Difficulty level selection: separate economics and warfare choices

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Vorskl
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 754
Joined: Sun Mar 30, 2014 4:20 pm

Difficulty level selection: separate economics and warfare choices

Post by Vorskl »

Slitherline Team,

Can you please make the selection of difficulty level customizable i.e. separate selection for economics ($$$ generation) and warfare (accuracy) settings?
The higher difficulty levels cope with prestige over-abundance, but they also AUTOMATICALLY punish you, implying your troops are retards from Louis De Funes movies:
https://www.youtube.com/watch?v=kHWD3ycf8w0

Just like you made Ironman, Slow Reaction, Arrogant and other masochist option available a-la carta, why not to let players choose what they want?
In 1939-1941 Wehrmacht was a rather poor army (horse and PzII -heavy reliant), but probably the most trained /skilled in Europe.
Tassadar
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1345
Joined: Mon Mar 11, 2019 1:03 pm

Re: Difficulty level selection: separate economics and warfare choices

Post by Tassadar »

Agreed on this, I'd also like to see sliders for both with default difficulty levels kept, but that option to tweak details in advanced options.
Resolute
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 478
Joined: Mon Jun 18, 2012 11:25 pm

Re: Difficulty level selection: separate economics and warfare choices

Post by Resolute »

I really do agree as well, that would be a good option.
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