Most Realistic Exp. Mod Battlefield Europe v2.0 (replay)

Battle Reports & After Action Reports (AAR's)

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faos333
Colonel - Fallschirmjäger
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 56 new AT unit offered to be upgraded later
bev2-turn-56-new-unit.JPG
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ps 15 turns later still not be able to upgrade it... I miss something :mrgreen:
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

faos333 wrote: Fri Jan 22, 2021 8:24 am Turn 55 Tiger I joins the battle in Leningrad

bev2-turn-55-lenin.JPG
If you strat bomb the forts and/or tanks out of ammo, you can also use an 8.8 to break through... the trick is to be able to move the 8.8 into firing range, i.e. close enough without getting it heavily damaged by SU artillery fire though...

I still wonder if moving the Flammpanzer to Finland early on works better, i.e. to capture Leningrad from the north :roll:
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

faos333 wrote: Fri Jan 22, 2021 8:31 am Turn 56 new AT unit offered to be upgraded later

bev2-turn-56-new-unit.JPG

ps 15 turns later still not be able to upgrade it... I miss something :mrgreen:
Are you saying it is not working? What exactly did you do (and how)?

Maybe best to ask McGuba
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
faos333
Colonel - Fallschirmjäger
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 56 N. Afrika Alexandria taken by Rommel DAK forces
bev2-turn-56-alexandria.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

Yes, all uprade places should be taken by Germany units
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
faos333
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Colonel - Fallschirmjäger
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 56 North Italy allies advancing, hastily setting up a defense line
bev2-turn-56-north-italy.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 57 the taking of Grozny Oil Field, is this a win to late to solve the Oil Crisis?
bev2-turn-57-grozny-message.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
PeteMitchell
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by PeteMitchell »

The Po river might be easier instead of Gustav Line (at least until winter)
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 57 Ploesti oil fields under attack, this time we managed …
bev2-turn-57-ploesti.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 58 this is the craziest unit of the Mod, night harassment bi planes :D
bev2-turn-58-night-mode-biplanes.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 59 Leningrad is about to fall to axis
bev2-turn-59-leningrad-falling.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 59 DAK took Cairo
bev2-turn-59-cairo.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 59 Last minute rush to Baku Oil Fields before season weather change
bev2-turn-59-rush-to-baku.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 60 new U-Boats at Kiel for the Kreigsmarine
bev2-turn-60-uboats.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 61: Date 9/12/43 just in time with the arrival of snow, Leningrad great win
bev2-turn-61-win-leningrad.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 61: An attack to Stalingrad during winter solves the problem of crossing the Volga from two sides
bev2-turn-61-stalingrad-plan-attack.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Turn 62 Merry XMAS message, time for pause to discuss 1944 plans and strategic objectives
bev2-turn-62-xmas.JPG
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Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Uhu wrote: Fri Jan 22, 2021 7:40 am Great storytelling, please continue!
Pete is right about the xp loose system oof the airforce.
In previous screenshots I sill saw un-upgraded panzers like Pz35, Pz38. Why no upgrade? They would be much more potent even as PzIII (...and soon as Panther A). It is because not enough prestige?
I always rename my hero units already at the start, like 34. GebJäger +2A, and also the arty like 4. Arty (horse+), or 7. PzGren (Mot-7)
Not enough prestige, I dont think I will be able to upgrade shortly..
Situation is tough we are hanging between loss, draw or a difficult marginal.
Prestige lost in 1941 ! to much spending to strengthen naval units :shock:
Last edited by faos333 on Fri Jan 22, 2021 10:24 am, edited 1 time in total.
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
Uhu
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by Uhu »

It was a bug in v2.0. You can do the Ferdinand upgrade only in Berlin and of course you need the extra 50 prestige to be existent.
faos333 wrote: Fri Jan 22, 2021 8:31 am
Image
Image
faos333
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Re: The most Realistic Experience Mod Battlefield: Europe v2.0

Post by faos333 »

Uhu wrote: Fri Jan 22, 2021 10:23 am It was a bug in v2.0. You can do the Ferdinand upgrade only in Berlin and of course you need the extra 50 prestige to be existent.
faos333 wrote: Fri Jan 22, 2021 8:31 am
Thanks for this, I was trying in vein.. :D
Battlefield Europe get the most from Panzer Corps 8)
Download the new 2.4 Mod here http://www.slitherine.com/forum/viewtopic.php?f=147&t=47985
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