New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
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terminator
- Field Marshal - Gustav

- Posts: 6120
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Missing picture:
Re: Error report
Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.strubbel80 wrote: ↑Fri Jan 22, 2021 9:05 pm Hello again![]()
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign![]()
![]()
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Will be fixed in v0.51
Re: Error report
Yes I am afraid this maybe the issue. If everybody have this movement problem in campaign mode the only option is for the players is to start a new campaign again in Poland or Barbarossa.cw58 wrote: ↑Sat Jan 23, 2021 2:13 amRegarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.strubbel80 wrote: ↑Fri Jan 22, 2021 9:05 pm Hello again![]()
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign![]()
![]()
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Hello Phcas,
I will play the Stalingrad Scenario at this weekend, too. Like Bruno.
First i must finished with my Core Units Moskau (3 Turns!! left), and after that i want to enjoy (take ;_)) Stalingrad.
I will keep you informed.
Greetings
I will play the Stalingrad Scenario at this weekend, too. Like Bruno.
First i must finished with my Core Units Moskau (3 Turns!! left), and after that i want to enjoy (take ;_)) Stalingrad.
I will keep you informed.
Greetings
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terminator
- Field Marshal - Gustav

- Posts: 6120
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Error report
A savegame to testcw58 wrote: ↑Sat Jan 23, 2021 2:13 amRegarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.strubbel80 wrote: ↑Fri Jan 22, 2021 9:05 pm Hello again![]()
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign![]()
![]()
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
-
terminator
- Field Marshal - Gustav

- Posts: 6120
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Message: no title, no text ?
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nono hard et heavy
- Master Sergeant - Bf 109E

- Posts: 491
- Joined: Sun Apr 30, 2017 11:18 am
- Location: France
Re: Error report
Hello Phcas.nono hard et heavy wrote: ↑Fri Jan 22, 2021 9:42 pmHello Phcas.phcas wrote: ↑Fri Jan 22, 2021 9:27 pmOK strubbel80 you have a lot of problems but so far you are the only one who is reporting this. As far as I can see uzbek2012 is past turn 30. We wait till others report problems or not. If you stay the only one with this problems reload the complete PAK mod again on your PC Game.strubbel80 wrote: ↑Fri Jan 22, 2021 9:05 pm Hello again![]()
So i Check the scenario as Single Game.And yes the Planes working good no problems.But i found exactly 3 units they have the invisible Problem like in the campaign is the same.Number 1 Flak at Kursk City.Number 2 Flak north of sewastopol.And Number 3 Arty West of Kharkov.
So the Planes dont fly over water only in the campaign![]()
![]()
And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol.
I want to know from other players if they have the same river/sea crossing problem with their core aircraft in campaign mode in the Stalingrad scenario?
I will play the scenario of Stalingrad this weekend and I will keep you informed.
Greetings.
Bruno
After testing, I have the same problem river/sea crossing in campaign mode with my core aircrafts.
In addition, some units (Paks) may not move on turn 1; they may just board their transport, but the transport may not move either.
Greetings.
Bruno
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terminator
- Field Marshal - Gustav

- Posts: 6120
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Error report
If you purchase a unit, same problem ?nono hard et heavy wrote: ↑Sat Jan 23, 2021 10:36 am Hello Phcas.
After testing, I have the same problem river/sea crossing in campaign mode with my core aircrafts.
In addition, some units (Paks) may not move on turn 1; they may just board their transport, but the transport may not move either.
Greetings.
Bruno
Stalingrad.png
Pak.png
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50



Japanese tankers went with a katana - Romanian in a papakha )))
A little-known Soviet-Romanian military community of the Second World War.
https://mil-history.livejournal.com/1081695.html

Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
No, not every picture has a text but I will give one to this map of stalingrad
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Thanks to the people who want to try the Stalingrad scenario this weekend.
I am going to do some tests about the campaign error issue. You will hear from me soon.
PHCAS
I am going to do some tests about the campaign error issue. You will hear from me soon.
PHCAS
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
"And i found Problems with some units they dont move in the campaign.Mörser Karl and goliat Pionier around airfield north of sewastopol."
--> same problem for me . i restarted all the campaign and used cheat code "endscn 0 " to try the new map and it is working. All units can move.
" if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign."
--> that is the problem. we have to restart all campaign?
and thxs for this great update!
--> same problem for me . i restarted all the campaign and used cheat code "endscn 0 " to try the new map and it is working. All units can move.
" if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign."
--> that is the problem. we have to restart all campaign?
and thxs for this great update!
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/Q8-BEtOU8bWpjC2M/
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/Q8-BEtOU8bWpjC2M/
Re: Error report
OK it's clear now. I tested to start a new campaign with Barbarossa and went up (cheating) to Stalingrad. No problems at all. Then I used an old core campaign save and all kind of trouble was there including the aircraft river/sea problem. As cw58 told us the movement file doesn't refresh in new scenarios with a core campaign. So this will say the player can not use any saved games from before version v0.50. Every new game started in v0.50 will be OK, every older saved games will give problems.cw58 wrote: ↑Sat Jan 23, 2021 2:13 am Regarding the planes not flying over rivers: if you are playing this scenario as a continuation of a campaign then the problem could be that you are using the update's new equipment file but the game still has the old movement file in use. The movement file doesn't refresh at the start of a scenario like the equipment file does; a new movement file only takes effect at the start of a campaign.
Start a new core Campaign again under PAKMOD v0.50 with Poland 1939 or Barbarossa 1941 and do not use any old saved games.
For the testplayer for Stalingrad, start it as a new scenario and do not play it as the next scenario of a old campaing save.
We realize this all is not so nice but we did not expect this effect on gameplay. We can not turn it back and the good thing is that the new movement is better. We will not change this again so this problem will not rise again.
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Why is there no railway connection for the transfer of troops ? Also from the cities of ports it is impossible to send landing troops neither sea nor air ! Or is that the scenario ?

https://smolbattle.ru/threads/%D0%9C%D0 ... 659/page-6

https://smolbattle.ru/threads/%D0%9C%D0 ... 659/page-6
Re: Stalingrad map
Please check with which upgrade you are playing PC.strubbel80 wrote: ↑Fri Jan 22, 2021 5:08 pm I found another problem my planes from my core army dont fly over the water like rivers ist Looks line land Units.And i cant attack ships with Planes.
At 1.30 I have the same problems as YOU. At 1.31 it works fine
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strubbel80
- Corporal - 5 cm Pak 38

- Posts: 40
- Joined: Wed Apr 01, 2020 4:11 pm
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
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MarkusBossard
- Private First Class - Opel Blitz

- Posts: 2
- Joined: Tue Nov 10, 2015 12:00 pm
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
First of all THANK YOU PAK Mod Team for this great Mod.
With the new movements I figured out that even by starting a new Campagne Poland and/or Barbarossa the M class is not moving and the Fin Mineboots Teplokhot are also not moving. With cheat code there movement is 1 not more. I also did a full installation again but it is still the same.
Go ahead with your great work it is a pleasure to play your Mod
With the new movements I figured out that even by starting a new Campagne Poland and/or Barbarossa the M class is not moving and the Fin Mineboots Teplokhot are also not moving. With cheat code there movement is 1 not more. I also did a full installation again but it is still the same.
Go ahead with your great work it is a pleasure to play your Mod
Living in Africa is a challenge as an internet user 
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strubbel80
- Corporal - 5 cm Pak 38

- Posts: 40
- Joined: Wed Apr 01, 2020 4:11 pm
Re: New Projekt: Phcas & AKRebels Mod "PAK" - RELEASE v0.50
Hello phcas.
One question.I notice in Moskau 41(typhoon) and stalingrad the information windows during the Game are in Englisch.Till barbarossa every was in german and i can read fine but now i Need to Look at translation sometimes.
It is possible change in german like the scenarios before?
One question.I notice in Moskau 41(typhoon) and stalingrad the information windows during the Game are in Englisch.Till barbarossa every was in german and i can read fine but now i Need to Look at translation sometimes.
It is possible change in german like the scenarios before?
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