Free France Campaign

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ColonelY
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Re: Free France Campaign

Post by ColonelY »

20OperationNordwind: 8)
(v0.58, lvl III, 2nd test)

Now I think this one is really another masterpiece. :D

- I could have had an early victory at turn 16, but I carry on the testing. (Sure enough, one could still reduce the number of turns, but we may leave it as it is now, because with the early victory module anyway, so…) :wink:
- About reinf: The NE showed up at a relevant time according to the state of the battle on overall (‘at turn 7 when I played!). The NW showed up while the fighting in the (N-)NE was still going on. :arrow: So that’s perfect! :D

In my opinion, there are still few little elements here and there, but not much at all, to change. Anyway, let’s dive into it, shall we? :D

-> Text of dialog popup under “Enemy killed counter”:
1. Number to be changed from 100 to 175 as well. :wink:
2. Perhaps precise in the text “with a (minor) victory”? :?: (As you change the two pri obj, but not the remaining sec objs, so…)

-> About airstrips, of course same consideration than in previous scenarios and same options: 3 US airstrips OR 2 US airstrips at start together with 1 still Free French airstrip spawned a little later. (No XP for the FF airstrip anyway.)

-> Brief. 2/5: “the enemy has thrown together his last resources of of men, ammunition” (only once)
-> Brief. 3/5: “Division Première” would look better as “Première Division” in French… :wink:

-> We’ve 24 German planes in this battle, but the counter of enemy planes destroyed may go higher than 24… :shock: that’s because the Flying Bombs actually are counted as “strategic bomber”. :arrow: As easy fix, I would suggest making the 24 German planes :idea: spawn as “core” units, because we can select (or not) the “core” in the trigger for casualties. (Which, of course, should then be done as well!) Like this the non-core Flying bombs won’t be counted any longer! :wink:


Et voilà ! :D
bru888
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Re: Free France Campaign

Post by bru888 »

ColonelY wrote: Mon Jun 14, 2021 8:18 pm 19Strasbourg: 8)
(v0.58, lvl III, 2nd test)

Nice addition, these patrolling units… a part of them has (even) surprised me as I wasn't expecting them there (you certainly know which ones :wink: ) – that’s perfect! :D It was your idea, thanks.
*******
I could have had a Major Victory during the 43rd turn, but there was a little something that has made it last longer… :o

So, 43 now, 44 before (previous playthrough), so 50 turns, that’s perfectly fine and doable. (And these +2 FF Sherman are welcome without being too much either! :D ) Definitely, let’s keep it at 50 turns. :wink:

What make it last longer? :? Well, “Franz Vaterrodt”, severely beaten, “retreated” after a strong punch… East of Kehl, behind the guns of Kehl! :shock: I programmed him to be too sly! :)

And then, well, my land units can’t pursue him on the other side of the Rhine without failing one primary objective… :o so, back to artillery and planes to finish him off – on the other side! :shock: :evil: Which makes then his “capture” a little unlikely, somehow. :lol: ( :wink: )

As fix, one could perhaps add up to 4 Volkssturm units on the other side of the Rhine, to “block” the way eastward (but can one guarantee it would be enough anyway – or could this tank “retreat” throughout two friendly units “in a row”? :| )… :arrow: Or, one could rather, simply, :idea: remove both “Spawn point”(s) A & B (AND in the “Random trigger” as well, of course!). I chose to move those two spawn points to "the other side of town." By spawning on the river hex, the tank gets a "free pass" in that it has already paid the penalty for moving onto a river hex without a bridge. Hence it scampers behind the guns. Now, it will have to stop on that river hex before moving on in the next turn, if it chooses to go there at all. It may not, knowing about the penalty which allows the player to get at it.

(During this playthrough, it spawned at point A...)

Thus, this scenario lasts until the 48th turn, when, finally, this strong tank was destroyed for good! (Several turns only to try to make him surrender! :? ) And only then, Major Victory, phew! :wink: This is the type of finish that I look for although I mean for the average player; I am a little nervous when it comes close for you, but yes, let's leave it at 50 and let it be a challenge.

But so much the better. We were lucky that it happened ( :roll: ), because it allows us to adjust that point. :wink:
*******
-> Brief. 1/5: “Next to our liberation of Paris, our taking this city will be the most momentous occasion of our campaign.” => Perhaps “our taking of this city” or “our forces taking this city”? :?: Yes, and one too many "our's" so I rewrote it thusly:

Screenshot 1.jpg
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-> :!: The C47 Skytrain can’t use the airstrips! (Doesn’t matter whether it’s US or FF – not working.) I haven’t seen this during my first test because this plane was shot down before refuelling, so… As easy fix, I suggest :idea: adding (but ONLY for this scenario, not for the next one) ONE single air exit hex allowing return NEAR the three airstrips.
:| Why near these airstrips? So that the player won’t realize that these airstrips are not working for the C47 once this unit has no more fuel and when the exit hex is at some other corner of the map! :shock: :cry: ( :wink: )
Issue: The C-47 does not operate like a normal plane. It will use an exit hex but one cannot deploy it again from reserve, as these screen images demonstrate:

Screenshot 2.jpg
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Screenshot 3.jpg
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Possible solution: Use the British Lysander, as I did in Operation Nordwind, but there goes my beloved "Coq de la Promenade" along with the popup message image and text!

Next best solution: A "Perpetual C-47 fuel" trigger. This may not be altogether realistic — it converts the C-47 into a reconnaissance plane, needing no refueling — but I like this better. If the player gets bored with this plane, he can dispose of it by exiting it; the hex is clearly marked "NO RETURN":


Screenshot 4.jpg
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-> Speaking of airstrips, :idea: all of them to be put as US (BOTH maps this time!).
Why? Now with the campaign variables working, the Free French (land) airstrip may show up with full XP :o (whereas the US ones of course have none)… and an airstrip with XP, well, that looks rather strange… :? Yes, good catch. Good thing we don't have any French factories, oil depots, etc.! Fixed.

-> Related to the forts: When the Germans lose control of these forts, now we’ve forts spawning under the “Impassable Area” flag… so far, so good. 8) But I suggest :idea: making them spawn without XP!
Nobody manipulates them, activates them, these forts. So, no experienced servant can bring his science to the efficiency of the building in question. :wink: Yes, they are supposed to be temporarily out of action, so 0 experience would be natural.

And, with these few points, I think it's ready for good.


Et voilà ! :D
- Bru
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Re: Free France Campaign

Post by bru888 »

terminator wrote: Tue Jun 15, 2021 4:14 am 19Strasbourg

2 typos: Bouxviller -> Bouxwiller, Hotchfelden -> Hochfelden Fixed, thanks.


The Supply system is surprising, most cities do not have direct supply, supply comes from roads : It seems to work as intended and I believe that usually, supply comes from rear areas.


2 anti-tank guns side by side on the German line of defense, they could be better distributed : I looked at this and left it as is because it has something to do with the distribution of artillery, balanced on either side of the road; the heavy infantry anchoring the VP; and the limited number of trees in which I am hiding the guns.
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Re: Free France Campaign

Post by bru888 »

uzbek2012 wrote: Tue Jun 15, 2021 8:32 am And you can somehow replace this baby towel with a real Nazi flag ( not a Nazi himself, but for historical reality )
Please note: This mod is not intended to condone or endorse Nazism, it's only for historical purposes
viewtopic.php?f=464&t=76834&start=320
viewtopic.php?f=147&t=30687&p=286970&hi ... od#p286970
viewtopic.php?f=374&t=85579
No, and for another reason than the one the Colonel mentioned, about this not being a mod.

Please realize that the following comments are no reflection on you or anybody else as to whether you or they know the history, but I have read enough of it to be thoroughly disgusted by the Nazis and I will not display their flag in this campaign. In addition to that, I have just lived through several years of wondering whether I would see a version of them arise here in America. For anyone who knows history and who followed what was going on in this country, the parallels were eerie. We came too close for comfort, and we are not out of the woods yet by any means.

So no, I will not show a symbol which too many people today would ignorantly embrace without knowing what it actually stands for. Of course, some of them do know and that is exactly what they want.
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Re: Free France Campaign

Post by bru888 »

ColonelY wrote: Tue Jun 15, 2021 4:39 pm 20OperationNordwind: 8)
(v0.58, lvl III, 2nd test)

Now I think this one is really another masterpiece. :D Only when you are done with scrubbing it. :wink:

- I could have had an early victory at turn 16, but I carry on the testing. (Sure enough, one could still reduce the number of turns, but we may leave it as it is now, because with the early victory module anyway, so…) :wink:
- About reinf: The NE showed up at a relevant time according to the state of the battle on overall (‘at turn 7 when I played!). The NW showed up while the fighting in the (N-)NE was still going on. :arrow: So that’s perfect! :D

In my opinion, there are still few little elements here and there, but not much at all, to change. Anyway, let’s dive into it, shall we? :D

-> Text of dialog popup under “Enemy killed counter”:
1. Number to be changed from 100 to 175 as well. :wink: Another good catch.
2. Perhaps precise in the text “with a (minor) victory”? :?: (As you change the two pri obj, but not the remaining sec objs, so…) I chose to word it this way; of course, the player can still complain that he has to decide Yes or No without being able to consult his secondary objective status, but that cannot be helped:

Screenshot 5.jpg
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-> About airstrips, of course same consideration than in previous scenarios and same options: 3 US airstrips OR 2 US airstrips at start together with 1 still Free French airstrip spawned a little later. (No XP for the FF airstrip anyway.) Done. Three U.S.

-> Brief. 2/5: “the enemy has thrown together his last resources of of men, ammunition” (only once) Fixed.
-> Brief. 3/5: “Division Première” would look better as “Première Division” in French… :wink: I had a feeling that was wrong ... :(

-> We’ve 24 German planes in this battle, but the counter of enemy planes destroyed may go higher than 24… :shock: that’s because the Flying Bombs actually are counted as “strategic bomber”. :arrow: As easy fix, I would suggest making the 24 German planes :idea: spawn as “core” units, because we can select (or not) the “core” in the trigger for casualties. (Which, of course, should then be done as well!) Like this the non-core Flying bombs won’t be counted any longer! :wink: I have gotten to the point in this game that I feel comfortable only with the most simple of commands, the ones that I know are working (now, that is, not when they were first designed). So I went with listing Fighter and Tactical Bomber as classes, but listing strategic bombers individually:

Screenshot 6.jpg
Screenshot 6.jpg (542.34 KiB) Viewed 1893 times

Et voilà ! :D
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Re: Free France Campaign

Post by bru888 »

Free France 1940-1945 v0.59 has been uploaded. It includes all of the changes discussed in the preceding posts.

Free France 1940-1945 (twenty scenarios)
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ColonelY
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Re: Free France Campaign

Post by ColonelY »

bru888 wrote: Tue Jun 15, 2021 6:17 pm
ColonelY wrote: Tue Jun 15, 2021 4:39 pm 20OperationNordwind: 8)
(v0.58, lvl III, 2nd test)

[...]
-> We’ve 24 German planes in this battle, but the counter of enemy planes destroyed may go higher than 24… :shock: that’s because the Flying Bombs actually are counted as “strategic bomber”. :arrow: As easy fix, I would suggest making the 24 German planes :idea: spawn as “core” units, because we can select (or not) the “core” in the trigger for casualties. (Which, of course, should then be done as well!) Like this the non-core Flying bombs won’t be counted any longer! :wink: I have gotten to the point in this game that I feel comfortable only with the most simple of commands, the ones that I know are working (now, that is, not when they were first designed). So I went with listing Fighter and Tactical Bomber as classes, but listing strategic bombers individually:
[...]
:oops: Oh, gee, I'm sorry, I double-checked with the Unit Navigator... and I saw that actually... :?

Actually, these Flying Bombs are considered tactical bombers, NOT strategic bombers. (Even if these Ohka can LAND on strategic bombers... I should have gone too fast on that... :shock: )

:o I am really sorry for this confusion... :oops:
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Re: Free France Campaign

Post by ColonelY »

:? And precisely at the moment when you give me this nice compliment:
bru888 wrote: Tue Jun 15, 2021 6:17 pm
ColonelY wrote: Tue Jun 15, 2021 4:39 pm 20OperationNordwind: 8)
(v0.58, lvl III, 2nd test)

Now I think this one is really another masterpiece. :D Only when you are done with scrubbing it. :wink:

[...]
But this is probably a (sweet) exaggeration (from you). Besides, and anyway, without you, my friend, there would be nothing at all. :wink:


:arrow: Okay, thanks, but we'll say I wasn't quite done yet with Operation Nordwind. :roll: :lol: ( :wink: )

Sorry for this bother. :?
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Re: Free France Campaign

Post by bru888 »

Heh, don't feel bad. Not until this very moment did I know that Ohka carrier/launcher planes even existed!

Image0502.jpg
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Who knows how they work, or if they work? But anyway, when you mentioned this issue, I looked at units.csv and saw the carrier plane (strategic bomber) instead of the Ohka itself (tactical bomber) and made the same mistake:

Image0501.jpg
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There's nothing mentioned about "carrier" in the names of any of the G4M models available:

Screenshot 1.jpg
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So this time, I went the other way and listed the German tactical bombers individually:

Screenshot 2.jpg
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Alright, NOW it's a masterpiece! :)

Free France 1940-1945 v0.60 has been uploaded. It includes the change discussed above.

Free France 1940-1945 (twenty scenarios)
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Re: Free France Campaign

Post by ColonelY »

20OperationNordwind: 8)
(v0.60, lvl III as usual)

I've replayed it a third time to check whether this counter does work or not.

:arrow: The (very) good news: it works! :D (Max at 24/24, only German planes do count, no longer the flying bombs!)

:arrow: The (tiny) bad news: I've seen this counter up to 24/24 without this sec obj being considered as achieved (even at scen end)... :shock: I've thus taken a look into the triggers, where I've found which was probably a misclick at some point, well, anyway, the "Set Objective State" has to be put at "Completed" instead of the current "Open". :wink:


With this, this time, we're good! :D
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Re: Free France Campaign

Post by bru888 »

ColonelY wrote: Wed Jun 16, 2021 2:00 pm 20OperationNordwind: 8)
(v0.60, lvl III as usual)

I've replayed it a third time to check whether this counter does work or not.

:arrow: The (very) good news: it works! :D (Max at 24/24, only German planes do count, no longer the flying bombs!)

:arrow: The (tiny) bad news: I've seen this counter up to 24/24 without this sec obj being considered as achieved (even at scen end)... :shock: I've thus taken a look into the triggers, where I've found which was probably a misclick at some point, well, anyway, the "Set Objective State" has to be put at "Completed" instead of the current "Open". :wink:


With this, this time, we're good! :D
Also, in 19Strasbourg, I forgot to realign the condition hexes to coincide with the relocated effect (spawn) hexes for the Franz Vaterrodt triggers. That is fixed now.

Free France 1940-1945 v0.61 has been uploaded. It includes the changes discussed above.

Free France 1940-1945 (twenty scenarios)
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Re: Free France Campaign

Post by bru888 »

I tell you, whoever originally designed this game (my guess is that guy from Belgium, I forget his forum name now, who left years ago) did a fine job of creating the basic graphical elements of scenario maps for this game. I am finishing up the map for Indochina — humility aside, I will take credit for using the tools that he left us — and, wow, it is looking really fine. I will post an image of it when I am done.
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Re: Free France Campaign

Post by ColonelY »

:arrow: It really makes you want to see what French Indochina will look like! :D

*******
ColonelY wrote: Tue Jun 08, 2021 7:27 pm
bru888 wrote: Tue Jun 08, 2021 6:14 pm
ColonelY wrote: Tue Jun 08, 2021 5:19 pm (It's the British jet that won't be shown up. :wink: )
But I am thinking about it for Amherst Drop. A final duel in the air to facilitate the parachute operation with a couple of Glocester Meteors facing off against a few Me262 Schwalbes. (Which, occurring in April 1945 in the Netherlands, is much more plausible than over Strasbourg in 1944.)
Awesome! :D

:arrow: I would vote in favor! :wink:
Oh, and by the way, in Amherst Drop, about the duel of jets: :D

:arrow: Speaking of jets (only), there can be a couple of British Meteor against a few German Me 262 Schwalbe :idea: AND German He 162!

Indeed, in OoB, there are in fact TWO German jet models. :P So, maybe, let's use both of them once. :wink:
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Re: Free France Campaign

Post by bru888 »

For that matter, the Americans have the P80 Shooting Star! Ha, ha, ha, ha, ha. :D

Urm, you are not laughing. Uh-oh. :?

Now, now, be reasonable! :shock:

The He 162 is perfectly plausible but the P80 Shooting Star is not. Only two of these jets even made it to Europe, to Italy to be exact, and neither were ever used in combat before the end of the war. :roll:

The very idea. Harrumph! :x ( :wink: )

[But yes, we will have a nice Gloster Meteor vs. Me 262 Schwalbe / He 162 jet duel in Amherst Drop. :) ]
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Re: Free France Campaign

Post by ColonelY »

:lol: :D :wink:
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Re: Free France Campaign

Post by ColonelY »

French Indochina: 8)

Here's more info, with several chosen (and translated) paragraphs from: https://books.openedition.org/pur/65288?lang=fr

"[...] suspected certain elements of the Resistance of collaborating with the Americans to the detriment and without the knowledge of the officials appointed by de Gaulle :?

[...] The recognition of the GPRF [Gouvernement provisoire de la République française] and General de Gaulle by the Allies and Chongqing [the Chinese] only reinforced their [the Japanese] concerns. They hardened their attitude in October 1944. Ambassador Yoshizawa, who was relatively courteous and moderate, was recalled and replaced by a much more brutal and rude man, Matsumoto. Fifteen days after his arrival, the Japanese got their hands on four airfields reserved until then for French aircraft. They were also more and more alarmed by the progressive recapture of the Philippines by the Americans, and the assaults of the Anglo-Indians in Burma who were pushing their troops further and further back. Matsumoto declared to Claude de Boisanger: "If we lose the Philippines, our policy towards Indochina will have to be revised. " :?

[...] In China, many feared a double Japanese offensive towards Chengdu and Kunming, where the main bases of the American air force were set up in March 1944, from where their powerful B29 bombers departed. [...] => Possibility to have some B29 at some point... :wink: (BUT this would not be 100% historical - see later)

[...] On January 12, 1945, American planes bombed Saigon and the coastal area, sending forty Japanese ships to the bottom. Was a landing in preparation? On January 15, General de Gaulle, who was kept in total ignorance of the American strategy, telegraphed Mordant to observe strict neutrality. The Indochinese resistance should only be launched on the formal orders of the French government, even in the case of localized American action on the Indochinese coast:
"Indeed the Japanese could ask you to act against the Allies under the Franco-Japanese joint defense agreement. In this case, it would be Decoux's role to declare the neutrality of French troops. If the Japanese did not admit this neutrality and sought to disarm you, you would fall back into hypothesis A (Japanese attack). " 8)
Order confirmed on the 23rd by the Action Committee

[...] De Gaulle confirmed his previous instructions to him, while not excluding the possibility of entering into negotiations. But these negotiations should in no way compromise his freedom of action in implementing the defense plan that he was preparing to send him (it was approved on January 26 by the National Defense Committee). "At no price must the French forces in Indochina be put out of action. I wish to assure you, General, of my complete confidence," added de Gaulle. A month later, it would be the A hypothesis.

[...] At the beginning of March 1945, 62,000 Japanese were present in Indochina, compared to more than 65,000 Franco-Indochinese soldiers, including 30,000 in Tonkin with General Sabattier (these figures vary somewhat according to the authors). At that time, the French were still hoping for a Sino-American intervention in Indochina supported by the Allied forces, as shown in a telegram from the Action Committee dated March 7, 1945. :o

[...] Only General Sabattier in Tonkin took seriously the information given by the Sûreté, and warned General Alessandri. The counter-espionage services themselves disregarded these warnings, calling them fanciful. :shock:

[...] On March 9 and 10, 1945, the Japanese went on the attack throughout Indochina and China

[...] At Dong Dang, the Japanese admired the heroism of the French and honored them before beheading them with a sword. At Lang Son, during a dinner offered in his honor in the home of the Japanese commander in arms, Colonel Robert was arrested and beheaded on the spot in front of the guests. Resident Auphelle and General Lemonnier, who refused to order the men of the garrison to surrender, were beheaded. Eighty percent of the French troops present at Lang Son were executed. [There are many more examples of this kind... :evil: but let's move on!]

[...] Five to six thousand soldiers and officers with Generals Sabattier and Alessandri, after spending several months in the jungle, managed to cross the border and take refuge in Yunnan. No air support came from the American allies in China. Only the American General Claire Chennault attempted a few sorties with his Flying Tigers, but the continual drizzle that covered Tonkin was unfavorable to air operations. Moreover, he was quickly dissuaded by his superiors, who were joined by the Chinese staff. General Wedemeyer's orders not to help the French came directly from the War Department. General de Gaulle was never informed directly, despite his reception by Roosevelt in the summer of 1944. Roosevelt's death on April 12, 1945 put an end to this policy of excluding France. Harry S. Truman, who took over the reins of power, took the opposite view of this policy, but only as a purely tactical move.

[...] Margerie was forced to take note of the situation, and had no choice but to make a vain protest. At the same time, Colonel Yvon surreptitiously pulls him by the sleeve. Margerie leaned towards him, and the latter whispered to him to ask his Japanese interlocutors to allow the French officers to keep their swords. One of the Japanese generals replied that this could not be done without the approval of His Majesty the Emperor. :shock: :lol:

[...] That same night of March 9-10, without anyone knowing it at the time, Tokyo suffered the worst bombing the city had ever seen. It was Operation Meetinghouse. More than three hundred bombers left from Guam, Tinian and Saipan, each with seven tons of bombs, in successive waves from midnight to 3:30 a.m., poured a deluge of incendiary devices based on magnesium, napalm and phosphorus onto the capital. A violent wind had risen which fanned the fires. Asphyxiated by the fire, drowned in the canals where they took refuge to escape the flames, more than one hundred thousand Japanese perished in a single day. On the morning of March 10, the survivors saw a veritable apocalypse: two fifths of the city was completely destroyed.

[...] At the same time, in free China, from April to June 1945, the survivors of the March 9 massacres arrived little by little from Indochina with their leaders, Generals Alessandri and Sabattier, Colonel Vicaire and others. One of the first to reach China was General Sabattier, who had retreated to Yen Bay and then to other localities, following the left bank of the Black River, arriving at Lai Chau on March 23 and crossing the border. The others tried to resist until exhaustion. Alessandri left Tong and arrived at Dien Bien Phu on March 24. Five days later, Major de Langlade and Dewavrin, coming from Calcutta, parachuted in to help him. Their orders were to stay in Tonkin to fight the Japanese. But it was impossible for them to hold on. After having travelled miles and miles in enemy territory, constantly harassed by the Nipponese or the Vietminh, exhausted by fatigue, decimated by dysentery and fevers, the unfortunate men painfully reached Yunnan in May. Upon their arrival, all these survivors were stripped of their weapons and the few horses they still had by the Chinese authorities, who were not very happy to be forced to receive them on their territory.
The Indochina government took charge of their regrouping and repatriation, with the Kunming consul, Jean Royère, occasionally lending a hand. Lodging camps were set up in small Chinese towns, Mengzi, Kaiyuan, Caoba. The missionaries and the sisters of the French hospital in Pakhoi took in civilians and installed them in the consulate building. A number of refugees were evacuated daily by American planes from Simao to Kunming. Others arrived on foot by road. Colonel Vicaire was one of the last to reach China on June 7 with a handful of men, the only survivor of the three columns that fought with him. Among the lucky few who escaped the massacres, the young legionnaire Cron, a miraculous survivor from Dong Dang: on the verge of being decapitated like the other prisoners by the Japanese, at the moment when the Japanese sabre was about to reach him, he lowered his head and was only scalped by the blade. Simulating death, he fell into the pit among his comrades. He waited several hours to free himself from the corpses, and despite the seriousness of his wounds managed to cross the border and arrive in Kunming. He is saved, he thinks. But after having survived the horror of the execution, he dies in the fall of the plane that brings him back to France... :?
"
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Re: Free France Campaign

Post by ColonelY »

And same concept than in previous post... 8)


Well, there were also French resistance fighters in Indochina (partially occupied by the Japanese), but they did not have as much time to organize themselves, to go underground, as those on French soil itself.

"What was this Japanese coup de force? The foregoing lets you know. Until the shock, we did not believe it. The leaders of the Indochinese resistance were in no way persuaded of the imminence of an aggression. They thought they could "hold out" until the approach of the Allied landings. They took the example of Normandy. But history cannot be replayed. And then, in the resistance, one must always foresee the worst, and the worst not tomorrow, but in five minutes. This tension wears out the men, and it has lost some of them. But it saves the movements. At that time, Indochina gave itself weeks, months, all the time necessary for the arrival of the Americans or the British, helped by a French expeditionary corps. The latter was optimistically slid from the paper, where it still lay, onto the water, which would, in fact, only carry substantial elements of it many months later, with Leclerc. We could thus see ourselves launching the fight, or retaliating to a Japanese initiative, a few days before the allied bridgeheads were put ashore. The colonial corps, the raison d'être of the internal resistance, came out of its camps and barracks at D minus seven and covered itself with glory. The Allies came in time to save it from extermination. The idea alone was better than the spirit of armistice. I am convinced that it would have borne fruit if the circumstances had been right. But it did not happen.

On March 9, the Japanese, in one fell swoop, dispelled these imaginative views.
[...]"

Here (up) are some potential complements, immersion level, or immersion-wise... :wink:

(Source https://www.persee.fr/doc/polit_0032-34 ... _11_4_5466 - which also contains a number of anecdotes... but which couldn't really be located in the scenario. Anyway, here are some examples of these anecdotes:)

"With a hundred yards ahead of the Japanese infantry, we came upon a confused troop of Annamite ordinance on Concession Street. I am pleased to give them retrospective credit. It was just past eight o'clock, the night was between dog and wolf. At that moment, most of them carried in their hands those piles of small round metal dishes, in which the menu that popotes or restaurants send to single soldiers is held. These brave servants climbed the gates without letting go of the dinner; I saw two or three of them on the ground who did not get up. The whole thing, under the bullets, was not lacking in picturesqueness, nor in a certain merit. For to be surprised with, as only weapon, a canteen dish, it is not a situation for a soldier.
***
[...] You can easily imagine that, in a case of this kind, when one finds the time, one burns many files. When I arrived, this work was in full swing. A handful of Frenchmen and Annamites had gone to the gates and were holding back the Japanese on the other side of the street, behind the gates opposite. [...] Sixty meters away [...] Colonel Cavalli and I were carrying out the final destruction. And here is the anecdote. A little boy was standing next to us, ten years old, with his hands in his pockets: he was the son of our comrade, Colonel Guyot, who was commanding the fire at the gate. Quiet under a fire that was becoming more and more intense, this child looked at the blaze with admiration. He then said to us - and I guarantee the intonation as well as each word: "And then, eh! my colonel, for confidential papers, it is some, those, confidential papers!" We are happy to add that he was not killed. No doubt he forgot not this story, but his naive part in it."
***
[...] Here is one example among many. In Quang Ngai, a small garrison on the Annam coast, nothing had announced the attack. The captain commanding the rifle company was at home. Japanese soldiers showed up. The captain went downstairs and found bayonets pointing at him. He threw himself down his stairs, came back with a parabellum, forced his way through by shooting several opponents, was shot in the side, but managed to get over the camp fence. He immediately regrouped his Annamites and repelled assaults all night long. At daybreak, he ordered a bayonet sortie, passed over the Japanese and gained the forest. His company led a guerrilla war there for several months before the Survivors were captured because they were out of ammunition, food and strength.

I see among you men who were among the best soldiers of the 1re DB. It is to them that I will turn and ask: "Who could have done better than Captain Trojet and the soldiers who followed him?"
[...]"

:D Interesting, I think, but it doesn't really fit in this scenario... :roll: :lol: ( :wink: )
ColonelY
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Re: Free France Campaign

Post by ColonelY »

More information about French Indochina. 8) This is the last one :wink: , I think, because there should be enough "raw material" already... but there are still some new things here. I quote (and translate) from http://www.souvenir-francais-92.org/201 ... -dang.html

"[...] At Dong Dang, Major Soulié was killed after having repelled three assaults; Captain Anosse, who had taken command of the counter-attack, held out for three days and three nights but had to stop firing because he was also out of ammunition and his garrison was decimated. The Japanese honored him with this feat and then immediately massacred him and 400 prisoners. In Hanoi, the marsouins and riflemen of the citadel held out for twenty hours, one against ten, led by Captain Omessa, and repelled three assaults, the last of which was described as a feat of arms, but which finally gave up when they ran out of ammunition. Still in Hanoi, Captain Regnier was tortured and massacred for having refused to surrender. His deputy, Lieutenant Damez, repulsed the Japanese for ninety hours, causing them heavy losses, and finally escaped by forcing his way through the Japanese lines, after having set fire to the post. In the Balny district, Lieutenant Roudier held out until dawn. The feat of arms of the twenty or so men, artillerymen, and their three non-commissioned officers, entrenched in "La Légation" was particularly noteworthy. In Hué, Captain Bernard and Lieutenant Hamel resisted all night long against three Japanese companies equipped with armor and artillery. Captain Bernard, wounded, was taken prisoner and miraculously spared. Like thousands of French soldiers and civilians, he spent the rest of the war in a concentration camp, under Japanese command, and then under Vietminh command.

Out of the 34,000 French citizens present in the region, plus 12,000 soldiers of metropolitan origin, more than 3,000 were killed in less than 48 hours. [To keep the proportions, it is as if on the soil of France itself, of approximately 40 million inhabitants at the beginning of the second world war, directly 3 million deaths were to deplore! :shock: ] The colonial administration was effectively destroyed. The French military posts throughout Indochina (Annam, Tonkin, Cochinchina, Laos, Cambodia) were affected. Japanese troops took the citadels of Hanoi and Lang Son and massacred the Europeans and the Annamese troops, despite the promises made in case of surrender. Prison camps were created to house civilians and soldiers. In Hanoi, Generals Mordant and Georges Aymé commanded the resistance, but the resistance was finally forced to surrender after a few hours.

In Tonkin, General Sabattier, suspicious, transferred his command post outside Hanoi shortly before the coup, while warning his subordinate General Alessandri. Both led a resistance of several thousand men. Some of the French troops were taken prisoner, while others "went underground". The French groups, with a price on the head of each soldier, later called the "Alessandri column", reached China, where they were placed at the disposal of the French Military Mission. [...]



(Ah, according to this source, the soldier who was, rather than scalped, half decapitated could still have returned to France... so there is some doubt: was the plane crash really fatal? and, in fact, did this plane really crash? :?

In any case, if anyone wants more information on this version of the story of this man, the link is here... see, and translate, the last parts, after the section title Fernand Cron. But, beware, it's a bit gory!

But in the framework of the scenario to be built, I believe that we can't really stop at this case anyway, as tragic and dramatic as it is...
)
terminator
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Re: Free France Campaign

Post by terminator »

bru888 wrote: Wed Jun 16, 2021 2:46 pm I tell you, whoever originally designed this game (my guess is that guy from Belgium, I forget his forum name now, who left years ago) did a fine job of creating the basic graphical elements of scenario maps for this game. I am finishing up the map for Indochina — humility aside, I will take credit for using the tools that he left us — and, wow, it is looking really fine. I will post an image of it when I am done.
Belgian tools with basic graphical elements of scenario maps for this game :?:
Last edited by terminator on Thu Jun 17, 2021 9:50 am, edited 1 time in total.
ColonelY
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Re: Free France Campaign

Post by ColonelY »

ColonelY wrote: Sat Jun 12, 2021 4:49 pm French Indochina - Japanese OoB?! :wink: :D


:!: こんにちは、私の友人です。日本軍のOoBを検索してみましたが、、、。 :lol:


:arrow: Just kidding: "Hello, my friend! I searched the OoB of the Japanese army, and..." :wink:

:? Damn, I had to look it up on a Japanese page! :shock: (Source: https://ja.wikipedia.org/wiki/%E6%98%8E ... C%E6%88%A6 )

It may be relatively poor English at times, but at least we’ve now much more info. For example, when it’s written “France”, I think it actually means more “French Indochina” :| – anyway, it should be rather understandable, I guess (and hope). :wink: So, I quote some translated parts: 8)

The headquarters of the 38th Army (reorganized from the Indo-China Garrison Army in December 1944) began to consider an operational plan to disarm the French Indochina Army, which was eventually named Operation Ming-go :| .[...].”
[...]

:!: The name "Operation Ming-go", obtained using online tools to translate from this japanese webpage, may perhaps be either not precise enough or simply be called otherwise by non-Japanese, as it seems to be much more commonly referred as "Operation Mei"! Like here, for example: https://codenames.info/operation/mei/ (which, by the way, makes another source of information about what happened there at that time).

English wiki: "The Japanese coup d'état in French Indochina, known as Meigō Sakusen (明号作戦, Operation Bright Moon)" ( https://en.wikipedia.org/wiki/Japanese_ ... _Indochina )=> Here, it's more like Mei-go, so Mei as basis. But then Mei-go, Ming-go, it may easily sound somehow similar...
French wiki: "Ce sera l'opération Mei. [= It will be the Operation Mei.]" ( https://fr.wikipedia.org/wiki/Coup_de_f ... _Indochine )

Why make things simple?
:roll:

:arrow: We could :idea: keep Operation Mei (more common) with the reference to "Operation Bright Moon" (more "poetic" and meaningful, thus more immersive). :D


(But at least we have already on the whole a valid Japanese OoB! :D )
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