New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

strubbel80
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by strubbel80 »

Hello Phcas and Team! Great work so far i think the best mod for Panzer Corps ever.

When we can play Operation Sealion in the campaign tree ? in the orginal campaign after devensive Victory in France - Sealion 40 is possible and later after Victory Moskau 41 -Sealion 42

greetings strubbel
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

strubbel80 wrote: Wed Jun 02, 2021 5:36 pm Hello Phcas and Team! Great work so far i think the best mod for Panzer Corps ever.

When we can play Operation Sealion in the campaign tree ? in the orginal campaign after devensive Victory in France - Sealion 40 is possible and later after Victory Moskau 41 -Sealion 42

greetings strubbel
Hi Strubble,

Operation Sealion is in our Big campaign replaced by the Battle of Braitain (airwar). Maybe in a far future a Sealion will come but for now many other priorities are going on. We are working on the Italy and DDay scenario now and all other kind of things like new graphics and so on as you can see on the forum. v0.54 will be a big update, I hope we can launch it within 1 week.

Greetings
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

phcas wrote: Wed Jun 02, 2021 7:20 pm
strubbel80 wrote: Wed Jun 02, 2021 5:36 pm Hello Phcas and Team! Great work so far i think the best mod for Panzer Corps ever.

When we can play Operation Sealion in the campaign tree ? in the orginal campaign after devensive Victory in France - Sealion 40 is possible and later after Victory Moskau 41 -Sealion 42

greetings strubbel
Hi Strubble,

Operation Sealion is in our Big campaign replaced by the Battle of Braitain (airwar). Maybe in a far future a Sealion will come but for now many other priorities are going on. We are working on the Italy and DDay scenario now and all other kind of things like new graphics and so on as you can see on the forum. v0.54 will be a big update, I hope we can launch it within 1 week.

Greetings
Tell me, has Bagration been fixed or is the new version 0.54 going to be so global that it would be better to start all over again ? And will the old saves from version .0.53 work?
Turtler
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by Turtler »

I am looking forward to Bagration. I remember getting my teeth knocked about playing it standalone for the achievement in vanilla, so I look forward to what you'd do with it. It is an absolutely phenomenal operation and I hope it gets justice done to it.
Wurschtmaxe
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by Wurschtmaxe »

alex1917 wrote: Tue May 25, 2021 9:51 pm
AKRebel wrote: Tue May 25, 2021 3:54 pm
alex1917 wrote: Mon May 24, 2021 1:18 pm how can you make a mini-mod or just what to change in the mod files to play in the original campaign for Italy, Hungary, Romania, Finland, in the unit purchase menu, starting from 1939? Germany will remain as SE units)

I love your mod, Phcas & AKRebels! And I want to use all the variety of units in it to the maximum. An interesting variant of complicating the game, passing for the Axis with minimal participation of Germany)

I don't understand modding at all, I hope for help)
Hello Alex,
that's exactly what modding is ...

If I understand you correctly, you only want to use the units of the PAK mod for the countries Italy, Hungary, Romania, Finland for the original campaign. To do this, entries have to be expanded and graphics added at various points. For these changes, however, you have to understand the basic game mechanics, only then will you succeed. I hope this answers your question.

Greetings from AKRebel
I apologize if I expressed my thoughts incorrectly.

I talked about the opportunity, playing the original campaign with your mod, removing Germany from shopping. Add Italy, Hungary, Romania. Do not touch the rest.

Will Italy add Morane-Saulnier MS.406, Dewoitine D.520, Potez 63-11? They were used in more numbers than French tanks.
Hi alex, I did made some new icons for D.520 fighters - for Italy too ;)
But I must refuse the request for Potez 63-11 and the M.S. 406. The Potez was used by Italian scool units only. And only 1 example of the M.S. was acquired by the Regia Aeronautica for evalution purposes.
Sapa
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by Sapa »

Thankyou very much guys, you are fantastic!
Ps. still alive after shot no 2 of the Pfeifer vaccin 😎
Greetings Mats
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by ajs81 »

Turtler wrote: Wed Jun 02, 2021 8:52 pm I am looking forward to Bagration. I remember getting my teeth knocked about playing it standalone for the achievement in vanilla, so I look forward to what you'd do with it. It is an absolutely phenomenal operation and I hope it gets justice done to it.
Bagration was made for the Soviet Storm player. Well my fault. Now Bagration has clear goals, defending at least 41 important places - win, defending 26-40 places, marginal win, loss of more than 26 places - lost. In the Bagration scenario, the Axis user has additional units at his disposal.
All AUX units are placed in the correct places. Unfortunately for the Axis player, the Soviets had such an overwhelming advantage that it's really hard to get the right balance. On the one hand, the Axis player wants to have some chances, on the other - historical, there was absolutely no chance. It is difficult to glorify the Third Reich after all the atrocities of the war, but from the military point of view, had it not been for the heroism of the defenders, more than one army would have surrendered before June 22, 1944.
Turtler
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by Turtler »

ajs81 wrote: Fri Jun 04, 2021 8:57 am Bagration was made for the Soviet Storm player. Well my fault. Now Bagration has clear goals, defending at least 41 important places - win, defending 26-40 places, marginal win, loss of more than 26 places - lost. In the Bagration scenario, the Axis user has additional units at his disposal.
All AUX units are placed in the correct places. Unfortunately for the Axis player, the Soviets had such an overwhelming advantage that it's really hard to get the right balance. On the one hand, the Axis player wants to have some chances, on the other - historical, there was absolutely no chance.
Understandable. The Soviets fought very well, and in the leadup to Bagration they had set the stage with great skill so that when the offensive did begin it hit like a wrecking ball and generally kept going. Best I can figure is if the Axis can SOMEHOW regroup after the initial punishment and consolidate, but even that's hard to balance. And to think this is all for the AI, not a real human Soviet player.
ajs81 wrote: Fri Jun 04, 2021 8:57 am It is difficult to glorify the Third Reich after all the atrocities of the war, but from the military point of view, had it not been for the heroism of the defenders, more than one army would have surrendered before June 22, 1944.
Ya and makes sense; and I don't think one needs to "glorify" an organization in order to give it its due credit, as someone whose grandfather fought in the Pacific the depths of my disgust for the IJA and IJN keeps getting upgraded, but I will freely admit they were among the hardiest soldiers in world history and- particularly in the "early war" up to about 1942- extremely well trained on the tactical level (strategically or in terms of equipment uh... *Looks over at Nomonhan* Not so much). And not giving them due credit detracts both from history and the accomplishments of those who beat them.
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

How soon to wait for update 0.54 !?
█╗░░░██╗██████╗░██████╗░░█████╗░████████╗███████╗
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https://store.steampowered.com/app/1084790/WarPlan/
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

Development.jpg
Development.jpg (42.19 KiB) Viewed 3823 times
Tiles 2.jpg
Tiles 2.jpg (91.54 KiB) Viewed 3823 times
Tiles 1.jpg
Tiles 1.jpg (53.63 KiB) Viewed 3823 times
Tiles update - Streetlights - Railroad crossings
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

uzbek2012 wrote: Sat Jun 05, 2021 4:07 pm How soon to wait for update 0.54 !?
█╗░░░██╗██████╗░██████╗░░█████╗░████████╗███████╗
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https://store.steampowered.com/app/1084790/WarPlan/
In a few days
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

phcas wrote: Sun Jun 06, 2021 7:47 am Development.jpg

Tiles 2.jpg

Tiles 1.jpg

Tiles update - Streetlights - Railroad crossings

Nicely :!:
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

phcas wrote: Sun Jun 06, 2021 7:49 am
uzbek2012 wrote: Sat Jun 05, 2021 4:07 pm How soon to wait for update 0.54 !?
█╗░░░██╗██████╗░██████╗░░█████╗░████████╗███████╗
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╚██████╔╝██║░░░░░██████╔╝██║░░██║░░░██║░░░███████╗
https://store.steampowered.com/app/1084790/WarPlan/
In a few days

excellent )

Will Italian aircraft CAI (Corpo Aereo Italiano) be added to the Battle of Britain ?
https://zen.yandex.ru/media/id/5dab4358 ... 2d0e8f542e
http://surfcity.kund.dalnet.se/falco_bob.htm
https://it.wikipedia.org/wiki/Corpo_Aereo_Italiano
https://comandosupremo.com/corpo-aero-italiano/
phcas
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by phcas »

Development.jpg
Development.jpg (42.19 KiB) Viewed 3736 times
Tiles 3.jpg
Tiles 3.jpg (385.02 KiB) Viewed 3736 times
AKRebel
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by AKRebel »

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Image


https://www.slitherine.com/forum/viewto ... 61#p793561

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uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

AKRebel wrote: Wed Jun 09, 2021 3:31 pm __________________________________________________________________________________________________________


Image


https://www.slitherine.com/forum/viewto ... 61#p793561

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Excellent already download (I will play Bagration if of course the saves are suitable )

The "Lok'otskaya Respublika" is an administrative-territorial formation of Russian collaborators.
https://ru.wikipedia.org/wiki/%D0%9B%D0 ... 0%B8%D0%B5
ajs81
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by ajs81 »

uzbek2012 wrote: Wed Jun 09, 2021 5:48 pm
AKRebel wrote: Wed Jun 09, 2021 3:31 pm
Excellent already download (I will play Bagration if of course the saves are suitable )
As far as I know, all scenarios which have to be updated or a new one like Italy will be released in the next update.
uzbek2012
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Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v0.53

Post by uzbek2012 »

ajs81 wrote: Thu Jun 10, 2021 5:40 am
uzbek2012 wrote: Wed Jun 09, 2021 5:48 pm
AKRebel wrote: Wed Jun 09, 2021 3:31 pm
Excellent already download (I will play Bagration if of course the saves are suitable )
As far as I know, all scenarios which have to be updated or a new one like Italy will be released in the next update.
In version 0.55 !? And in this 0.54 only updated units ?
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