Not so much with Caster of Magic. :-/
While I like a challenge this is crazy. I started my first game on Hard, got destroyed. Learned the value of save scumming every time I try for a node or ruin. Started my 2nd game on Hard, got destroyed even quicker. Started a game on Normal as Myrran, made it until the first mage showed up on that plane then died quickly. Played again on Normal, tried different books, etc, same thing. I don't think I took a single node on Normal, and only a few ruins. Even with the Familiar telling me I'll only take nominal casualties, I still get wiped.
So finally I swallowed my pride and played an Easy game. It sure was. I played as Myrran and had the whole plane explored, almost every node merged, every ruin conquered, and when the first mage showed up they groveled at my feet. On the save window I noticed it had "Win". I wondered wth? So I clicked it and I won the game because all the other mages bowed to my greatness.
There needs to be a more gradual shift in the difficulty between Easy and Normal.
I just abandoned another game I started on Normal difficulty. I played as Myrran, and had most of that plane wrapped up when the first mage showed up and immediately declared war on me. The first fight with him he easily slaughtered my A-team. That team had 1 champion and 5 heroes, all leveled up and with good equipment and most with buffs applied. Plus there were two veteran mages and a paladin. All died within 3 rounds. I reloaded the saved game, and tried adding more buffs. They all died within 4 rounds. I only killed one of his units. And that was with my absolute elite army.
And this is before I even mention that the history chart shows him as being twice as advanced as I am. He was on the main plane with 3 other mages, and I was on Myrran by myself, and he still wound up twice as powerful as me.
This difficulty is crazy. Normal is what I would consider Hard if not Impossible.
