


Interestingly the Edgehill scenario loads fine in single player.
I'll check with my opponent in case he is using mods or something but this is a stock scenario.
I've verified the game data in steam successfully.
Moderators: rbodleyscott, Slitherine Core, Gothic Labs
Fair enough. Thanks.
I don't think that P&S has migrated to PBEM3, but I will check. If so, it might be something to do with the new code.
Just to be clear this is the contents after running the game through steam and getting up to trying to load one of the two stuck Edgehill scenario game turnsVER:10004
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 3
Model = 12
Family = 6
Extended model = 3
CLFLUSH cache line size = 64
CPU Brand String: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Cache Size = 256K
UNKNOWN TAGS IN: CONFIG/SYSTEM.TXT
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
END: CONFIG/SYSTEM.TXT
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
TS: Start
TS: IAPSent
TS: UILoaded
INITIAL LOAD 1623
TS: BattleObj
TS: Managers
TS: BFBB
TS: LT
TS: InitDLUI
TS: Messages
TS: Ended
The following was returned by the server:
0
[{"ErrorCode":"0","clientVersion":"00010004","login":"Pixel"}]
ERROR
string && "Missing Campaign String..."
.\GameData.cpp(43) : Failed
ERROR
######## EXCEPTION: 0x80000003 at address: 0x00490010
SEARCHING: E:\Program Files (x86)\Steam2\steamapps\common\Pike & Shot;E:\Program Files (x86)\Steam2\steamapps\common\Pike & Shot;C:\WINDOWS
E:\Program Files (x86)\Steam2\steamapps\common\Pike & Shot;E:\Program Files (x86)\Steam2\steamapps\common\Pike & Shot;C:\WINDOWS
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
0: SymGetSymFromAddr64(): GetLastError = 487
BaseThreadInitThunk
RtlGetAppContainerNamedObjectPath
RtlGetAppContainerNamedObjectPath
Well that is good news.