yes in fact we are experimenting a bit with this campaign in terms of triggers and commendation points, since we most likely had to learn by trial an error
Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Moderator: Panzer Corps 2 Moderators
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Ezequiel1996
- Sergeant - 7.5 cm FK 16 nA

- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Grand Campaign 1939 Full Version - Custom Campaign
Thanks for the feedback ! , i will check it out. to fix those issues for version 1.1
yes in fact we are experimenting a bit with this campaign in terms of triggers and commendation points, since we most likely had to learn by trial an error
since there's no detailed guide on the editor or lua scripting, so maybe comm points and rewards are going to change in future version, to add more interesting things to do with them, like if you spent comm points to set up a spy web over the map you can get vision of the enemy moves, or gain prestige, and other things.
yes in fact we are experimenting a bit with this campaign in terms of triggers and commendation points, since we most likely had to learn by trial an error
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MagicAndre1981
- Corporal - 5 cm Pak 38

- Posts: 41
- Joined: Sat Aug 16, 2014 6:50 pm
Re: Grand Campaign 1939 Full Version - Custom Campaign
I loved playing it. Can we import the units in a possible GC40?
Re: Grand Campaign 1939 Full Version - Custom Campaign
Yes, you will be able to do that. We are working on GC1940 right now.MagicAndre1981 wrote: ↑Tue Feb 02, 2021 5:39 pm I loved playing it. Can we import the units in a possible GC40?
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MagicAndre1981
- Corporal - 5 cm Pak 38

- Posts: 41
- Joined: Sat Aug 16, 2014 6:50 pm
Re: Grand Campaign 1939 Full Version - Custom Campaign
Great. Thanks for your awesome work 

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jeannot le lapin
- 1st Lieutenant - 15 cm sFH 18

- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Grand Campaign 1939 Full Version 1.1 - Custom Campaign
Lodz :
- there should be more visible localitie names including Victory hex (for example Lodz)
- no Prestige for capturing some Victory Hex (Lowicz, Glowno, Brzeziny, Dirt Airfield near Lowicz). It’s very awkward because Prestige per turn =0
- if we validate the primary objective without having been able to validate the secondary objective, the game ends
PS: I realized that this test was done with the version 1.0
- there should be more visible localitie names including Victory hex (for example Lodz)
- no Prestige for capturing some Victory Hex (Lowicz, Glowno, Brzeziny, Dirt Airfield near Lowicz). It’s very awkward because Prestige per turn =0
- if we validate the primary objective without having been able to validate the secondary objective, the game ends
PS: I realized that this test was done with the version 1.0
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Ezequiel1996
- Sergeant - 7.5 cm FK 16 nA

- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Grand Campaign 1939 Full Version 1.1 - Custom Campaign
thanks i will check it outjeannot le lapin wrote: ↑Wed Feb 03, 2021 8:16 am Lodz :
- there should be more visible localitie names including Victory hex (for example Lodz)
- no Prestige for capturing some Victory Hex (Lowicz, Glowno, Brzeziny, Dirt Airfield near Lowicz). It’s very awkward because Prestige per turn =0![]()
- if we validate the primary objective without having been able to validate the secondary objective, the game ends
PS: I realized that this test was done with the version 1.0![]()
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MagicAndre1981
- Corporal - 5 cm Pak 38

- Posts: 41
- Joined: Sat Aug 16, 2014 6:50 pm
Re: Grand Campaign 1939 Full Version 1.1 - Custom Campaign
In narvik 1 french destroyers moves fast from left side to right behin my ships. I also see such AI move bugs in the desert rats Campaign provided here by a user. Maybe a PC2 bug

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Ezequiel1996
- Sergeant - 7.5 cm FK 16 nA

- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Grand Campaign 1939 Full Version 1.1 - Custom Campaign
i actually don't really know, i will check it out if there's something that has to be with the ai behavior. but may be a pc2 bug too, i don't really knowMagicAndre1981 wrote: ↑Thu Feb 04, 2021 5:52 pm In narvik 1 french destroyers moves fast from left side to right behin my ships. I also see such AI move bugs in the desert rats Campaign provided here by a user. Maybe a PC2 bug![]()
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jeannot le lapin
- 1st Lieutenant - 15 cm sFH 18

- Posts: 827
- Joined: Sun Dec 10, 2017 3:29 pm
Re: Grand Campaign 1939 Full Version 1.2 - Custom Campaign
Thank you for the update GC39v1.2, and GC40 , is that moving forward?
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Ezequiel1996
- Sergeant - 7.5 cm FK 16 nA

- Posts: 231
- Joined: Sat Jun 13, 2020 6:58 am
Re: Grand Campaign 1939 Full Version 1.2 - Custom Campaign
yes i realized i missed something on the lodz scenario, and i fixed it, we are going to update it on the update 1.3. yes it is my friend! we are working on the scripts for the scenarios.
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OldWolf_slith
- Lance Corporal - Panzer IA

- Posts: 10
- Joined: Fri Dec 25, 2015 1:45 am
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Здравствуйте уважаемые.
Скажите размер вашего файла, с МЕГА я скачиваю всего 3.7мб, это вроде маловато будет для компании и ещё подскажите как установить Ваш мод и если можно то пошагово разжуйте))
Скажите размер вашего файла, с МЕГА я скачиваю всего 3.7мб, это вроде маловато будет для компании и ещё подскажите как установить Ваш мод и если можно то пошагово разжуйте))
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
please look here:OldWolf_slith wrote: ↑Wed Aug 30, 2023 10:02 am Здравствуйте уважаемые.
Скажите размер вашего файла, с МЕГА я скачиваю всего 3.7мб, это вроде маловато будет для компании и ещё подскажите как установить Ваш мод и если можно то пошагово разжуйте))
https://www.slitherine.com/forum/viewtopic.php?t=104435
or here if using steam:
https://steamcommunity.com/sharedfiles/ ... 2410075863
sers,
Thomas
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
I got confused, please tell me the correct path for this dlc, is pc1 grand campaign or the AO 1939? tyvm
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OldWolf_slith
- Lance Corporal - Panzer IA

- Posts: 10
- Joined: Fri Dec 25, 2015 1:45 am
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Объясните...GC есть со знаком (LTD) и есть без этх знаков, какую начинать? Не хочется в дальнейшем переигрывать.
В чём их отличие? Переходят ли войска после начальной тренировки в дальнейшую компанию?
В чём их отличие? Переходят ли войска после начальной тренировки в дальнейшую компанию?
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
the diffrences between LTD and normal campaigns are mainly preset limited stock of units, limited amount of ammo and limited amount of elite replacements.OldWolf_slith wrote: ↑Wed Sep 06, 2023 5:46 am Объясните...GC есть со знаком (LTD) и есть без этх знаков, какую начинать? Не хочется в дальнейшем переигрывать.
В чём их отличие? Переходят ли войска после начальной тренировки в дальнейшую компанию?
ur core carries over from campaign to campaign. Here is a flowchart of the currently playable campaigns:
https://imgur.com/3C6uNvM
i recommend to start playing with preludes.
sers,
Thomas
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OldWolf_slith
- Lance Corporal - Panzer IA

- Posts: 10
- Joined: Fri Dec 25, 2015 1:45 am
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Начинаю компанию, первая миссия, в настройках ставлю по фазное движение войск и если в первой миссии по фазное движение ещё как то отрабатывает, то в последующих ни в какую не хочет работать. Захваченная техника противника не продаётся, а жаль((
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Retributarr
- Colonel - Fallschirmjäger

- Posts: 1414
- Joined: Wed Jun 04, 2014 7:44 pm
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
TRANSLATION:OldWolf_slith wrote: ↑Mon Sep 11, 2023 8:07 am Начинаю компанию, первая миссия, в настройках ставлю по фазное движение войск и если в первой миссии по фазное движение ещё как то отрабатывает, то в последующих ни в какую не хочет работать. Захваченная техника противника не продаётся, а жаль((
I’m starting a company, the first mission, in the settings I set the phase movement of troops, and if in the first mission the phase movement still somehow works out, then in subsequent missions it doesn’t want to work at all. Captured enemy equipment is not for sale, which is a pity ((
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OldWolf_slith
- Lance Corporal - Panzer IA

- Posts: 10
- Joined: Fri Dec 25, 2015 1:45 am
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Уважаемые разработчики.
При условии ограничения в настройках (Апгрейд всего трёх юнитов за миссию) произвольная миссия за Финляндию против СССР, становится не выполнимой. Чтобы полноценно сыграть эту миссию, нужно апнуть 17 юнитов из Германских в Финские войска. Могу апнуть только трёх, больше не дают настройки. Как быть? Кстати миссия против СССР в Польше, очень понравилась!!! На первый взгляд, тридцать танков против двух моих, это просто ужас, но миссию я всё таки выиграл и получил дополнительные бонусы. Спасибо, очень интересная миссия.
При условии ограничения в настройках (Апгрейд всего трёх юнитов за миссию) произвольная миссия за Финляндию против СССР, становится не выполнимой. Чтобы полноценно сыграть эту миссию, нужно апнуть 17 юнитов из Германских в Финские войска. Могу апнуть только трёх, больше не дают настройки. Как быть? Кстати миссия против СССР в Польше, очень понравилась!!! На первый взгляд, тридцать танков против двух моих, это просто ужас, но миссию я всё таки выиграл и получил дополнительные бонусы. Спасибо, очень интересная миссия.
Re: Grand Campaign 1939 Full Version 1.3 - Custom Campaign (updated)
Some feedback on 39' and choosing the Finnland scenarios:
- Rewards are a lot better, especially with the two heroes you get during Barbarossa.
- I always play with "slow modernization" which really hampers a player during the scenarios since you can only convert so many units. I did still win but was not able to get any of the bonus objectives
- When converting infantry to "Finnland Ski Infantry" the "Hit and Run" trait will carry over after importing core units for the 40' campaign which makes those units a bit overpowered.
There is also a placeholder box at the very end which just reads "texttext'"
- Rewards are a lot better, especially with the two heroes you get during Barbarossa.
- I always play with "slow modernization" which really hampers a player during the scenarios since you can only convert so many units. I did still win but was not able to get any of the bonus objectives
- When converting infantry to "Finnland Ski Infantry" the "Hit and Run" trait will carry over after importing core units for the 40' campaign which makes those units a bit overpowered.
There is also a placeholder box at the very end which just reads "texttext'"



