Modern Conflicts 2.15 (RELEASED)

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uzbek2012
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Re: Modern Conflicts (Version 1.4 RELEASED)

Post by uzbek2012 »

Estherr wrote: Fri Nov 13, 2020 11:31 am
uzbek2012 wrote: Sun Nov 01, 2020 1:11 pm Image
Well all passed and this ) Shooting a Ball at NATO ships is just a wonderful mission ) The Balts are neither fish nor meat like an army )
Whether the continuation of the company in Russia !?
Now this victory screen looks weird. I _never_ used "NATO surrendered" for campaign scenario debriefings localization. It's either DV or V depending on outcome. By the background it's DV, so must be "Решающая победа" and campaign proceed onto next mission in both original 1.4 and 1.4A localization on top (double-checked right now).

I play exactly according to your translation )
Yes and it turned out a certain understatement in the company for Russia )
Image
http://union.4bb.ru/viewtopic.php?id=931&p=8

I don't quite understand you to continue the company for Russia I have to play there must be a "Decisive victory"?

Yes overplayed there is a continuation ) And you can paint special units in a more distinguishable color in the battle pool sometimes I get confused and lose )
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Yes overplayed there is a continuation ) And you can paint special units in a more distinguishable color in the heat of battle sometimes I confuse and lose ) Everyone who needs to be saved or evacuated to the rear !


Already in Murmansk) Summer camouflage is annoying )))
Akkula
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Re: Modern Conflicts (Version 1.4 RELEASED)

Post by Akkula »

Russian peacekeepers under attack by Georgian forces, the battle for the South Ossetian capital is about to begin:
Image

1.5 shall include several icon reworks and the Marder series for the German forces:
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.4 RELEASED)

Post by uzbek2012 »

About the 5 day war with Georgia :shock:
Image

Author stop teasing we want to try it out too )))


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And then I captured Murmansk in summer attire )


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Another attempt to hold a special Ball ended in failure ! Because the Finns managed to capture the key town ( Interesting and full of adrenaline if the complexity of the game is higher than the Colonel !

Yet I passed this mission ) Pictures here under the spoiler )
http://union.4bb.ru/viewtopic.php?id=931&p=8


Akkula of the Russian Federation has a mountain brigade of the Armed Forces of Russia that would climb mountains , and not just a Jack-of-all-trades special forces master )
Image
https://riafan.ru/567819-gornyi-specnaz ... cha-putina
https://sokura.livejournal.com/8716664.html
https://newsland.com/community/832/cont ... re/6471661

Panzer Corps (солянка)
http://union.4bb.ru/viewtopic.php?id=931&p=8

All two companies for NATO and Russia are passed, the last two missions for the Russian Federation are just hell, there are a lot of enemies rushing at difficult levels of the game they are even stronger )
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But I was better ;) Thank you again author )


Interestingly, if there are no anti-Tank complexes and anti-tank guns in mods, what will the respected author of Ossetians and Abkhazians arm with ?
https://djon-66.livejournal.com/171974.html
https://rg.ru/2008/08/14/voyna.html
http://otvaga2004.ru/fotoreportazhi/voy ... ya-v-ogne/
Last edited by uzbek2012 on Sat Nov 21, 2020 9:32 pm, edited 1 time in total.
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Hello all.
Update 1.5 is online and ready to go.

Installation and requirements
I strongly recommend the GME Utilty for the installation and management of this mod.

Download -Modern Conflicts v1.5-
https://www.mediafire.com/file/ezuwzivh ... 5.rar/file

Check the Readme.txt file for further details about the installation.
Changelog 1.5

GENERAL
GENERAL
- Nations: Georgia, South Ossetia, Abkhazia
- Wheeled movement fixed.
- Naval movement on shallow sea improved.

SCENARIOS
- NEW: Caucasus 2008 (SP/MP)

UNITS
Germany
- Marder 1A3
- Marder 1A3 MILAN
- Marder 1A5

Russia
- T-62M
- T-80BV
- Neustrashimyy-Class Frigate

USA
- BAE Caiman
- AV-8B Harrier II
- F-35B
- F-35C

Ukraine
- T-80BV

GRAPHICS/SOUNDS
- Missing flags on few units added.
- Wrong skins on few units fixed.
- Ukrainian 2S1 picture corrected.
- Puma IFV: icon reworked
- Leopard 2A4: icon reworked (all nations)
- Leopard 2A5: icon reworked (all nations)
- Leopard 2A6: icon reworked (all nations)
- Leopard 2A7: icon reworked
- Tornado ECR: ground attack icon removed.
- BMP-3M: icon reworked.
- T-62 series: icon reworked. (T-62MV icon is placeholder for now)
- T-80 series: all icons reworked.
- La Fayette-Class Frigate: icon improved.

EQUIPMENT
Germany
- Wiesel 1 MK20: Cost decreased. HA reduced. GD/AD reduced.
- LGS Fennek: Cost decreased. SA/HA reduced. GD/AD reduced.
- Puma: Cost increased. GD increased. Initiative increased.
- Tornado GR4: passive AA reduced.

UK
- TPz Fuchs: movement type corrected.
- Tornado GR1: passive AA reduced.
- Tornado GR4: passive AA reduced.
- F-35A corrected to F-35B

USA
- M998 HMMWV: movement type corrected.
- F-35A: naval attack reduced.
- Independence-Class Lit. Ship: class changed to ranged (cruiser).
- Freedom-Class Litoral Ship: class changed to ranged (cruiser).
- Ticonderoga-Class Cruiser: switch option enabled Destroyer (ASW) / Frigate (Ranged, no ASW). Frigate mode: fortkiller trait added.

Russia
- 2S3 Akatsiya: HA increased. SA increased.
- Su-27SM3: SA reduced.
- MiG-31BM: AA reduced.
- Tu-22M3: movement type change to normal-air (both variants)
- Project 1234: class changed to ranged "cruiser". Range: 1. Anti-Sub ability removed. Spotting reduced.
- Project 1234.1: class changed to ranged (cruiser). Range: 1. HA/SA: removed. Anti-Sub ability removed. Spotting reduced.
- Project 1234.2: class changed to ranged (cruiser). Range: 1. HA/SA: removed. Anti-Sub ability removed.
- Project 1241-Class Corvette: class changed to ranged (cruiser). Range: 1. HA/SA: removed. Anti-Sub ability removed.
- Buyan-Class Corvette: class changed to ranged (cruiser). Range: 3. Anti-Sub ability removed.
- Buyan M-Class Corvette: class changed to ranged (cruiser). Range: 3. Anti-Sub ability removed.
- Burevestnik-Class Frigate: class changed to destroyer. Range removed.
- Burevestnik M-Class Frigate: class changed to destroyer. Range removed.
- Admiral Gorshkov-Class Frg.: switch option enabled Destroyer (ASW) / Frigate (Ranged, no ASW). Frigate mode: fortkiller trait added. SA increased.
- Steregushchiy-Class Corvette: switch option enabled Destroyer (ASW) / Frigate (Ranged, no ASW). Frigate mode: fortkiller trait added. Spotting increased (ASW mode).
- Albatross-Class Corvette: Spotting increased.

France
- Mirage V: class fixed to attack aircraft. HA reduced.
- Alpha Jet: passive AA removed.
- SA 342 Gazelle: passive AA removed.
- Eurocopter Tiger: passive AA removed.
- Aquitaine-Class Frigate: switch option enabled Destroyer (ASW) / Frigate (Ranged, no ASW).

Italy
- Bergamini-Class Frigate: switch option enabled Destroyer (ASW) / Frigate (Ranged, no ASW).

Poland
- 2K12M Kub-M: movement type corrected.
- ZSU-23-2 renamed to ZU-23-2

Ukraine
- T-80UD: Cost increased.
- 2S3 Akatsiya: HA increased. SA increased.

Belarus
- 2S3 Akatsiya: HA increased. SA increased.
- SU-25: passive AA removed.
- SU-25UB: passive AA removed.

Donetsk/Lugansk
- 2S3 Akatsiya: HA increased. SA increased.

Finland
- 122 PSH 74: Range corrected to 2.

Iraq
- AML-90: movement type corrected.
- 2S3 Akatsiya: HA increased. SA increased.
- ZSU-23-2 renamed to ZU-23-2

NATO CAMPAIGN
- Nato 18: Russian airfield near Severomorsk fixed.

OTHERS
- Classes description at Purchase screen updated (Estherr)
- Some missing text descriptions fixed (Estherr)
Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

All hail 1.5! \o/

MdC RU 1.5B - mod localization upgrade for Russian-speaking fans (or just curious people :mrgreen: ) (Fixed Caucasus scenario unavailable t game start. Thanks Uzbek for pointing this out)

Thanks again, Akkula for all the hard work.
Last edited by Estherr on Sun Nov 22, 2020 12:35 pm, edited 1 time in total.
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Akkula wrote: Sat Nov 21, 2020 8:51 pm Hello all.
Update 1.5 is online and ready to go.

Installation and requirements
I strongly recommend the GME Utilty for the installation and management of this mod.

Download -Modern Conflicts v1.5-
https://www.mediafire.com/file/ezuwzivh ... 5.rar/file

Check the Readme.txt file for further details about the installation.


Best regards,
Akkula.
Estherr wrote: Sun Nov 22, 2020 12:46 am All hail 1.5! \o/

MdC RU 1.5A - mod localization upgrade for Russian-speaking fans (or just curious people :mrgreen: )

Thanks again, Akkula for all the hard work.
Thank you author - thank you his assistant )

For Georgia !
Image




Image
For Ossetia and Abkhazia (note how many Georgian tanks were destroyed :P
During the game for Ossetia at a difficult level of the game, I thought it was " Georgian Prokhorovka" ))) So the Georgians attacked strictly with an armored fist in the mountains )) from T-72 tanks modified all over the world) Author, why don't the Georgians have Hurricanes that they really watered the Ossetian and Abkhazian villages ? Where are their armored vehicles Turkish-made Cobra, and then all BMP "Soviet" more

http://otvaga2004.ru/fotoreportazhi/voy ... ya-v-ogne/
According to the statements of Russian peacekeepers working in the South Ossetian conflict zone, Georgia used not only Grad multiple launch rocket systems, but also other, more powerful weapons, such as Uragan complexes, during the assault on Tskhinvali. At the beginning of the conflict, Georgia had two Uragan installations delivered from Ukraine.

Content source: https://naukatehnika.com/rszo-uragan.html
naukatehnika.com
Image
Where are the checkpoints of the peacekeepers who attacked the Georgians ?
https://sputnik-ossetia.ru/South_Osseti ... rtsev.html

http://www.tinlib.ru/politika/pjatidnev ... /index.php
The five days that the conflict lasted were rich in trophies. Only according to official data of the Russian defense Ministry, up to 150 armored vehicles were captured from the enemy. These were mainly samples from the" Soviet past " of Georgia: T-72 tanks, Buk SAM batteries, 2S7 Pion self-propelled artillery units, and armored personnel carriers. But there were also cars from the NATO present: Turkish armored cars "Cobra", all-terrain vehicles Land Rover, Dodge pickup truck and even speedboats Sea Doo.
Image
However, the most important trophy turned out to be the Russian armed forces soldiers almost a week after the end of the active phase of hostilities: in the area of the port of Poti on August 18, they stopped and confiscated five Humvee armored vehicles-M1151 and M1152. The cars were almost new-2007 model year and with a mileage of only 400 kilometers. On the bodies of each of them were factory stickers with the words "US property".
https://maxpark.com/community/14/content/5013363
Last edited by uzbek2012 on Mon Nov 23, 2020 5:08 am, edited 2 times in total.
glaude1955
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by glaude1955 »

Thank you very much Akkula
Best regards
Yves
Sylens
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Sylens »

Hi Akkula,
thanks for the wonderful mod you made. It was actually a reason why I bought Panzer Corps at the first place :)

Everything is working fine now but I had a problem with the CRC at the beginning so I though maybe as a minor contribution from my side a little instruction for others in order to run the Mod...

Instructions:

Prerequisities:

1. Buy the game: Panzer Corps Gold ideally. GOG/Steam version.

2. Download MdC 1.5

3. Download Generic Mod Enabler (url in the readme.txt)
- jgsme setup exe

Installation:

1. Install the game.

2. Open the game folder.

3. Place the JGSME.exe somewhere in it.
- install it
- this creates a MODS folder
- you can choose to make a shortcut for JGSME to your desktop or elsewhere

4. Open the newly created JGSME.exe in your game folder or via desktop shortcut

5. Move MdC 1.5 to your newly created MODS folder

6. Activate it via JGSME

Playing:

Now the tricky part of "installing" 1.32 patch.

The mod comes with the patch. In order for you to use it you have to copy the Panzer Corps exe file to your game folder.

It might work but I suggest you make a backup of original exe files from the game folder and then replace them with the patch.

If you get the CRC error you might try to reinstall the game or try to rename PanzerCorps Steam. exe to PanzerCorps.exe (remove the steam from the exe name) and then move it to the game folder.

Also what I experienced was that when I had on my Panzer Corps Gold version of the game launched a Soviet Corps campaign and then installed the mod along with the patch it wasn´t working properly. In order for it to work I had to open only the first campaign and then patching it and playing the mod .

Take Home Message:

Follow the readme.txt in the MOD folder.

If it doesn´t work for you try these instructions.

Don´t follow them blindly but try to use them only as a sort of navigation.

Main steps are:
Having the original Panzer Corps
- installed
- patched to 1.32
- JGSME installed in game folder
- moved MdC to Mods folder
- activate it via JGSME
- run the patched 1.32 with JGSME on and activated MdC mod

Sylens
nono hard et heavy
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by nono hard et heavy »

Hello Akkula.
Good work, Thank you. It's a pleasure to play with your mod.
Greetings from France.
Bruno
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

removed views or Political Discussions as per guidelines

https://www.matrixgames.com/forums/tm.asp?m=4820821

Image

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There is no image of the Argentine aircraft carrier !
https://ru.qaz.wiki/wiki/ARA_Veinticinco_de_Mayo_(V-2)


Image
https://vpk-news.ru/articles/59463
Last edited by uzbek2012 on Sat Dec 12, 2020 9:41 pm, edited 2 times in total.
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

Thanks for your words guys, I really appreciate it. :D
I hope you enjoy it this little update. I am already working in the next one :)
Sylens wrote: Sun Nov 22, 2020 9:57 am Hi Akkula,
thanks for the wonderful mod you made. It was actually a reason why I bought Panzer Corps at the first place :)
Woah, that is my ultimate achievment. Glad you like it, next updates will include even more content, stay tuned :D
Sylens wrote: Sun Nov 22, 2020 9:57 am Everything is working fine now but I had a problem with the CRC at the beginning so I though maybe as a minor contribution from my side a little instruction for others in order to run the Mod...
Interesting catch :shock: And massive thanks for the suggestion, I will add it in the "readme" file and mod instructions. :)
Estherr wrote: Sun Nov 22, 2020 12:46 am All hail 1.5! \o/

MdC RU 1.5B - mod localization upgrade for Russian-speaking fans (or just curious people :mrgreen: ) (Fixed Caucasus scenario unavailable t game start. Thanks Uzbek for pointing this out)

Thanks again, Akkula for all the hard work.
As always, massive thanks for your efforts Estherr!. Your addon is pure gold :D

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Akkula »

The next update will include a lot of new Russian toys (along with several icons reworks as you can see):
Image

Regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
uzbek2012
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by uzbek2012 »

Akkula wrote: Wed Dec 16, 2020 10:37 pm The next update will include a lot of new Russian toys (along with several icons reworks as you can see):


Regards,
Akkula.
Image

Is it cool if I can play them on New Year's Eve? ))
Image
https://zen.yandex.ru/media/vartehnolog ... 245afcb89c

Image

Image
https://zen.yandex.ru/media/0_0/po-moti ... 0de178d13d
Thunderhog
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Thunderhog »

Love the mod but I can't play the third mission in the Nato wargames. It's the one with the USS Enterprise. All I get is a black screen
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Thunderhog wrote: Wed Jan 13, 2021 7:27 am Love the mod but I can't play the third mission in the Nato wargames. It's the one with the USS Enterprise. All I get is a black screen
Are you using 1.32 .exe? Black screen sounds terribly like old game version.
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Thunderhog
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Thunderhog »

Estherr wrote: Wed Jan 13, 2021 1:22 pm
Thunderhog wrote: Wed Jan 13, 2021 7:27 am Love the mod but I can't play the third mission in the Nato wargames. It's the one with the USS Enterprise. All I get is a black screen
Are you using 1.32 .exe? Black screen sounds terribly like old game version.
Using the latest steam version after I use the GME do I need to use the stuff in the panzer corps 132 folder?
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Thunderhog wrote: Thu Jan 14, 2021 1:02 am Using the latest steam version after I use the GME do I need to use the stuff in the panzer corps 132 folder?
Yup, you need to replace original game .exe file with files from 132 folder. Just back up original file and (for Steam version) rename 132 .exe accordingly.

ps: I believe Akkula put that into readme aswell, but that was a while for me :roll:
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Thunderhog
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Thunderhog »

Estherr wrote: Thu Jan 14, 2021 8:48 am
Thunderhog wrote: Thu Jan 14, 2021 1:02 am Using the latest steam version after I use the GME do I need to use the stuff in the panzer corps 132 folder?
Yup, you need to replace original game .exe file with files from 132 folder. Just back up original file and (for Steam version) rename 132 .exe accordingly.

ps: I believe Akkula put that into readme aswell, but that was a while for me :roll:
Yep fixed it thanks!
Estherr
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Estherr »

Thunderhog wrote: Thu Jan 14, 2021 8:50 am Yep fixed it thanks!
You welcome and enjoy the mod =)
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Thunderhog
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Re: Modern Conflicts (Version 1.5 RELEASED)

Post by Thunderhog »

My only gripes with the mod is that helis and some attack jets can't directly engage enemy jets even if they were armed with sidewinders or such armament. Also the fact that some anti air vehicles like the Tunguska or the M6 linebacker can't attack ground targets even though they are equipped with autocannons. Otherwise really loving the mod
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