Modern Conflicts 2.15 (RELEASED)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Modern Conflicts (Version 1.5 RELEASED)
Akkula are you by any chance a prophet or a clairvoyant !?
NATO troops gathered at the borders of Russia. An attempt at pressure will not turn into a real war
https://yandex.ru/turbo/360tv.ru/s/news ... u-granits/
NATO troops gathered at the borders of Russia. An attempt at pressure will not turn into a real war
https://yandex.ru/turbo/360tv.ru/s/news ... u-granits/
Re: Modern Conflicts (Version 1.5 RELEASED)
I have now v1.5, how many scenarios is the Russian Campaign and can i buy finnish units in some campaign?
Re: Modern Conflicts (Version 1.5 RELEASED)
Finland has upgraded their BMP-2 to BMP-2MD
BMP-2MD – Finnish modernisation of the BMP-2, which includes thermal camouflage, thermal sights, anti-aircraft sight and new day/night optics for the gunner and commander, heated cabin and seats, new external storage boxes functioning also as spaced armour and new radio and communications systems.


BMP-2MD – Finnish modernisation of the BMP-2, which includes thermal camouflage, thermal sights, anti-aircraft sight and new day/night optics for the gunner and commander, heated cabin and seats, new external storage boxes functioning also as spaced armour and new radio and communications systems.

-
- Sergeant - Panzer IIC
- Posts: 199
- Joined: Fri Sep 15, 2017 7:49 pm
- Location: Moscow, Russia
- Contact:
Re: Modern Conflicts (Version 1.5 RELEASED)
Woof! I so love this camo on first photo!
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Re: Modern Conflicts (Version 1.5 RELEASED)
Re: Modern Conflicts (Version 1.5 RELEASED)
Hello guys. Some news about the next release, mostly about the European Scenario:
Naval warfare has been expanded once more
There will be some specific spots were carriers can be placed and will "spawn" an airfield. The "airfield" will last until the carrier be moved away from that hex (it will become a regualr sea hex, neutral flag).
This should enhance the logistics of naval aircrafts, even more for the AI which is no that smart to use carriers units. Here some pics of how it works:
Carrier on the "deployable" hex:
(hex icons are work in progress, these are just placeholders)

Carrier away from the hex:

AI strategy
The scenario is heavly scripted, but also is pretty "randomized". That is: the AI (both sides) has differents battle groups (baltics, poland, russia, etc) which will behave differently at the beginning of the game, defensive or offensive.
And during the course of the battle, the dice will be rolled again every certain amount of turns or even if some enemy defensive lines are weakened (by reassigning units to other areas, etc).
I hope this would be add lots of replaybility to the scenario and also, unpredictability which is a nice challenge
Early release
Because of extensive testing will take ages, I am thinking of relase 1.5b instead of 1.6.
By releasing a beta version of the scenario I could speed up the release date to a mere month or even less. Of course some features shall be missing, but the scenario should be fully playable:
- No special events
- AI carrier behaviour undone, just a few carriers would work as they should
- Some minor nations missing (including Armenia and Azerbaijan)
- Many scripting in WIP.
Multiplayer, of course, should have no issue at all regarding carriers and AI.
Some more pics just for the sake of tease
Combat on the Balkans... the Italians dont waste time and bring the big guns!

Battle at the Black Sea (notice the "carrier hex" ready to be used by the French or Italians)

The Russians try to launch a large airborne operation:

Best regards,
Akkula.
Naval warfare has been expanded once more
There will be some specific spots were carriers can be placed and will "spawn" an airfield. The "airfield" will last until the carrier be moved away from that hex (it will become a regualr sea hex, neutral flag).
This should enhance the logistics of naval aircrafts, even more for the AI which is no that smart to use carriers units. Here some pics of how it works:
Carrier on the "deployable" hex:
(hex icons are work in progress, these are just placeholders)

Carrier away from the hex:

AI strategy
The scenario is heavly scripted, but also is pretty "randomized". That is: the AI (both sides) has differents battle groups (baltics, poland, russia, etc) which will behave differently at the beginning of the game, defensive or offensive.
And during the course of the battle, the dice will be rolled again every certain amount of turns or even if some enemy defensive lines are weakened (by reassigning units to other areas, etc).
I hope this would be add lots of replaybility to the scenario and also, unpredictability which is a nice challenge

Early release
Because of extensive testing will take ages, I am thinking of relase 1.5b instead of 1.6.
By releasing a beta version of the scenario I could speed up the release date to a mere month or even less. Of course some features shall be missing, but the scenario should be fully playable:
- No special events
- AI carrier behaviour undone, just a few carriers would work as they should
- Some minor nations missing (including Armenia and Azerbaijan)
- Many scripting in WIP.
Multiplayer, of course, should have no issue at all regarding carriers and AI.
Some more pics just for the sake of tease

Combat on the Balkans... the Italians dont waste time and bring the big guns!


Battle at the Black Sea (notice the "carrier hex" ready to be used by the French or Italians)

The Russians try to launch a large airborne operation:

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5 RELEASED)
Akkula friend no need to tease we can help you with the test ) Well, you will accept reports and, if possible, fix bugs and errors ) At the same time, everyone will be in business ))
Will there be such tools ?
https://en.topwar.ru/143994-artilleriya ... nutri.html
Will there be such tools ?
https://en.topwar.ru/143994-artilleriya ... nutri.html
Re: Modern Conflicts (Version 1.5 RELEASED)
Looking great Akkula, hmm can i buy finnish units in Europen scenaraio/campaign ?
Re: Modern Conflicts (Version 1.5 RELEASED)
Yes, you will

Thanks uzbek.
Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5 RELEASED)
My God, it looks so beautiful. Thanks, you two. Please keep it coming! I'll gladly contribute up to 12 cats for the cause.
Regards.
Regards.
-
- Sergeant - Panzer IIC
- Posts: 199
- Joined: Fri Sep 15, 2017 7:49 pm
- Location: Moscow, Russia
- Contact:
Re: Modern Conflicts (Version 1.5 RELEASED)
LOL, man, that is some very serious sacrifice!



Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Re: Modern Conflicts (Version 1.5 RELEASED)
Re: Modern Conflicts (Version 1.5 RELEASED)
We are waiting for the test version, so friends, but I wonder how soon it will arrive ? )

Identification marks of technology. Soviet and American systems
https://en.topwar.ru/154366-opoznavatel ... stemy.html

Identification marks of technology. Soviet and American systems
https://en.topwar.ru/154366-opoznavatel ... stemy.html
Re: Modern Conflicts (Version 1.5 RELEASED)
Akkula the finnish units in European campaign are they in finnish camo ?
Re: Modern Conflicts (Version 1.5 RELEASED)
I researched the camos that all nations use in real life, then I tried to adapt them to the game units in order to have some realistic look and a clear view (to identify the units easily) at the same time.
So the answer is an "almost" yes

Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Re: Modern Conflicts (Version 1.5 RELEASED)
hi everybody

https://pikabu.ru/story/finskiy_soldat_ ... he_8156535
Winter camouflage will not be as usual !?
Only summer and desert .....
Last edited by uzbek2012 on Sat Apr 24, 2021 3:25 pm, edited 1 time in total.
Re: Modern Conflicts (Version 1.5 RELEASED)
Great was meaning only the summer camo 

Re: Modern Conflicts (Version 1.5 RELEASED)
Finnish winter camo




Re: Modern Conflicts (Version 1.5 RELEASED)

it is a pity that in the game you can not cover everything even with newspapers )))
https://warhead.su/2019/03/13/ya-iz-gaz ... maskirovka

https://hodor.lol/post/162880/
http://militaryarticle.ru/skachat/tekhn ... ooruzhenie