uzbek2012 wrote: Sat Mar 13, 2021 2:34 pmWe are here because we are tired of Russophobic cranberries, vodka bears and balalaika _)))
R.s.
https://zvukipro.com/oryjie/219-zvuki-voyny.html
Battlefield: Europe MOD v2.5.1
Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators
Re: Battlefield: Europe MOD v2.2
In my translation, if we defeat the CCCP, every people win - except Stalin and a few Communist top dogs: without Hitler and the nationalsocialists there would no 'untermensch', no holocaust and no supressive dictatorship. An extended, conservative European Union can be erected. So with that logic, even for the Russian players there could be a motivation to play this 'what if' scenario.
Re: Battlefield: Europe MOD v2.2
Comrade we will not argue and will fight ! I respect Stalin he is a true leader, Gorbachev is a faggot ! Let's leave our political ambitions out of the game ! Of course you can try to think differently ) If Trotsky had come to power there would have been a revolution all over the worldUhu wrote: Sat Mar 13, 2021 2:44 pm In my translation, if we defeat the CCCP, every people win - except Stalin and a few Communist top dogs: without Hitler and the nationalsocialists there would no 'untermensch', no holocaust and no supressive dictatorship. An extended, conservative European Union can be erected. So with that logic, even for the Russian players there could be a motivation to play this 'what if' scenario.
uzbek2012 wrote: Sat Mar 13, 2021 2:34 pmWe are here because we are tired of Russophobic cranberries, vodka bears and balalaika _)))Uhu wrote: Sat Mar 13, 2021 2:29 pm Nice to see that even from slavic direction there is an interest for the mod!
R.s.
https://zvukipro.com/oryjie/219-zvuki-voyny.html

And only a stupid ass can equate communism with fascism )
https://www.youtube.com/watch?v=QfU1lYA ... ed2cracker
https://www.youtube.com/watch?v=hZ87NTb ... el=iLishar

https://panzercorps.gamepedia.com/Red_Alert#Locations
https://watermelon83.livejournal.com/842429.html
https://watermelon83.livejournal.com/842429.html
Re: Battlefield: Europe MOD v2.2
Hi,
I was thinking about trying a different approach this time, attack in the Middle East and Uk and delay Barbarossa until Uk surrenders or is close to.
-The USSR will move West or just stays waiting?
-The big encirclements are still possible, are they timed to start once you capture your first major soviet VH?
-Will Tunis happen if Uk has surrendered?
Thx for the best mod!
I was thinking about trying a different approach this time, attack in the Middle East and Uk and delay Barbarossa until Uk surrenders or is close to.
-The USSR will move West or just stays waiting?
-The big encirclements are still possible, are they timed to start once you capture your first major soviet VH?
-Will Tunis happen if Uk has surrendered?
Thx for the best mod!
-
PeteMitchell
- Major-General - Elite Tiger I

- Posts: 2557
- Joined: Tue Jul 10, 2018 1:18 pm
Re: Battlefield: Europe MOD v2.2
1. USSR will move west, you need to defendjpp1jpp1 wrote: Sun Mar 14, 2021 9:08 am Hi,
I was thinking about trying a different approach this time, attack in the Middle East and Uk and delay Barbarossa until Uk surrenders or is close to.
-The USSR will move West or just stays waiting?
-The big encirclements are still possible, are they timed to start once you capture your first major soviet VH?
-Will Tunis happen if Uk has surrendered?
Thx for the best mod!
2. The big USSR encirclements are calendar/time-based, i.e. if you don't attack the SU right away, they will just get stronger... but UK first should still be possible
3. I am not sure but I think the US would have done Torch by themselves as well, don't know for sure if it happens but I feel it will...
Comprehensive Battlefield Europe AAR:
https://forum.slitherine.com/viewtopic.php?t=86481
https://forum.slitherine.com/viewtopic.php?t=86481
Re: Battlefield: Europe MOD v2.2
Are you sure ?
Are you sure ?PeteMitchell wrote: Sun Mar 14, 2021 9:14 am 2. The big USSR encirclements are calendar/time-based, i.e. if you don't attack the SU right away, they will just get stronger... but UK first should still be possible
If you dont sure why did you speak for ALL questions, Mr Pete-Know-it-all...lol
Maybe better ask Creator of this Mod ?
Re: Battlefield: Europe MOD v2.2
No Brain, no Pain, pal
-
PeteMitchell
- Major-General - Elite Tiger I

- Posts: 2557
- Joined: Tue Jul 10, 2018 1:18 pm
Re: Battlefield: Europe MOD v2.2
Komiss wrote: Sun Mar 14, 2021 3:17 pmAre you sure ?Are you sure ?PeteMitchell wrote: Sun Mar 14, 2021 9:14 am 2. The big USSR encirclements are calendar/time-based, i.e. if you don't attack the SU right away, they will just get stronger... but UK first should still be possibleIf you dont sure why did you speak for ALL questions, Mr Pete-Know-it-all...lol
Maybe better ask Creator of this Mod ?
What is your problem... the forum members are here to help... let's see if jpp1jpp1 finds it helpful...
Ah, and by the way: What was the value of your comment? Also, are you a moderator of the forum?
I think I have helped more people on this forum than you ever will. Anyway, I wish you a wonderful day...
Comprehensive Battlefield Europe AAR:
https://forum.slitherine.com/viewtopic.php?t=86481
https://forum.slitherine.com/viewtopic.php?t=86481
Re: Battlefield: Europe MOD v2.2
You are right, Pete,
1., At the beginning of Barbarossa, the message say, that even, if the player do not want to drive into the CCCP, the operation cannot be cancelled, so the Red Airforce should be destroyed. Also, if the player just drives into the CCCP, but do not capture major objectives, the Russian Bear will not be angered and only about in 1943 will she attack in full strength.
2.., They are calendar-based.
3., McGuba wrote about this earlier, that the USA have initiated this operation, so it depends not from the English.
1., At the beginning of Barbarossa, the message say, that even, if the player do not want to drive into the CCCP, the operation cannot be cancelled, so the Red Airforce should be destroyed. Also, if the player just drives into the CCCP, but do not capture major objectives, the Russian Bear will not be angered and only about in 1943 will she attack in full strength.
2.., They are calendar-based.
3., McGuba wrote about this earlier, that the USA have initiated this operation, so it depends not from the English.
PeteMitchell wrote: Sun Mar 14, 2021 9:14 am1. USSR will move west, you need to defendjpp1jpp1 wrote: Sun Mar 14, 2021 9:08 am Hi,
I was thinking about trying a different approach this time, attack in the Middle East and Uk and delay Barbarossa until Uk surrenders or is close to.
-The USSR will move West or just stays waiting?
-The big encirclements are still possible, are they timed to start once you capture your first major soviet VH?
-Will Tunis happen if Uk has surrendered?
Thx for the best mod!
2. The big USSR encirclements are calendar/time-based, i.e. if you don't attack the SU right away, they will just get stronger... but UK first should still be possible
3. I am not sure but I think the US would have done Torch by themselves as well, don't know for sure if it happens but I feel it will...
-
Yrfin
- 1st Lieutenant - 15 cm sFH 18

- Posts: 818
- Joined: Sun Dec 04, 2016 6:47 am
- Location: Behind your backs
Re: Battlefield: Europe MOD v2.2
Hi, McGube !
Nice to see your funny plays with AT switch
Just a question about your opinion:
- Light Cruisers/Destroeyrs : reconmove ? Why not ?
Tnx.
Nice to see your funny plays with AT switch
Just a question about your opinion:
- Light Cruisers/Destroeyrs : reconmove ? Why not ?
Tnx.
When im died - I must be a killed.
Re: Battlefield: Europe MOD v2.2
I don't know what's going on here, this used to be a friendly and helpful forum and I think it would be nice to keep it that way. I know that the current pandemic creates a lot of problems in the world but it really doesn't help if people turn against each other even here. Hopefully it will end one day and while we all wait for that to happen, why not play some more Panzer Corps instead of arguing?
In late 1942 the US forces will invade North Africa, it cannot be avoided. However, if the Axis can close down the Strait of Gibraltar with at least one naval unit (Italian or German, surface or submerged, no matter) they will only invade West Africa from the Atlantic Ocean and the units scheduled for the invasion of Algeria / North Africa are put on hold until the Allies manage to regain control of the strait. So the number of the attacking Allied units can be reduced, even if only temporarily, by sending one or more Axis naval units to the vicinity of the strait.
Secondly, I don't think these units need any beefing up, I think these are powerful enough in their historical role. The main reason why I gave recon move to submerged submarines was because unfortunately the "camo" trait does not work with this unit class for whatever reason which is a vanilla Panzer Corps issue and I cannot fix it. Originally I wanted to boost u-boats a bit with this, but it does not work because of the game engine.
So instead of that I gave them recon move to make them a bit more resilient and to give them a chance to escape when found and encircled by the destroyers. In this case it is not a great problem that the AI does not use recon move with its submarines because the Allies have few submarine units so it does not make a big difference. But in the multiplayer version the Allied player would benefit greatly by having recon move for it numerous ships, if I gave it to them, thereby creating a balance issue.
Great! I think it is really nice that volunteers created both German and Russian localization for my mods, I really did not expect it. It surely takes a lot of time and effort to make these and it is good that my work can reach more players. Hopefully people will find it interesting, wherever they live.
I think it is possible to try it and it may be successful. As it is suggested in the 1st turn messages the Soviets will attack anyway, but initially only with limited strength. They do not have very strong units in 1941-42 anyways. The big encirclements are only possible in 1941, after which these units start an offensive on their own and move against Germany and/or the nearest Axis victroy objecitve cities. So maybe it is worth destroying these at least and thereby create a zone buffer zone which also provides more room to manoeuvre if it comes to a fighting withdrawal.jpp1jpp1 wrote: Sun Mar 14, 2021 9:08 am I was thinking about trying a different approach this time, attack in the Middle East and Uk and delay Barbarossa until Uk surrenders or is close to.
-The USSR will move West or just stays waiting?
-The big encirclements are still possible, are they timed to start once you capture your first major soviet VH?
-Will Tunis happen if Uk has surrendered?
In late 1942 the US forces will invade North Africa, it cannot be avoided. However, if the Axis can close down the Strait of Gibraltar with at least one naval unit (Italian or German, surface or submerged, no matter) they will only invade West Africa from the Atlantic Ocean and the units scheduled for the invasion of Algeria / North Africa are put on hold until the Allies manage to regain control of the strait. So the number of the attacking Allied units can be reduced, even if only temporarily, by sending one or more Axis naval units to the vicinity of the strait.
Firstly, unfortunately the AI does not use recon movement so if I added reconmove to more unit classes it would only make the Axis side stronger in single player but in multiplayer both sides could benefit from that so it would create a significant balance problem between the two versions. It is a big enough problem that the AI does not use recon movement with its ground recon units, and on top of that I also added recon move to submarines and motor boats. The AI does not use any of these which is a real issue and I would not like to make it even worse.Yrfin wrote: Sun Mar 14, 2021 6:13 pm Just a question about your opinion:
- Light Cruisers/Destroeyrs : reconmove ? Why not ?
Secondly, I don't think these units need any beefing up, I think these are powerful enough in their historical role. The main reason why I gave recon move to submerged submarines was because unfortunately the "camo" trait does not work with this unit class for whatever reason which is a vanilla Panzer Corps issue and I cannot fix it. Originally I wanted to boost u-boats a bit with this, but it does not work because of the game engine.
Thanks, I am happy that you like it so far. Hopefully we will hear from you later and you will share your thoughts about the mod or if you found any issues or problems.Enry1977 wrote: Sat Mar 13, 2021 11:06 am just to say great work! I'm fully engaged with 2.2 and it's so much fun!


slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969
Re: Battlefield: Europe MOD v2.2
Yes the Russian version is here you can already insert it )Great! I think it is really nice that volunteers created both German and Russian localization for my mods, I really did not expect it. It surely takes a lot of time and effort to make these and it is good that my work can reach more players. Hopefully people will find it interesting, wherever they live.
https://disk.yandex.ru/d/lWatBvrLyIIjjQ
so even in the former Soviet Union you have fans of your work )
https://www.strategium.ru/forum/topic/1 ... nt-3243761
See the pictures under the spoiler or here )
https://radikal.ru/users/uzbek_1
So is the scenario possible And as I understand it there are two options either the USSR and Nazi Germany do not violate their peace treaty or is the Soviet Union already attacking first in 1943 since it has completely finished the reform of the army )
https://history.wikireading.ru/267354
The peace treaty was signed for 10 years so officially until 1949 Germany HAD NOTHING TO FEAR FROM AN ATTACK BY THE SOVIET UNION ) But THIS BULLET IS ALREADY ANOTHER GAME OF THE TYPE LIKE THE WAR IN KOREA , Although THAT WOULD NOT VIOLATE THE TREATY ON NON-ATTACK WITH JAPAN, KOREA WOULD TRY TO RELEASE ONLY THE UNITED STATES )
http://beutepanzer.ru/Beutepanzer/us/us.htm
So is the scenario possible And as I understand it there are two options either the USSR and Nazi Germany do not violate their peace treaty or is the Soviet Union already attacking first in 1943 since it has completely finished the reform of the army )
https://history.wikireading.ru/267354
https://en.wikipedia.org/wiki/SS-GB_(TV_series)
https://topwar.ru/177093-vazhnye-voenny ... alina.htmlThe first stage of rearmament was planned to be completed in 1942. However, the industry lagged behind the schedule for the delivery of new equipment.
https://isfic.info/rushis/statem117.htm
http://sssr-my.ru/reformy-krasnoj-armii-1920-30x-godov/
https://arsenal-info.ru/b/book/713483711/4

All captured jeep and PPSH -41 submachine gun
The peace treaty was signed for 10 years so officially until 1949 Germany HAD NOTHING TO FEAR FROM AN ATTACK BY THE SOVIET UNION ) But THIS BULLET IS ALREADY ANOTHER GAME OF THE TYPE LIKE THE WAR IN KOREA , Although THAT WOULD NOT VIOLATE THE TREATY ON NON-ATTACK WITH JAPAN, KOREA WOULD
https://ru.wikipedia.org/wiki/%D0%9F%D0 ... 0%B5%D0%B9
The USSR does not help Chiang Kai-shek and the Kuomintang so as not to unnerve Japan
https://ru.wikipedia.org/wiki/%D0%A7%D0 ... 1%88%D0%B8
TRY TO RELEASE ONLY THE UNITED STATES )
So I understand that the creation of a buffer zone in Poland is better than any agreements with the communists )
https://topwar.ru/154777-kak-anglija-i- ... -sssr.html
https://ru.wikipedia.org/wiki/%D0%9E%D0 ... D1%8F_Pike
And it is not necessary to say that this was not possible since England bombed the French fleet )
https://topwar.ru/172715-operacija-kata ... -flot.html
https://ru.wikipedia.org/wiki/%D0%9E%D0 ... 0%B0%C2%BB
Last edited by uzbek2012 on Mon Mar 15, 2021 3:37 am, edited 6 times in total.
Re: Battlefield: Europe MOD v2.2
For deletion
Re: Battlefield: Europe MOD v2.2
Can you repeat, please. I can't understand.uzbek2012 wrote: Mon Mar 15, 2021 2:17 amYes the Russian version is here you can already insert it )Great! I think it is really nice that volunteers created both German and Russian localization for my mods, I really did not expect it. It surely takes a lot of time and effort to make these and it is good that my work can reach more players. Hopefully people will find it interesting, wherever they live.
https://disk.yandex.ru/d/lWatBvrLyIIjjQ
so even in the former Soviet Union you have fans of your work )
https://www.strategium.ru/forum/topic/1 ... nt-3243761
See the pictures under the spoiler or here )
https://radikal.ru/users/uzbek_1
So is the scenario possible And as I understand it there are two options either the USSR and Nazi Germany do not violate their peace treaty or is the Soviet Union already attacking first in 1943 since it has completely finished the reform of the army )
https://history.wikireading.ru/267354
The peace treaty was signed for 10 years so officially until 1949 Germany HAD NOTHING TO FEAR FROM AN ATTACK BY THE SOVIET UNION ) But THIS BULLET IS ALREADY ANOTHER GAME OF THE TYPE LIKE THE WAR IN KOREA , Although THAT WOULD NOT VIOLATE THE TREATY ON NON-ATTACK WITH JAPAN, KOREA WOULD TRY TO RELEASE ONLY THE UNITED STATES )
http://beutepanzer.ru/Beutepanzer/us/us.htm
So is the scenario possible And as I understand it there are two options either the USSR and Nazi Germany do not violate their peace treaty or is the Soviet Union already attacking first in 1943 since it has completely finished the reform of the army )
https://history.wikireading.ru/267354
https://en.wikipedia.org/wiki/SS-GB_(TV_series)https://topwar.ru/177093-vazhnye-voenny ... alina.htmlThe first stage of rearmament was planned to be completed in 1942. However, the industry lagged behind the schedule for the delivery of new equipment.
https://isfic.info/rushis/statem117.htm
http://sssr-my.ru/reformy-krasnoj-armii-1920-30x-godov/
https://arsenal-info.ru/b/book/713483711/4
All captured jeep and PPSH -41 submachine gun![]()
The peace treaty was signed for 10 years so officially until 1949 Germany HAD NOTHING TO FEAR FROM AN ATTACK BY THE SOVIET UNION ) But THIS BULLET IS ALREADY ANOTHER GAME OF THE TYPE LIKE THE WAR IN KOREA , Although THAT WOULD NOT VIOLATE THE TREATY ON NON-ATTACK WITH JAPAN, KOREA WOULD
https://ru.wikipedia.org/wiki/%D0%9F%D0 ... 0%B5%D0%B9
The USSR does not help Chiang Kai-shek and the Kuomintang so as not to unnerve Japan
https://ru.wikipedia.org/wiki/%D0%A7%D0 ... 1%88%D0%B8
TRY TO RELEASE ONLY THE UNITED STATES )
So I understand that the creation of a buffer zone in Poland is better than any agreements with the communists )
https://topwar.ru/154777-kak-anglija-i- ... -sssr.html
https://ru.wikipedia.org/wiki/%D0%9E%D0 ... D1%8F_Pike
And it is not necessary to say that this was not possible since England bombed the French fleet )
https://topwar.ru/172715-operacija-kata ... -flot.html
https://ru.wikipedia.org/wiki/%D0%9E%D0 ... 0%B0%C2%BB
Re: Battlefield: Europe MOD v2.2
done this in the open and not in a private message, you have had your first warning today, this posted after that means you should get another, i'm more than happy to ban you Komiss as in my honest opinion your not a good member here so maybe won't be missed either, your call, keep the poor posting and you will be gone, understand?
there is no second chance,...
there is no second chance,...
Re: Battlefield: Europe MOD v2.2
This post and some of your post history does not inspire confidence that you will be a good contributor to our tightly knit and very friendly community.
Correct your course, consider this a line drawn under your previous behaviour and your final warning.
Re: Battlefield: Europe MOD v2.2
If in short, I suggest that the mod developers make another scenario or an alternative branch a) the USSR variant is an ally of Germany, b) the USSR variant is neutral and honestly observes the non-aggression treaty ! At this point, the Germans are strengthening the border with the USSR just in case , and they themselves are seriously engaged in the Sea Lion c) the USSR variant attacks Germany in 1943 ) And if the player failed to take London then it's his own fault he will fight so on two fronts This is possible ? Vichy in Africa as an army generally sucks _ ) You can make them more motivated so that they will try to put out Operation Torch at least a little )

http://alternathistory.com/22-iyunya-19 ... t-na-sssr/
https://colonelcassad.livejournal.com/4269736.html
https://store.steampowered.com/app/8989 ... 42_Online/
https://avalonhill.wizards.com/games/axis-and-allies
https://www.old-games.ru/game/screenshots/7040.html
Re: Battlefield: Europe MOD v2.2
Komiss has been banned, repeatable asked and told to not flame and do poor posting with no regards to others so no options left but remove
Re: Battlefield: Europe MOD v2.2
Was he a troll or did he pretend not to understand English ) ?zakblood wrote: Mon Mar 15, 2021 7:43 pm Komiss has been banned, repeatable asked and told to not flame and do poor posting with no regards to others so no options left but remove
Re: Battlefield: Europe MOD v2.2
no idea tbh








