Modern Conflicts 2.15 (RELEASED)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Modern Conflicts (Version 1.5b RELEASED)
I like it but think it would be really confusing for me. There are already a lot of little flags on the NATO side.
Maybe make it an option like some other modders do with artillery gunners.
Maybe make it an option like some other modders do with artillery gunners.
Re: Modern Conflicts (Version 1.5b RELEASED)
He began to outplay the company for NATO ! Everything was going just fine decisive victories showered me but then as usual there was the Ukrainian border and the Russian horde )))
viewtopic.php?f=147&t=105728&p=927587#p927587
Where are the Polish Experienced PT-16 and PT-17 tanks !?
https://8war.ru/vooruzhenie/pt-91-twardy.html
https://raigap.livejournal.com/873583.html
Will there be this complex ?
http://otvaga2004.ru/kaleydoskop/kaleyd ... ss/tochka/
https://warbook.club/boepripasy/rakety/tochka-u/
Tactical rocket "Point"
https://en.topwar.ru/27364-takticheskay ... ochka.html
Vietnamese T-55 tanks have been upgraded
http://gurkhan.blogspot.com/2021/05/55.html
P.s.

Dear author how to make it possible to play cards from a single company in single scenarios changing sides ?
viewtopic.php?f=147&t=105728&p=927587#p927587
Where are the Polish Experienced PT-16 and PT-17 tanks !?
https://8war.ru/vooruzhenie/pt-91-twardy.html
https://raigap.livejournal.com/873583.html
Will there be this complex ?
http://otvaga2004.ru/kaleydoskop/kaleyd ... ss/tochka/
https://warbook.club/boepripasy/rakety/tochka-u/
Tactical rocket "Point"
https://en.topwar.ru/27364-takticheskay ... ochka.html
Vietnamese T-55 tanks have been upgraded
http://gurkhan.blogspot.com/2021/05/55.html
P.s.

Dear author how to make it possible to play cards from a single company in single scenarios changing sides ?
Last edited by uzbek2012 on Sat May 29, 2021 8:16 pm, edited 4 times in total.
Re: Modern Conflicts (Version 1.5b RELEASED)
Since the new flags I proposed have different proportions, I forgot it might be a good idea to make a new victory hex graphic:
Re: Modern Conflicts (Version 1.5b RELEASED)
Estherr wrote: ↑Fri May 28, 2021 7:07 am We already have flags, but I love the idea of having insignias on airplanes and navy flags on ships for sure! It can be confusing at first since, say, Russian Navy St.Andrew's Cross have nothing to do with national colors, buuuut I 200% love more immersion =)
Hello guys,
Ok, I think the "sub-mod" option feature can be perfectly added, just like PAK-Mod or Soviet Storm do.
So everyone would be happy

Once again, thanks a lot Arvidus!.
You are the Master of Flags indeed

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5b RELEASED)
How to convert from this WWII anti-tank gun to a more modern Rapier gun !?
https://panzercorps.fandom.com/wiki/100mm_M1944
I want to make a mini mod for myself in which various militias of Dombas, Abkhazia , Ossetia, Yugoslavia etc. could use it !
https://soldat.pro/2018/07/06/pushka-mt-12-rapira/
http://csef.ru/en/oborona-i-bezopasnost ... eniya-4310
http://www.army-guide.com/rus/firm956.html
https://ru.wikipedia.org/wiki/100-%D0%B ... C%D0%A2-12
KPVT for various partisans of our time ( not all the same zu-23- 2 can shoot down something and shoot the infantry )
Heavy machine gun Vladimirov. History and modernity
https://en.topwar.ru/33024-krupnokalibe ... nnost.html
viewtopic.php?f=147&t=105728&p=927587#p927587
And that the French do not have a deck (naval aviation) at all ? )
https://techno-story.ru/articles/fleet/ ... y-frantsii
https://nosikot.livejournal.com/4616503.html
British Marines tested jetpacks for storming the ship
https://3dnews.ru/1038840/britanskie-mo ... a-korablya

An Argentine army officer riding a horse "competes" with a tank ТАМ .
https://raigap.livejournal.com/260205.html
https://en.topwar.ru/105064-proekt-mode ... zrail.html
https://panzercorps.fandom.com/wiki/100mm_M1944
I want to make a mini mod for myself in which various militias of Dombas, Abkhazia , Ossetia, Yugoslavia etc. could use it !
https://soldat.pro/2018/07/06/pushka-mt-12-rapira/
http://csef.ru/en/oborona-i-bezopasnost ... eniya-4310
http://www.army-guide.com/rus/firm956.html
https://ru.wikipedia.org/wiki/100-%D0%B ... C%D0%A2-12
KPVT for various partisans of our time ( not all the same zu-23- 2 can shoot down something and shoot the infantry )
Heavy machine gun Vladimirov. History and modernity
https://en.topwar.ru/33024-krupnokalibe ... nnost.html
viewtopic.php?f=147&t=105728&p=927587#p927587
And that the French do not have a deck (naval aviation) at all ? )
https://techno-story.ru/articles/fleet/ ... y-frantsii
https://nosikot.livejournal.com/4616503.html
British Marines tested jetpacks for storming the ship

https://3dnews.ru/1038840/britanskie-mo ... a-korablya

An Argentine army officer riding a horse "competes" with a tank ТАМ .

https://raigap.livejournal.com/260205.html
https://en.topwar.ru/105064-proekt-mode ... zrail.html
Re: Modern Conflicts (Version 1.5b RELEASED)
Hello folks
Work on MdC 1.6 continues. Now I will tell you an update of the progress:
Major Equipment file improvement
Most of the units stats have been completely rewoked
With the help and feeback from McGuba and Estherr I updated almost every unit stat of the game, but without breaking the balance (I hope) between classes and nations. The relatively strength should be the same but this time we have a much wide range from the weakest unit to the strongest one in each class, so now the differences between upgraded units will be much more relevant.
Also, some roles have been greatly improved. Example: vehicles like the M2 Bradley, BMP-1M or the Puma now have a switch option to AT mode, this is: range 1 and a greater HA than before. That's right, now you can move, attack a tank and retreat in the same turn without receiving any damage
. Similar concept for RPG infantry (without recon move of course).
Artillery range, aircraft movement, etc have been boosted as well.
More info to come later, I am still working on this topic. Many thanks to McGuba for his recent suggestions.
European Scenario
Victory conditions shall be improved, missions are being added.
Of course most of the errors/bugs reported here have been addressed.
English Channel Tunnel: the tunnel has been added, it is a regular road to "help" the AI (and the human player, why not) to move the main British force into the continent.

The Separatists/Ukrainian frontline: Now it is a little bit more accurate, lots of static defenses have been added.

The Moscow defenses have been improved as well:

Some cosmetics to the map, why not?

Units
And of course, I continue to improve the older icons to a more decent quality:

Romanian tanks icons also received some love. The previous ones were mere T-55s reskinned which is not accurate, the TR series have significant differences to their Soviet counterparts:

And, as always, new units will enter the battlefield:

Of course more new units will make it to the next release
Best regards,
Akkula.

Work on MdC 1.6 continues. Now I will tell you an update of the progress:
Major Equipment file improvement
Most of the units stats have been completely rewoked


Also, some roles have been greatly improved. Example: vehicles like the M2 Bradley, BMP-1M or the Puma now have a switch option to AT mode, this is: range 1 and a greater HA than before. That's right, now you can move, attack a tank and retreat in the same turn without receiving any damage

Artillery range, aircraft movement, etc have been boosted as well.
More info to come later, I am still working on this topic. Many thanks to McGuba for his recent suggestions.
European Scenario
Victory conditions shall be improved, missions are being added.
Of course most of the errors/bugs reported here have been addressed.
English Channel Tunnel: the tunnel has been added, it is a regular road to "help" the AI (and the human player, why not) to move the main British force into the continent.

The Separatists/Ukrainian frontline: Now it is a little bit more accurate, lots of static defenses have been added.

The Moscow defenses have been improved as well:

Some cosmetics to the map, why not?


Units
And of course, I continue to improve the older icons to a more decent quality:

Romanian tanks icons also received some love. The previous ones were mere T-55s reskinned which is not accurate, the TR series have significant differences to their Soviet counterparts:

And, as always, new units will enter the battlefield:

Of course more new units will make it to the next release

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5b RELEASED)
My friend this is great news )
Will I have time to finish the company for NATO while you are making version 1.6 ? )))
viewtopic.php?f=147&t=105728&p=927587#p927587
Channel Tunnel: oh I hope it will be well guarded because the GRU special forces are not asleep )
Volgograd "Motherland calls!" super ))) I hope European Attractions such as the Reichstag, the Eiffel Tower .Big Ben and many others will too )

https://en.topwar.ru/69641-mech-pobedy- ... nikov.html

I hope that someday in your mod the Russian fleet will sail past this New York girl )
And I have another Argentine idol besides you ))) Argentine pilot Roberto "call sign Tito " Kurilovic
https://zen.yandex.ru/media/id/5af094cf ... b2e662d62b
https://zen.yandex.ru/media/id/5ff37095 ... 4a84df7cd1
https://radio-rhodesia.livejournal.com/956188.html
https://radio-rhodesia.livejournal.com/955509.html
Will I have time to finish the company for NATO while you are making version 1.6 ? )))
viewtopic.php?f=147&t=105728&p=927587#p927587
Channel Tunnel: oh I hope it will be well guarded because the GRU special forces are not asleep )
Volgograd "Motherland calls!" super ))) I hope European Attractions such as the Reichstag, the Eiffel Tower .Big Ben and many others will too )

https://en.topwar.ru/69641-mech-pobedy- ... nikov.html

I hope that someday in your mod the Russian fleet will sail past this New York girl )
And I have another Argentine idol besides you ))) Argentine pilot Roberto "call sign Tito " Kurilovic

https://zen.yandex.ru/media/id/5af094cf ... b2e662d62b
https://zen.yandex.ru/media/id/5ff37095 ... 4a84df7cd1
https://radio-rhodesia.livejournal.com/956188.html
https://radio-rhodesia.livejournal.com/955509.html
Re: Modern Conflicts (Version 1.5b RELEASED)
Great news!
Perhaps creating minefields should be an option as well? (In the BE mod I added a weak truck unit which has a one way switch to a minefield so that it can be moved anywhere in the map to create additional minefields. However, it may affect the existing balance here.)
At the same time, currently there is an international ban on landmines, but not every countries signed it, most notably US, Russia and China have not. And wikipedia also claims "Ukraine has also signaled that they might have to withdraw from the treaty due to military necessity." https://en.wikipedia.org/wiki/Ottawa_Tr ... es_Parties
So it is an interesting subject, but as the saying goes "in love and war everything is fair", I guess it is plausible to assume landmines would be used in such a conflict.


Will the Ukranian side of the frontline get a similar boost?The Separatists/Ukrainian frontline: Now it is a little bit more accurate, lots of static defenses have been added.
Perhaps creating minefields should be an option as well? (In the BE mod I added a weak truck unit which has a one way switch to a minefield so that it can be moved anywhere in the map to create additional minefields. However, it may affect the existing balance here.)
At the same time, currently there is an international ban on landmines, but not every countries signed it, most notably US, Russia and China have not. And wikipedia also claims "Ukraine has also signaled that they might have to withdraw from the treaty due to military necessity." https://en.wikipedia.org/wiki/Ottawa_Tr ... es_Parties
So it is an interesting subject, but as the saying goes "in love and war everything is fair", I guess it is plausible to assume landmines would be used in such a conflict.
Maybe Prokhorovka memorial and a few others could be added as well? I think it is nice touch that these battlefields can be revisited in a modern setting and it is also a nice reminder that PzC is originally a WW2 game.Some cosmetics to the map, why not?



slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
Re: Modern Conflicts (Version 1.5b RELEASED)
The fact that someone signed something there is not a reason that they will not use it if they are so pressed ) But the minefields also need equipment to make passages in it !McGuba wrote: ↑Fri Jun 04, 2021 6:18 am Great news!![]()
Will the Ukranian side of the frontline get a similar boost?The Separatists/Ukrainian frontline: Now it is a little bit more accurate, lots of static defenses have been added.
Perhaps creating minefields should be an option as well? (In the BE mod I added a weak truck unit which has a one way switch to a minefield so that it can be moved anywhere in the map to create additional minefields. However, it may affect the existing balance here.)
At the same time, currently there is an international ban on landmines, but not every countries signed it, most notably US, Russia and China have not. And wikipedia also claims "Ukraine has also signaled that they might have to withdraw from the treaty due to military necessity." https://en.wikipedia.org/wiki/Ottawa_Tr ... es_Parties
So it is an interesting subject, but as the saying goes "in love and war everything is fair", I guess it is plausible to assume landmines would be used in such a conflict.
Maybe Prokhorovka memorial and a few others could be added as well? I think it is nice touch that these battlefields can be revisited in a modern setting and it is also a nice reminder that PzC is originally a WW2 game.Some cosmetics to the map, why not?![]()
https://masterok.livejournal.com/4433022.html
https://en.topwar.ru/1297-boevye-mashin ... aniya.html
https://www.vokrugsveta.ru/vs/article/6148/
https://en.topwar.ru/150747-bronirovann ... vojsk.html
https://yandex.ru/turbo/trinixy.ru/s/11 ... -foto.html
Does the engine of the game itself, for example, allow mining at a distance ?
https://en.topwar.ru/10659-sovremennye- ... -mira.html
https://en.topwar.ru/161097-reaktivnye- ... -grad.html
https://bmpd.livejournal.com/4059090.html
Re: Modern Conflicts (Version 1.5b RELEASED)
Hallo,
für alle "DEUTSCHEN" all hier
ich hab da mal was vorbereitet:
https://www.designmodproject.de/panzer- ... -conflicts
Allerdings noch ohne die GC Europa 2021. Da gab es dmals noch nicht.
In Absprache mit Akkula mach ich mich da aber bei Gelegenheit dran...
Hello,
for all "GERMANS" all here
I have prepared something:
https://www.designmodproject.de/panzer- ... -conflicts
However, without the GC Europe 2021, which did not exist yet.
In consultation with Akkula, I'll get to work on it when the opportunity arises...
für alle "DEUTSCHEN" all hier

ich hab da mal was vorbereitet:
https://www.designmodproject.de/panzer- ... -conflicts
Allerdings noch ohne die GC Europa 2021. Da gab es dmals noch nicht.
In Absprache mit Akkula mach ich mich da aber bei Gelegenheit dran...
Hello,
for all "GERMANS" all here

I have prepared something:
https://www.designmodproject.de/panzer- ... -conflicts
However, without the GC Europe 2021, which did not exist yet.
In consultation with Akkula, I'll get to work on it when the opportunity arises...
Re: Modern Conflicts (Version 1.5b RELEASED)
Maybe a little bit yes,
I was thinking about it. Or maybe some sort of deployable strongpoint like I did in Soviet Storm. The new update is including a new fortified position unit that could be used for that end.McGuba wrote: ↑Fri Jun 04, 2021 6:18 am Perhaps creating minefields should be an option as well? (In the BE mod I added a weak truck unit which has a one way switch to a minefield so that it can be moved anywhere in the map to create additional minefields. However, it may affect the existing balance here.)
I strongly doubt that Ukraine didn't deploy any landmine at the frontline since 2014McGuba wrote: ↑Fri Jun 04, 2021 6:18 am At the same time, currently there is an international ban on landmines, but not every countries signed it, most notably US, Russia and China have not. And wikipedia also claims "Ukraine has also signaled that they might have to withdraw from the treaty due to military necessity." https://en.wikipedia.org/wiki/Ottawa_Tr ... es_Parties
So it is an interesting subject, but as the saying goes "in love and war everything is fair", I guess it is plausible to assume landmines would be used in such a conflict.

Thats a nice idea!. I was thinking to add a few more, but missed the Prokhorovka memorial, I will work on it

Eiffel tower is already there, in the Paris hex.
Thanks for those links!uzbek2012 wrote: ↑Fri Jun 04, 2021 12:32 am And I have another Argentine idol besides you ))) Argentine pilot Roberto "call sign Tito " Kurilovic
https://zen.yandex.ru/media/id/5af094cf ... b2e662d62b
https://zen.yandex.ru/media/id/5ff37095 ... 4a84df7cd1
https://radio-rhodesia.livejournal.com/956188.html
https://radio-rhodesia.livejournal.com/955509.html

I will take a read as soon as I can

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5b RELEASED)

The AN-2 aircraft will be (some countries use it Without a Pilot aircraft )

http://an2plane.ru/ru/photo001.htm
Participation in armed conflicts

https://ru.wikipedia.org/wiki/%D0%90%D0%BD-2
https://arsenal-otechestva.ru/article/1 ... -karabakha
https://en.topwar.ru/28970-an-2-na-voyne.html
Combat "Kukruznik". An-2.

https://strangernn.livejournal.com/1866102.html
http://bastion-karpenko.ru/an-3/
https://fishki.net/2355027-an-2-kukuruz ... vojne.html
http://avia-simply.ru/vechnij-samolet-an-2/
Re: Modern Conflicts (Version 1.5b RELEASED)
...broken installation...
Last edited by grau81 on Sat Jun 12, 2021 10:51 pm, edited 1 time in total.
-
- Sergeant - Panzer IIC
- Posts: 199
- Joined: Fri Sep 15, 2017 7:49 pm
- Location: Moscow, Russia
- Contact:
Re: Modern Conflicts (Version 1.5b RELEASED)
Wow! That looks like incredibly broken setup to me, tbh. I never had any of these issues, nor on the ground, nor in the air...
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Re: Modern Conflicts (Version 1.5b RELEASED)
https://ru.wikipedia.org/wiki/%D0%9C%D0 ... 0%B0_12322
Yes, even he did not install it so well, since in Kaliningrad there were no Zubr-class LCAC I had )))
viewtopic.php?f=147&t=105728&p=927587#p927587
Re: Modern Conflicts (Version 1.5b RELEASED)
I agree, those are major glitches. Almost impossible to miss

I suggest you to have a clean PzC installation, apply patch 1.32 and then apply the mod via JGSME.
Sometimes some mods can leave the game files structure like a mess and a fresh start is needed.
Let me know if that works for you.
Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
-
- Lance Corporal - SdKfz 222
- Posts: 24
- Joined: Wed Sep 23, 2015 5:20 am
Re: Modern Conflicts (Version 1.5b RELEASED)
Loving this so much, thank you Akkula!
Still on the NATO campaign, looking forward to the Russians next!
Still on the NATO campaign, looking forward to the Russians next!
Re: Modern Conflicts (Version 1.5b RELEASED)
ColonelKurtz wrote: ↑Sat Jun 12, 2021 12:42 am Loving this so much, thank you Akkula!
Still on the NATO campaign, looking forward to the Russians next!


Not as I can not take Sevastopol ) all other points are taken but there are not enough moves to storm the city ) Maybe of course I do not have the right tactics and plan ? Who passed share the secret (well, in addition to such tips that I put the easiest level of difficulty of the game and conjured myself endless prestige cheats ))
P.s.

Just like to make all the cards from the mod appear in a single scenario to play for both of them ! I have been playing this mod for a long time so I would like to at least play for different opponents in the scenarios
Re: Modern Conflicts (Version 1.5b RELEASED)
Hello Colonel!,ColonelKurtz wrote: ↑Sat Jun 12, 2021 12:42 am Loving this so much, thank you Akkula!
Still on the NATO campaign, looking forward to the Russians next!
I am glad you like it

Future releases will add even more content. Stay tuned

Maybe some of them in the future. But not all of them for sure.
The new update shall include the customary icons improvements. Among them, the little A-4s


Also, with the help of Rudankort, I managed to add more transports per side, so yeah, in the European scenario NATO will be able to have trains and more heavy air transports for most of the nations


Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5b RELEASED)
Akkula wrote: ↑Sat Jun 12, 2021 3:21 pmHello Colonel!,ColonelKurtz wrote: ↑Sat Jun 12, 2021 12:42 am Loving this so much, thank you Akkula!
Still on the NATO campaign, looking forward to the Russians next!
I am glad you like it![]()
Future releases will add even more content. Stay tuned![]()
Maybe some of them in the future. But not all of them for sure.
The new update shall include the customary icons improvements. Among them, the little A-4s:
Also, with the help of Rudankort, I managed to add more transports per side, so yeah, in the European scenario NATO will be able to have trains and more heavy air transports for most of the nations:
Best regards,
Akkula.

Add ships increase moves )
Beautiful units I hope will also be effective in battle )
Small but bold ))) If not for the defective bombs and missiles in general would be a cool fighter )))
https://id.pinterest.com/pin/843791680164063853/
Don't quite understand you cards from the company are hard to send in single scenarios ?

https://masterok.livejournal.com/4674060.html
Not a single "Hail", or MLRS are rare and exotic. From Belarus to Taiwan
Content source:
https://naukatehnika.com/ne-gradom-edinyim.html
P.s. Here is information on nuclear weapons ) Maybe bahnem-of course bahnem but then )))
https://rvsn.ruzhany.info/0_2020/rnf_2020.html
Universal fire facility (MSD) "Gorchak"

https://en.topwar.ru/131477-universalno ... rchak.html
https://lost-fortresses.livejournal.com/49282.html
These devices can be installed near Moscow and on the Ukraine-Russian border

But the device is also for the Ukrainian army ( МОС-2РВ )
https://www.konteiner-kron.ru/novosti/n ... e-ukrytie/
Sandbags and mines are too old-fashioned.

VSM-helicopter mining system .
https://tankasan.livejournal.com/68515.html
Helicopter mines: automatics on the protection of troops

https://en.topwar.ru/44358-protivoverto ... voysk.html
State Enterprise "Nikolaev Armored Plant" handed over to the border guards a mobile checkpoint created on the basis of the BRDM.
https://fishki.net/1280121-ukrainskij-vundervaffe.html
And why is there no such missile system ?
http://www.rusarmy.com/pvo/pvo_vsk/zrk_osa.html
http://otvaga2004.ru/tiv/zenitnyj-raket ... a-chast-3/