anything to gain by fighting in Finland?
Moderator: Panzer Corps 2 Moderators
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scorehouse
- Major - 8.8 cm FlaK 36

- Posts: 968
- Joined: Thu Jun 27, 2019 1:56 am
anything to gain by fighting in Finland?
always skipped it before
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VirgilInTheSKY
- Major - Jagdpanther

- Posts: 1038
- Joined: Wed Dec 18, 2019 4:26 pm
Re: anything to gain by fighting in Finland?
More exp, more heroes, more equipment to capture, and 35 KV-2 to buy with CP. With proper hero and trait (Provocator, Vigiliant etc.), this too-early-to-see KV-2 will be the beast on the battlefield until the end of AO 41 (and I dare to say it will also work in AO 42).
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Snake97644
- Sergeant - 7.5 cm FK 16 nA

- Posts: 239
- Joined: Sun Dec 03, 2017 8:44 am
Re: anything to gain by fighting in Finland?
I found the KV-2 too slot heavy and slow as yet, but in the streets of Stalingrad I might use it with vigilant hero. It will be "slow and steady" going anyway. I am excited to see what havoc it will cause.VirgilInTheSKY wrote: ↑Sat Jun 26, 2021 2:16 am More exp, more heroes, more equipment to capture, and 35 KV-2 to buy with CP. With proper hero and trait (Provocator, Vigiliant etc.), this too-early-to-see KV-2 will be the beast on the battlefield until the end of AO 41 (and I dare to say it will also work in AO 42).
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scorehouse
- Major - 8.8 cm FlaK 36

- Posts: 968
- Joined: Thu Jun 27, 2019 1:56 am
Re: anything to gain by fighting in Finland?
how many battles is Finland?
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Snake97644
- Sergeant - 7.5 cm FK 16 nA

- Posts: 239
- Joined: Sun Dec 03, 2017 8:44 am
Re: anything to gain by fighting in Finland?
Two IIRC, they're fun even if they have no Finns
Re: anything to gain by fighting in Finland?
Indeed. That feels a little strange.
Re: anything to gain by fighting in Finland?
Another weakness of the KV-2 is low ammo. I believe it only has 3. I haven't used it in forever either.Snake97644 wrote: ↑Sat Jun 26, 2021 2:37 amI found the KV-2 too slot heavy and slow as yet, but in the streets of Stalingrad I might use it with vigilant hero. It will be "slow and steady" going anyway. I am excited to see what havoc it will cause.VirgilInTheSKY wrote: ↑Sat Jun 26, 2021 2:16 am More exp, more heroes, more equipment to capture, and 35 KV-2 to buy with CP. With proper hero and trait (Provocator, Vigiliant etc.), this too-early-to-see KV-2 will be the beast on the battlefield until the end of AO 41 (and I dare to say it will also work in AO 42).
Re: anything to gain by fighting in Finland?
I always try to play every single scenario. Why? Well, VirgilInTheSKY alreayd nailed it for you. Experience, heroes, adds to your count in the awards area, etc. Personally, you have to admit that if you're playing this game, or one like it, you're already forgoing a lot of historical realism in exchange for fun. As a result, while I'm playing the Finland scenarios, or Saarland for that matter, I am in the end just enjoying the game and not stressing about whether I really am missing the beginning of the Polish invasion or whatnot. Before PC2's release, I was actually concerned with it being just a rehash of its predecessor. Despite a couple of misses, I largely applaud Kerensky and the rest of the team for a bang-up job. For mixing it up and being brave enough to try something new. And I think for the most part they've hit a homerun (to use an American sports analogy). Because for me, it's fun trying to squeeze every advantage out of my core units as possible to make them as powerful as possible. So, yeah, I don't skip any even if I don't like a particular scenario much. (But I do enjoy both of the Finish scenarios!
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scott_mathieson
- Sergeant - 7.5 cm FK 16 nA

- Posts: 223
- Joined: Sun May 31, 2020 12:43 pm
Re: anything to gain by fighting in Finland?
in addition to exp etc, if you ae running with denied artillery you can steal some more Russian 15 cm guns,if you got OT133 from spin you will be able to grab some spares for that, first mission also has chance of some nice AT if thats your thing.
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VirgilInTheSKY
- Major - Jagdpanther

- Posts: 1038
- Joined: Wed Dec 18, 2019 4:26 pm
Re: anything to gain by fighting in Finland?
Well, with Panzer General it costs 4 slots, same as a 15cm arty, while being able to conduct front assault and act as assault guns. With Blitzkrieg it also become 5 Speed (it does benefit from this even in artillery form), enough to catch up with your S35, 38(t) and other tanks, so I have to say it really worth the price.Snake97644 wrote: ↑Sat Jun 26, 2021 2:37 amI found the KV-2 too slot heavy and slow as yet, but in the streets of Stalingrad I might use it with vigilant hero. It will be "slow and steady" going anyway. I am excited to see what havoc it will cause.VirgilInTheSKY wrote: ↑Sat Jun 26, 2021 2:16 am More exp, more heroes, more equipment to capture, and 35 KV-2 to buy with CP. With proper hero and trait (Provocator, Vigiliant etc.), this too-early-to-see KV-2 will be the beast on the battlefield until the end of AO 41 (and I dare to say it will also work in AO 42).
It is also ideal for protecting arty pieces on the frontline with Provocator, as enemy will go for your arty with every chance they have, and then ended up attacking a monster with 20 GD (enough to ignore small caliber AT guns) and similar firepower of a 15cm arty without the limit of suppressing fire. Ammo might still be a problem, but every shot from it kills. I had already tried this one in Moscow, and it stopped half the Siberian reinforcements on itself with a 15cm and a 21cm backing it up (of course plus AA and aerial support) in the city.
btw, Steamroller is carried over to the arty form for KV-2, so you can do some overrun with this switching.
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scorehouse
- Major - 8.8 cm FlaK 36

- Posts: 968
- Joined: Thu Jun 27, 2019 1:56 am
Re: anything to gain by fighting in Finland?
I've never tried the KV2 in artillery mode. how does it compare to the Sig? wurf? does it auto revert to Tank mode when attacked?
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VirgilInTheSKY
- Major - Jagdpanther

- Posts: 1038
- Joined: Wed Dec 18, 2019 4:26 pm
Re: anything to gain by fighting in Finland?
Data with Panzer General to reduce slot cost, and Master of Blitzkrieg to improve movement by 1:scorehouse wrote: ↑Sat Jun 26, 2021 6:46 pm I've never tried the KV2 in artillery mode. how does it compare to the Sig? wurf? does it auto revert to Tank mode when attacked?
both are range 2, Surpressing Fire and Artillery Support. KV-2, additionally, has Bunker Killer.
Sturmpanzer I: Prestige cost 310, Slot cost 4, 12 Fuel, 3 Ammo, 17 Soft Attack, 8 Hard Attack, 4 Speed, 4 Initiative, 9 Ground Defense, 2 Air Defense
KV-2 Arty mode: Prestige cost 450, Slot cost 4, 12 Fuel, 3 Ammo, 17 Soft Attack, 14 Hard Attack, 5 Speed, 6 Initiative, 20 Ground Defense, 10 Air Defense.
With the two trait above, KV-2 completely beats sIG 33 in every perspective with just a few more prestige cost. Much better defense also neutralize the need for escorts.
No unit with mode switch can automaticlly switch mode when attacked, but KV-2 only exchange a few points of attack for range when doing this (20 SA and 16 HA in tank mode), so on defense there is no difference.
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scorehouse
- Major - 8.8 cm FlaK 36

- Posts: 968
- Joined: Thu Jun 27, 2019 1:56 am
Re: anything to gain by fighting in Finland?
thanks getting ready to conquer Denmark. trying to remember how i captured the Island.?
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VirgilInTheSKY
- Major - Jagdpanther

- Posts: 1038
- Joined: Wed Dec 18, 2019 4:26 pm
Re: anything to gain by fighting in Finland?
Fallschirmjagers of course. you also have naval transports to send heavy equipments in, but watch out for naval mines blocking the straits. iirc only aircrafts could be used to deal with naval mines.scorehouse wrote: ↑Sat Jun 26, 2021 10:28 pm thanks getting ready to conquer Denmark. trying to remember how i captured the Island.?
Re: anything to gain by fighting in Finland?
I always make the Finnish scenarios slightly more interesting by playing to the "volunteer formation" aspect, by going through my stocks of captured equipment and making sure everything is foreign - not a scrap of German equipment in sight.
Tank & Recon tend to be old Soviet T26s & BA-10s from SCW, with some newer polish TP7s, maybe some French Char B's thrown in.
Art, AA & AT are just a hodge podge of what I have available.
Tank & Recon tend to be old Soviet T26s & BA-10s from SCW, with some newer polish TP7s, maybe some French Char B's thrown in.
Art, AA & AT are just a hodge podge of what I have available.
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nexusno2000
- Sr. Colonel - Battleship

- Posts: 1690
- Joined: Mon Feb 24, 2014 5:15 pm
Re: anything to gain by fighting in Finland?
I still wish there were actual FINNS in the scenarios...aux units and then a small core of German volunteers. Oh well.
Green Knight
https://www.youtube.com/c/GreenKnight2001
https://www.youtube.com/c/GreenKnight2001
Re: anything to gain by fighting in Finland?
KV-2 is amazing in my humble opinion, because there is so little that can actually pen it.
On a challenge run, a KV-2 with a repair hero can see you through the most horrendous battles.
On a challenge run, a KV-2 with a repair hero can see you through the most horrendous battles.
Re: anything to gain by fighting in Finland?
Denmark, not NorwayVirgilInTheSKY wrote: ↑Sun Jun 27, 2021 1:01 amFallschirmjagers of course. you also have naval transports to send heavy equipments in, but watch out for naval mines blocking the straits. iirc only aircrafts could be used to deal with naval mines.scorehouse wrote: ↑Sat Jun 26, 2021 10:28 pm thanks getting ready to conquer Denmark. trying to remember how i captured the Island.?
Naval transports are no problem in that denmark mission.
I normally use 1-2 Infantry, 1 tank and if i have those heros some camouflaged 15centimetre gun or if i got aa/at support heros and camouflage: a tank. Once you removed that motorbikes from the isle that "hardcore infantry" will kill itself.
Oh and of course that aux paras on the isle are my meatshield
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VirgilInTheSKY
- Major - Jagdpanther

- Posts: 1038
- Joined: Wed Dec 18, 2019 4:26 pm
Re: anything to gain by fighting in Finland?
Falls also works well here in Denmark, the whole back area is almost empty.Bee1976 wrote: ↑Sun Jun 27, 2021 12:46 pm
Denmark, not Norway
Naval transports are no problem in that denmark mission.
I normally use 1-2 Infantry, 1 tank and if i have those heros some camouflaged 15centimetre gun or if i got aa/at support heros and camouflage: a tank. Once you removed that motorbikes from the isle that "hardcore infantry" will kill itself.
Oh and of course that aux paras on the isle are my meatshield![]()
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Retributarr
- Colonel - Fallschirmjäger

- Posts: 1415
- Joined: Wed Jun 04, 2014 7:44 pm
Re: anything to gain by fighting in Finland?
"anything to gain by fighting in Finland?":
Yes!!!… it delays 'Russian' military buildup on the western European frontier... this is definitely much better for 'Herr-Hitler'!. On the other hand... now!... 'Stalin'... sees first hand how pathetic his army is... especially after his doing of the decapitation of the 'Officer-Corps'. In abject-Shock!... he see's first-hand how unprepared and uncoordinated his army and leadership is,... now!... he knows that he needs to make emergency adjustments in a multitude of areas immediately... at once!.
In the 'Finality' of it all... this "Finn-Laand" confrontational engagement... was in fact a benefit for both sides!.
Yes!!!… it delays 'Russian' military buildup on the western European frontier... this is definitely much better for 'Herr-Hitler'!. On the other hand... now!... 'Stalin'... sees first hand how pathetic his army is... especially after his doing of the decapitation of the 'Officer-Corps'. In abject-Shock!... he see's first-hand how unprepared and uncoordinated his army and leadership is,... now!... he knows that he needs to make emergency adjustments in a multitude of areas immediately... at once!.
In the 'Finality' of it all... this "Finn-Laand" confrontational engagement... was in fact a benefit for both sides!.



