Bit of a supply puzzle

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PoorOldSpike
Sr. Colonel - Battleship
Sr. Colonel - Battleship
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Bit of a supply puzzle

Post by PoorOldSpike »

The AI Gebirgsjager unit in the hills map-edge hex at the bottom is 'encircled' and out of supply.
I thought edge hexes provided supply, or have I overlooked something?

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scott_mathieson
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: Bit of a supply puzzle

Post by scott_mathieson »

Hex either side is blocking it I presume as mountains and dense forest block supply.
dalfrede
Colonel - Ju 88A
Colonel - Ju 88A
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Re: Bit of a supply puzzle

Post by dalfrede »

The terrain of the edge of map hex counts.

In the AO39 Betas there was a major river unseen at the edge in the Orenthal scenario near one of the bonus captures. It made surrounding the French much easier. The map was revised to make it more clear.

They may be happening here, but you would have to open the map in the editor to be sure.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
PoorOldSpike
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1660
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Re: Bit of a supply puzzle

Post by PoorOldSpike »

scott_mathieson wrote: Tue May 25, 2021 2:09 pm Hex either side is blocking it I presume as mountains and dense forest block supply.
dalfrede wrote: Tue May 25, 2021 3:43 pm The terrain of the edge of map hex counts.
In the AO39 Betas there was a major river unseen at the edge in the Orenthal scenario near one of the bonus captures. It made surrounding the French much easier. The map was revised to make it more clear.
They may be happening here, but you would have to open the map in the editor to be sure.

Scott- The unit is sitting in a 'Hills' hex which shouldn't block supply, but perhaps the adjacent impassable thick forest and high mountain hexes affect it as you suggest.

Dalfrede- It was a 'small' map created by the random generator, so yes I agree that perhaps there's impassable terrain offmap just to the south which was cropped off by the generator.
A clue are the few trees in the partial hex at the tip of the yellow arrow, which might mean there's a thick forest in the rest of the hex.
I've photoshopped a guess at where all the invisible offmap thick forest hexes are, which would mean there's no way supply could be traced off the southern edge at that point-

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