Suggestions, wishlist and ideas for Panzer Corps 2 gameplay

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FunPolice749
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Joined: Thu Apr 30, 2020 11:52 pm

Re: Suggestions, wishlist and ideas for Panzer Corps 2 gameplay

Post by FunPolice749 »

1. An advanced menu option that lets me pick which heroes I can get in a campaign. Personally I like the idea of heroes but really hate that some of them are really bad while others are incredibly powerful. I would love the ability to toggle those off and play with only the middling heroes. I know many people would love also playing with just the broken heroes and rofl stomping everything by only getting free core slot heroes. I would just disable achievements if this is implemented to keep people from cheesing anything.

2. I hope we can see some balance updates in the future mainly focused around making more units viable. I find there are a lot of units that are essentially just carbon copies of each other and then they just outclassed by other units entirely. The late war German TDs are probably the best example of this. The Hetzer, Jadgpanzer IVs, and Stugs are all pretty much the same unit barring some very slight differences which is shame because I would love to have more reasons to use different units. Another example is that pretty much all tanks starting 1942ish have 20 soft attack which makes units like flamethrower tanks or short barreled tanks almost pointless because you can just melt infantry with literally any tank. Why use a Panzer IIIN when the Panzer IVH is essentially the same thing with better AT? And I have more examples like how I think infantry needs a re doing so they can stand out a bit more to each other (Grens being only slightly stronger than standard infantry is really boring imo)

3. I hope we continue to see more general traits added with each DLC. I think they are such an awesome addition that can so radically alter how you play the game. I hope it becomes a standard thing that each dlc comes with a couple.
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