There Can Be Only One! - Tournament Finished!

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TomoeGozen
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Re: There Can Be Only One! - Final Round

Post by TomoeGozen »

Not sure about that.
A 50-45 draw would give both players more points than a player that won 40 -15
kronenblatt
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Re: There Can Be Only One! - Final Round

Post by kronenblatt »

TomoeGozen wrote: Sun Apr 25, 2021 11:54 am Not sure about that.
A 50-45 draw would give both players more points than a player that won 40 -15
True: I was thinking about the comparison between only two teams with two players each, and then it wouldn't make any difference, since the two teams would compare only with each other anyway.

But if the scores of more than two teams need to be compared (like here in TCBOO), then it could pose a problem.

Unless the difference in total score between two combatting teams is used when comparing all teams.

For example:

Team A vs team B
player A1 vs player B2: 50-45
player A2 vs player B1: 55-50
=> 105 - 95
=> Team A: +10
=> Team B: -10

Team C vs team D
player C1 vs player D2: 40-15
player C2 vs player D1: 40-15
=> 80 - 30
=> Team C: +50
=> Team D: -50
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https://www.slitherine.com/forum/viewtopic.php?t=108643
olin0111
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Re: There Can Be Only One! - Final Round

Post by olin0111 »

kronenblatt wrote: Sun Apr 25, 2021 10:10 am
tyronec wrote: Tue Apr 20, 2021 8:45 am Thanks for organising this, it was fun and brought a new element to the game.

My suggestion for a future event would be to change the scoring system. At present it is quite normal for a losing player to score 40 or 50%, or possibly over 60% though that would be unusual. While for a low action draw the higher scoring player might easily get 20% or so or even lower. This means that in the early rounds a pair with two defeats could go through while another pair with a win and a draw could get knocked out.
This scoring system works fine for the DL, where the needs to be an incentive for players to attack. It is not necessary in paired matches where the incentive should be to outscore your direct opponents.
Would suggest a simple 'difference' scoring system. Each battle is scored + or - according to the difference between the two scores. So a 40-15 win would be scored at +25 for the winner and -25 for the loser. This would change the dynamic of the battles, players objective is now to do better than their opponents rather than to rack high scoring defeats even at the risk of a Pyrrhic victory. It might lead to some more passive play but I think to get through the early rounds at least one of the pair is going to need a good result.
Or even simpler (but with same dynamic) in order to just having to deal with additions and positive values within teams:

Each battle is scored according to each player's inflicted casualties, whether draw or not.

So a 40-15 win would be scored at +40 for the winner and +15 for the loser. And a 39-15 draw would be scored at +39 for the player inflicting 39 and +15 for the player inflicting 15.
Yeah, but then drawn out battles score more points than clean wins, so it's going to be better to not win easily but make each battle more of a bloodbath. Maybe you could implement a system akin to the one DL uses but modify it a bit. Decisive win gives you 4 pts. Mariginal win (when nobody scored 25% advantage) 3pts. Mariginal loss 2 or 1pts. Defeat would be 1 or 0 pts. If there are any draws between the teams at the end of the round you compare casulaties incurred or inflicted.
olin0111
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Re: There Can Be Only One! - Final Round

Post by olin0111 »

kronenblatt wrote: Sun Apr 25, 2021 12:15 pm
TomoeGozen wrote: Sun Apr 25, 2021 11:54 am Not sure about that.
A 50-45 draw would give both players more points than a player that won 40 -15
True: I was thinking the comparison between only two teams with two players each, and then it wouldn't make any difference, since the two teams would compare only with each other anyway.

But if the scores of more than two teams need to be compared (like here in TCBOO), then it could pose a problem.

Unless the difference in total score between two combatting teams is used when comparing all teams.

For example:

Team A vs team B
player A1 vs player B2: 50-45
player A2 vs player B1: 55-50
=> 105 - 95
=> Team A: +10
=> Team B: -10

Team C vs team D
player C1 vs player D2: 40-15
player C2 vs player D1: 40-15
=> 80 - 30
=> Team C: +50
=> Team D: -50
This could actually work.
PS. Sorry for double post.
kronenblatt
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Re: There Can Be Only One! - Final Round

Post by kronenblatt »

Maybe. It's very difficult to create scoring mechanics: I struggle a lot myself. Everything comes at a cost. In the end, it boils down to which behaviour to reward and promote. And there are so many dimensions and aspects.

For example, how should a 60-60 draw compare to a 0-0 draw scoring wise? And depending on the answer, do the mechanics incentivise any undesired tactics, such as all-out-attack or none-out-attack?
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tyronec
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Re: There Can Be Only One! - Final Round

Post by tyronec »

Having read through these various posts am now thinking that just scoring + or - for the difference would be my preference.
IMO a minor win by 5-0 should be a better result than a 60-60 draw, at least for this sort of paired tournament.
kronenblatt
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Re: There Can Be Only One! - Final Round

Post by kronenblatt »

tyronec wrote: Sun Apr 25, 2021 3:14 pm Having read through these various posts am now thinking that just scoring + or - for the difference would be my preference.
IMO a minor win by 5-0 should be a better result than a 60-60 draw, at least for this sort of paired tournament.
That would then be the same as this:

Team A vs team B
player A1 vs player B2: 50-45
player A2 vs player B1: 55-50
=> 105 - 95
=> Team A: +10
=> Team B: -10

Team C vs team D
player C1 vs player D2: 40-15
player C2 vs player D1: 40-15
=> 80 - 30
=> Team C: +50
=> Team D: -50

Since:

Team A vs team B
player A1 vs player B2: 50-45 => A1: +5, B2: -5
player A2 vs player B1: 55-50 => A2: +5, B1: -5
=> Team A: +10
=> Team B: -10

Team C vs team D
player C1 vs player D2: 40-15 => C1: +25, D2: -25
player C2 vs player D1: 40-15 => C2: +25, D1: -25
=> Team C: +50
=> Team D: -50
kronenblatt's campaign and tournament thread hub:

https://www.slitherine.com/forum/viewtopic.php?t=108643
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