It would improve the tactical fun of the fast dynamics of the cavalry, by adding one option (tactical move)...rbodleyscott wrote: ↑Mon Dec 07, 2020 9:05 amWhich is a very good example of why it wouldn't be a good idea to allow the scripts to search for devious alternative routes!

...instead of, when units currently meet, the only 3 options : charge, wait or avoidance :









