Crash when ending scenario
Moderator: Panzer Corps 2 Moderators
Crash when ending scenario
Hi,
The game crashes evey time I end the Kiev scenario with latest patch (Steam).
Here is the crash log and I have also attached a save file:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000650
PanzerCorps2_Win64_Shipping!UnitEffect::RemoveTrait() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\UnitEffect.cpp:125]
PanzerCorps2_Win64_Shipping!UnitEffect::Remove() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\UnitEffect.cpp:65]
PanzerCorps2_Win64_Shipping!Unit::RemoveEffects() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\Unit.cpp:280]
PanzerCorps2_Win64_Shipping!Campaign::GetCoreUnits() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:274]
PanzerCorps2_Win64_Shipping!Campaign::PlayScenario() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:512]
PanzerCorps2_Win64_Shipping!luaD_precall()
PanzerCorps2_Win64_Shipping!luaV_execute()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!luaD_rawrunprotected()
PanzerCorps2_Win64_Shipping!lua_resume()
PanzerCorps2_Win64_Shipping!Campaign::MissionCompleted() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:465]
PanzerCorps2_Win64_Shipping!SweetButton::Release() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:97]
PanzerCorps2_Win64_Shipping!SButton::OnMouseButtonUp()
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
I have verified the game files with no issues detected. I experienced no issues until this latest patch.
Cheers
Mark
The game crashes evey time I end the Kiev scenario with latest patch (Steam).
Here is the crash log and I have also attached a save file:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000650
PanzerCorps2_Win64_Shipping!UnitEffect::RemoveTrait() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\UnitEffect.cpp:125]
PanzerCorps2_Win64_Shipping!UnitEffect::Remove() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\UnitEffect.cpp:65]
PanzerCorps2_Win64_Shipping!Unit::RemoveEffects() [C:\Projects\PanzerCorps2\New\trunk\Source\GameCore\Unit.cpp:280]
PanzerCorps2_Win64_Shipping!Campaign::GetCoreUnits() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:274]
PanzerCorps2_Win64_Shipping!Campaign::PlayScenario() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:512]
PanzerCorps2_Win64_Shipping!luaD_precall()
PanzerCorps2_Win64_Shipping!luaV_execute()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!luaD_rawrunprotected()
PanzerCorps2_Win64_Shipping!lua_resume()
PanzerCorps2_Win64_Shipping!Campaign::MissionCompleted() [C:\Projects\PanzerCorps2\New\trunk\Source\PanzerCorps2\Campaign.cpp:465]
PanzerCorps2_Win64_Shipping!SweetButton::Release() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:97]
PanzerCorps2_Win64_Shipping!SButton::OnMouseButtonUp()
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\New\trunk\Source\Gui\Sweets.cpp:128]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\A01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
I have verified the game files with no issues detected. I experienced no issues until this latest patch.
Cheers
Mark
- Attachments
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Autosave (End Turn 20).auto.sav.7z
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- Major - 8.8 cm FlaK 36
- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: Crash when ending scenario
Hi, i am having the same issue. just started 1939 both with and then without an imported core , in both cases and with several saves the game crashes when you continue after the battle report. i will retry with another year.
Martin
Martin
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- Major - 8.8 cm FlaK 36
- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: Crash when ending scenario
i have just loaded and played the first game of 1941, as soon as i pressed continue on the battle summary page i got an unreal crash.
Martin
Martin
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- Lance Corporal - Panzer IA
- Posts: 10
- Joined: Sun Jul 12, 2015 7:55 pm
Re: Crash when ending scenario
I am crashing also finishing any mission since update to 1.1.22.
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- Slitherine
- Posts: 1215
- Joined: Thu Sep 04, 2014 2:49 pm
- Location: A small island in the Outer Hebrides.
Re: Crash when ending scenario
Thanks guys. We're on it.
Cheers,
Pat
Cheers,
Pat
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Pat a Pixel Pusher
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Pat a Pixel Pusher
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Re: Crash when ending scenario
Same issue...
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- Slitherine
- Posts: 1215
- Joined: Thu Sep 04, 2014 2:49 pm
- Location: A small island in the Outer Hebrides.
Re: Crash when ending scenario
Message from Rudankort ..mgarnett wrote: ↑Thu Jun 10, 2021 1:57 pm Hi,
The game crashes evey time I end the Kiev scenario with latest patch (Steam).
Here is the crash log and I have also attached a save file:
I have verified the game files with no issues detected. I experienced no issues until this latest patch.
Cheers
Mark
"Hello All! A quick update: we have identified and fixed the issue, the fix will be deployed tomorrow morning first thing. Basically, it is connected to ZeroSlots and ReducedSlots heroes - when you have any of these in your core when moving to the next mission, you get a crash. When we were testing it, we did not have such heroes, so we missed it.

Until the permanent fix is deployed, you can roll back to 1.1.21 and continue playing. In Steam, open game's properties, switch to BETAS tab, and select legacy - Legacy v01.01.21 from the dropdown list. "
Thanks for your save file. This is the one that helped us repro it.
Pat
............................
Pat a Pixel Pusher
............................
Pat a Pixel Pusher
............................
Re: Crash when ending scenario
Hi Pat,
My pleasure and glad you found the issue and fixed it.
Cheers
Mark
My pleasure and glad you found the issue and fixed it.
Cheers
Mark
Re: Crash when ending scenario
Hello all! The crash between missions has been fixed in a small update 1.1.23 which has been released yesterday. With this update, you should see version 1.1.23 in the main menu and also in the Launcher. Please let us know if you still experience issues.
Re: Crash when ending scenario
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- Corporal - 5 cm Pak 38
- Posts: 42
- Joined: Thu Jan 21, 2021 7:56 pm
Re: Crash when ending scenario
Hello,
On a 1942 campaign (with David vs. Goliath) the games crash after debiefing, this started from Operation Nordlicht and also during the Battle of Lake Ladoga. The order" Runany Vcitory 0 " allows me to pass the scenarios (maximum at turn 6 for Nordlicht and turn 0 for Ladoga).
maybe this is related to getting cp points? turn 7 for Nordlicht
I manage to continue the campaign but without much interest ...(no hero and no cp)
On a 1942 campaign (with David vs. Goliath) the games crash after debiefing, this started from Operation Nordlicht and also during the Battle of Lake Ladoga. The order" Runany Vcitory 0 " allows me to pass the scenarios (maximum at turn 6 for Nordlicht and turn 0 for Ladoga).
maybe this is related to getting cp points? turn 7 for Nordlicht
I manage to continue the campaign but without much interest ...(no hero and no cp)
bubu13