Fighting mechanics

Moderator: Pocus

Post Reply
Tarken
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Sun Dec 06, 2020 2:48 pm

Fighting mechanics

Post by Tarken »

Good afternoon,

I wanted to raise this question because we have been seeing strange behavior for a long time in solving fights in the game (FoG: Empires).
We are several regular players in multiplayer games and, at a point of mastery of the game, we cannot understand how the army that Attacks and the one that Defends is determined by the AI.

Here is a practical case:
An army A that invades the Iberian nation enters a region that it assaults and conquers. In that same turn, the Ibero B army enters just after being conquered in the same region and combat occurs. When army B entered after A, we understood that it would be the attacker, however the game resolves that A is the attacker and B is the defender.

Another example:
An army A invades a region and conquers it with 3 movement points. An army B of the invaded nation, leaves the region adjacent to the conquered one to another annexed one and re-enters at the end of the turn in the conquered region where the army A had entered, for this it uses 7 movement points. The game resolved that A was the attacker and B the defender.

There are many more examples that I could raise, but the general question is the following: "How does the game determine which army is the attacker and which army is the defender?"
Dutty
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Thu Aug 27, 2020 7:16 pm

Re: Fighting mechanics

Post by Dutty »

I don't know if this is the correct answer, but to my way of thinking in both cases army A is the invader/attacker until the region is suppressed or ceded.

Just a thought :D
Pocus
Ageod
Ageod
Posts: 7115
Joined: Tue Oct 02, 2012 3:05 pm

Re: Fighting mechanics

Post by Pocus »

You are missing a piece of info :wink:

You need to be in a region at least 4 impulse before the other to be considered, at all time the defender. Otherwise the most numerous will be the defender.
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Post Reply

Return to “Field of Glory: Empires - Tech Support”