https://youtu.be/l6xqosheAWw
So I play this pretty casually and make a couple of minor mistakes, but stick to the plan outlined above. I'm sure there are other ways to win the scenario - the most obvious that occurs to me is pushing hard on the left, with all 3 light cav, maybe 4-5 kerns and 4 infantry, working around the wall and charging in, all while holding out on the right.
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg
Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259
Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243

