[Mod] Amulet Mod - Units/Graphics/Sound Mod

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guille1434
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by guille1434 »

Hello Messman!

I am so glad you came back to the forum! Better still, I can see you returned with renovated ideas and the will to continue the development of your mod. For that, I congratulate you!

Thanks for sharing the results of your effort, and welcome back! :-)
captainjack
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by captainjack »

I like the idea of using the specialised halftracks as transports with modified combat stats. I'd got close by giving higher passive hard attacks for later was units to reflect greater use of vehicle- mounted AT rifles and older light AT guns. There's always more to learn.
Yrfin
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Yrfin »

Messmann wrote: Wed Mar 03, 2021 7:49 pm Hello dear supporters,
many thanks for taking an interest in my mod. I have read the latest comments, and I apologize for not attending the forum since September 2018.
Welcome to PzC again !
Im still remember your Mod'18 ;)
When im died - I must be a killed.
faos333
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by faos333 »

Messmann wrote: Wed Mar 03, 2021 7:49 pm Hello dear supporters,
many thanks for taking an interest in my mod. I have read the latest comments, and I apologize for not attending the forum since September 2018.
Welcome back :D :D
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Messmann
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Messmann »

Hello panzer friends,

a little testing has been done. As far as I can see, I have eradicated all the sound bugs. I also changed some stats of the E-series and corrected a few other entries.

Right now, I am looking around for possible additional new units as they might be available on guille's support thread or elsewhere.

Stay tuned!
Amulet Mod: Massive unit, graphics and sound mod. :) At this time, for German units only.
http://www.slitherine.com/forum/viewtopic.php?f=147&t=63616&p=541656#p541656
guille1434
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by guille1434 »

Hello Messman: Nice to know that a new version of your mod is about to arrive here. Tell me if you need some new/modified icon to add to it, and I will try to help you with that part of the mod.
Greetings!
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Has Amulet 3.0 that Grand campaign Mega that includes 10 linked campaigns and more than 150 scenarios?
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Hello again
I have install it and wonder if i can play the grand campaign mega wich have 10 linked campaigns??
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

I installed again but i dont get the grand mega campaign to work?? can somebody take pictures how to install it please??
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Should i do like this with the AMULET mode ?

First time setup:

1) Download and extract the LoV rar file into \documents\mygames\panzer corps\mods
2) Delete the equipment file from the \documents\mygames\panzer corps\mods\Legacy of Versailles\data folder
3) Download and extract the Elite Units zip file into your GME mods folder
4) Load the Elite units mod into GME
5) Play

From then onwards:

1) Load the Elite Units mod into GME
2) Play
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Can somebody help?
Ursulet
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Ursulet »

Hi farre,

i downloaded it to see what is the issue.

in the downloaded file, it should look like this

https://ibb.co/rF3fdrf

copy the amulet mod 300 folder to the MODS folder in your panzer corps folder

https://ibb.co/WvRqV7j

then launch GME and move it to the right and enable the mod. then play panzer corps and voila :)

it worked for me.
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Ursulet wrote: Sat May 01, 2021 6:17 pm Hi farre,

i downloaded it to see what is the issue.

in the downloaded file, it should look like this

https://ibb.co/rF3fdrf

copy the amulet mod 300 folder to the MODS folder in your panzer corps folder

https://ibb.co/WvRqV7j

then launch GME and move it to the right and enable the mod. then play panzer corps and voila :)

it worked for me.
Yes but can you play the mega grand campaign with Amulet mode?
Ursulet
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Ursulet »

The dlc starting in poznan?
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Ursulet wrote: Sun May 02, 2021 10:49 am The dlc starting in poznan?
Yes
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Ursulet wrote: Sun May 02, 2021 10:49 am The dlc starting in poznan?
Did it works for you?
Ursulet
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Ursulet »

Farre wrote: Sun May 02, 2021 1:10 pm
Ursulet wrote: Sun May 02, 2021 10:49 am The dlc starting in poznan?
Did it works for you?

I played the first 3 turns w/o any problem.
Farre
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Farre »

Ursulet wrote: Sun May 02, 2021 2:22 pm
Farre wrote: Sun May 02, 2021 1:10 pm
Ursulet wrote: Sun May 02, 2021 10:49 am The dlc starting in poznan?
Did it works for you?

I played the first 3 turns w/o any problem.
Can you please take pictures step by step?
Ursulet
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Ursulet »

Farre wrote: Sun May 02, 2021 3:01 pm
Ursulet wrote: Sun May 02, 2021 2:22 pm
Farre wrote: Sun May 02, 2021 1:10 pm

Did it works for you?

I played the first 3 turns w/o any problem.
Can you please take pictures step by step?
Take pictures of what? What bug/issue do you experience?
Ursulet
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Re: [Mod] Amulet Mod - Units/Graphics/Sound Mod

Post by Ursulet »

Have you set up gme to execute in panzer corps folder?
Have you properly copied the amulet mod into the panzer corps mods folder created by gme?
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