Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Battle Reports & After Action Reports (AAR's)

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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 86 and the not so good defense practices
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
Colonel - Fallschirmjäger
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 86 North front Panzer Kerscher A2 D1 receives new hero
bev2-turn-86-movement-hero.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

faos333 wrote: Thu Feb 04, 2021 11:43 am
PeteMitchell wrote: Thu Feb 04, 2021 10:29 am
Uhu wrote: Thu Feb 04, 2021 9:56 am Thanks for the info about Word!



I would ask McGuba, I don't know, how far do the Allies attack from Tunis to the east. Also he knows better the partisan activities.
I think the SU partisans are kind of random, even if you defeat the SU between turns 50 and 60, there are some that will show up later here and there.

Why is Tobruk still relevant?

I have some garrison units there I was thinking some of them to come back in Europe, to help. But do not know if any more attacks coming from Tunis
I understand this but is Tobruk still relevant for the outcome of your current match? I don't think so...
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
faos333
Colonel - Fallschirmjäger
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Posts: 1465
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

PeteMitchell wrote: Thu Feb 04, 2021 10:44 pm
faos333 wrote: Thu Feb 04, 2021 11:43 am
PeteMitchell wrote: Thu Feb 04, 2021 10:29 am

I think the SU partisans are kind of random, even if you defeat the SU between turns 50 and 60, there are some that will show up later here and there.

Why is Tobruk still relevant?

I have some garrison units there I was thinking some of them to come back in Europe, to help. But do not know if any more attacks coming from Tunis
I understand this but is Tobruk still relevant for the outcome of your current match? I don't think so...
got the message :D
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 87 Germany mobilizes its last reserves…
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 87 surround, supress, surrender on the way to Volga and Saratov
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 88 Finns win in Archangel in the real north sector of the front
bev2-turn-88-archangel.PNG
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Battlefield Europe get the most from Panzer Corps 8)
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 88 unsuccesful advance from the south to Saratov, hero Knipsel faces a close to death experience and retreats with heavy losses
bev2-turn-88-knipsel.PNG
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Battlefield Europe get the most from Panzer Corps 8)
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 the Rockets plan in action
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Battlefield Europe get the most from Panzer Corps 8)
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 Ulyanovsk and Kuybyshev at sight, Luftwaffe eager to bomb them out
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Battlefield Europe get the most from Panzer Corps 8)
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 Saratov about to be bombed
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Last edited by faos333 on Fri Feb 05, 2021 11:50 pm, edited 1 time in total.
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 heavy armor counterattack against Stalingrad
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 KG reinforcements keep coming blocking the allied advance
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 Rommel sends his regards …. Trop reinforcements from Tobruk, Me 109 Nowotny A1 D2, Ini2, Stukas and a two star Panzer IVJ hero
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Battlefield Europe get the most from Panzer Corps 8)
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 89 strategic map front positions 2/2/45
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Battlefield Europe get the most from Panzer Corps 8)
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Uhu
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by Uhu »

I find the ISU-122's, ISU 152's and SU-100's (and the 100mm AT) even more dreadful. :shock: :) The only easiness is, thay the first two types act many times as arty and they have less ammo.
Image
Image
McGuba
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by McGuba »

Nice progress! It looks like your gamble is about to pay off. I think you have a good chance to defeat the SU just in time. But it will need some good coordination of your forces to capture the last objectives and they may still have a few nasty surprises waiting. Or perhaps not, I really don't know, it is because of the built in randomness of the mod. Your defense in the west looks strong enough now, I think besides that you only need to look after the partisan situation to make sure they cannot recapture a Soviet vicory objective in the last turns. Or if they do, make sure you can still take it back before the scenario ends.
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faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

McGuba wrote: Sat Feb 06, 2021 9:17 am Nice progress! It looks like your gamble is about to pay off. I think you have a good chance to defeat the SU just in time. But it will need some good coordination of your forces to capture the last objectives and they may still have a few nasty surprises waiting. Or perhaps not, I really don't know, it is because of the built in randomness of the mod. Your defense in the west looks strong enough now, I think besides that you only need to look after the partisan situation to make sure they cannot recapture a Soviet vicory objective in the last turns. Or if they do, make sure you can still take it back before the scenario ends.
Progress, been made under the cover of snow, it proves to be very good to advance without being noticed! We took some gambles on the way.
The objective was to cross a frozen Volga at Ulyanovsk and Saratov.
The first being achieved the second not, this nasty counter attack stop the attack on its tracks!

Right now my plan in the East is to hit Ulyanovsk and continue to Kuybyshev.
In the south take Saratov and drive north to close the last pocket of resistance by joining forces in Kuybyshev.

In the West keep on sending reinforcements, to block their advance in Seine and Loire rivers.
Do you thing is worth upgrading my star fighter from Afrika to Me 262?
I know is kind of overspending though, but it would be nice to have.
last turns partisans activity, I re distributing units constantly in the last few turns to cover objectives in the east.

We shall see how all this goes, but definitely the whole BE Mod experience is awesome, It will stick to my mind for many months to come.......
Last edited by faos333 on Sat Feb 06, 2021 11:21 am, edited 1 time in total.
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Uhu wrote: Sat Feb 06, 2021 8:47 am I find the ISU-122's, ISU 152's and SU-100's (and the 100mm AT) even more dreadful. :shock: :) The only easiness is, thay the first two types act many times as arty and they have less ammo.
totally agree they should called the dreadful team, or the dreadful ones :mrgreen:
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

I am happy to see that it worked so far to contain the Allies in Normandy...

In spring, there will be more Allied planes again, of course... the risk of breakthroughs will increase... but most likely not until the Rhine anymore...
Last edited by PeteMitchell on Sat Feb 06, 2021 1:48 pm, edited 1 time in total.
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
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