Captured unit tier list - AO based

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Tassadar
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Captured unit tier list - AO based

Post by Tassadar »

Time to expand my tier list threads into yet another one inspired by my Panzermon AAR where I try to use only captured and gift units. This time in the thread I'd like to focus on captured units (not gift ones as that fits better the existing Commendations, Caches, and Collectibles thread and besides gift units are almost always obvious in terms of good stats and their usefulness), evaluating how useful they are in AO campaigns and encourage a discussion to see what's popular and what's not. As previously, I'll try to keep the leading post organized and updated as time goes by.

Starting for now with a small primer I'll slowly expand upon with more types of units and more DLC, but it may take some time. Remaining open to suggestions on how to perhaps sort this more efficiently or if I missed any particular units that can be captured in a specific DLC.

Scores are given for AO campaigns where the units first appear and will naturally be lower as time goes by in each next campaign with better equipment showing up. The idea here is that 5/10 is the equivalent of the basic German equipment of the time, so anything above this should be interesting alternatives and anything equal or lower would be more situational.
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Last edited by Tassadar on Wed May 12, 2021 3:14 pm, edited 8 times in total.
Kerensky
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Re: Captured unit tier list - AO based

Post by Kerensky »

Tassadar wrote: Tue Dec 01, 2020 10:26 pm OT-133 - Flamethrower variant of the T-26 designed to combat soft targets rather than enemy tanks. Quite efficient at this role, but limited supply can impact it's usefulness. A good target for the Field Repairs hero, since with him it can turn into a solid part of the core army for multiple scenarios with various tactical usages. A thing to note is that movement of 4 and only 3 ammo can be quite crippling and require close management in case of going for overruns. Has a bonus against structures, but base hard attack is still not high enough to make a major difference and bunkers can tear right through its armor, so attacks like that are not recommended.
Where to get - Obtainable from third or fourth encounter with Vega. This means the amount of spare parts is very low, but more can be obtained later in 1393 in the Finnish scenarios.
Score - 6/10
I understand being accused of not having enough Finland in Panzer Corps 2's optional two scenario excursion, but I don't think it's reasonable to expect me to bring some Medieval Finland into the game as compensation. :lol:
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

so its possible to acquire 2 of the 203's?
Kerensky
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Re: Captured unit tier list - AO based

Post by Kerensky »

scorehouse wrote: Wed Dec 02, 2020 12:42 am so its possible to acquire 2 of the 203's?
Yes, but I don't recommend fielding more than one at a time. They are extremely slot hungry, and take a lot of chip damage even with a lot of protective supporting Air Defense guns. Putting two on the battlefield at once consumes the few spare parts available crazy fast in a long campaign, so I usually wait for a zero slot or reduce slot hero, and then only deploy one of these, and have a good pile of spares that will last me at least through Ebro, where a really long range gun with counterbattery fire really shines.
Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

scorehouse wrote: Wed Dec 02, 2020 12:42 am so its possible to acquire 2 of the 203's?
Sort of? Between the 2 caches you can loot at the start of SCW you can get a stockpile of 29, but you don't have a chance to restock this until late 1939. So you can deploy up to 2 203mms for much of the current AO Campaigns...as long as you keep them protected from attacks. However, at 6 Slots (without Zero or Reduced Slot Heroes at least) each that's 12 total, which is a significant chunk of your Core force allotment.
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

thanks for the info
Tassadar
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Re: Captured unit tier list - AO based

Post by Tassadar »

Kerensky wrote: Wed Dec 02, 2020 12:03 am
Tassadar wrote: Tue Dec 01, 2020 10:26 pm OT-133 - Flamethrower variant of the T-26 designed to combat soft targets rather than enemy tanks. Quite efficient at this role, but limited supply can impact it's usefulness. A good target for the Field Repairs hero, since with him it can turn into a solid part of the core army for multiple scenarios with various tactical usages. A thing to note is that movement of 4 and only 3 ammo can be quite crippling and require close management in case of going for overruns. Has a bonus against structures, but base hard attack is still not high enough to make a major difference and bunkers can tear right through its armor, so attacks like that are not recommended.
Where to get - Obtainable from third or fourth encounter with Vega. This means the amount of spare parts is very low, but more can be obtained later in 1393 in the Finnish scenarios.
Score - 6/10
I understand being accused of not having enough Finland in Panzer Corps 2's optional two scenario excursion, but I don't think it's reasonable to expect me to bring some Medieval Finland into the game as compensation. :lol:
When you're doing everything to avoid typos, but they still get you in the end... :D
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

to get the 203's are the they in the middle of the 2 cities? thinking about playing the SCW again just to get them
Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

scorehouse wrote: Wed Dec 02, 2020 2:36 pm to get the 203's are the they in the middle of the 2 cities? thinking about playing the SCW again just to get them
I made a thread a while back that went over Equipment Caches and Commendation Rewards, things like where to find them and what you get from them and my thoughts on the rewards.
Hope it helps.
http://www.slitherine.com/forum/viewtopic.php?t=101173
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

defintely thanks! any tips on how to get to Gibralta? the first time i played SCW i made it EZ but forgot how i did it and haven't been able to get there again :evil:
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

another question. Vega's tank seems to destroy my units but when i capture his tank its not near the same force?
Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

scorehouse wrote: Wed Dec 02, 2020 6:47 pm defintely thanks! any tips on how to get to Gibralta? the first time i played SCW i made it EZ but forgot how i did it and haven't been able to get there again :evil:
The common plan I've seen and used is to keep an Army of Africa unit near the African ports you start at, and then use another unit that has made it to Spain lure the enemy fleet to the west as they bombard it. With the fleet distracted attacking the Unit in Spain, the Army of Africa unit in Africa can jump on a ship and sail to Gibraltar unseen.
scorehouse wrote: Wed Dec 02, 2020 6:49 pm another question. Vega's tank seems to destroy my units but when i capture his tank its not near the same force?
Vega is a Nemesis, an enemy Unit gifted with a unique and powerful Hero. Since when you capture it all you get is the Equipment, it loses the Nemesis and thus the powerful Traits it had as an enemy.
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

gotcha
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

got the Gibraltar 203, now is the next one defended by a 15 infantry and a 10 AA? or is it further along the top of the map?
Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

scorehouse wrote: Thu Dec 03, 2020 12:43 am got the Gibraltar 203, now is the next one defended by a 15 infantry and a 10 AA? or is it further along the top of the map?
Further along the top, just above where the minefields start to appear.
Tassadar
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Re: Captured unit tier list - AO based

Post by Tassadar »

Stormchaser wrote: Thu Dec 03, 2020 2:24 am
scorehouse wrote: Thu Dec 03, 2020 12:43 am got the Gibraltar 203, now is the next one defended by a 15 infantry and a 10 AA? or is it further along the top of the map?
Further along the top, just above where the minefields start to appear.
Hex 20,4 to be specific, might be best to just visually add this. :)
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Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

Tassadar wrote: Thu Dec 03, 2020 5:03 pm
Stormchaser wrote: Thu Dec 03, 2020 2:24 am
scorehouse wrote: Thu Dec 03, 2020 12:43 am got the Gibraltar 203, now is the next one defended by a 15 infantry and a 10 AA? or is it further along the top of the map?
Further along the top, just above where the minefields start to appear.
Hex 20,4 to be specific, might be best to just visually add this. :)
Fair enough, lol.

Looking forward to the 1939 and of course 1940 expansions to this thread.
In my experiance the main draws in 1939 are the Somua, Char B1, and Panhard for most of the Campaign, plus the Russian BT-7s and various rarer Russian goodies like the Katayushas in Poland and the Elite forces on the Raate Road. Oh, and technically the KV-2 I suppose.
scorehouse
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Re: Captured unit tier list - AO based

Post by scorehouse »

got them using both of them in the Vega campaign but they don't to enough damage for the slot consumption. Restart!
Tassadar
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Re: Captured unit tier list - AO based

Post by Tassadar »

Stormchaser wrote: Thu Dec 03, 2020 5:54 pm Looking forward to the 1939 and of course 1940 expansions to this thread.
In my experiance the main draws in 1939 are the Somua, Char B1, and Panhard for most of the Campaign, plus the Russian BT-7s and various rarer Russian goodies like the Katayushas in Poland and the Elite forces on the Raate Road. Oh, and technically the KV-2 I suppose.
1940 added with the "cost" of one Thursday evening listening to podcasts in the background and moral support from an apple flavored drink that was certainly not juice. :D
Stormchaser
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Re: Captured unit tier list - AO based

Post by Stormchaser »

Tassadar wrote: Tue Dec 01, 2020 10:26 pm PZL P.11c - Possibly the best fighter in the world in 1934 when it entered service, due to rapid advancement in fighter development this gull wing design by Zygmunt Puławski was already critically obsolete when WWII began in 1939, so only 5 years later! Just shows how some aspects of tech advancement progressed at a rapid pace during that time. Very similar in terms of stats to the I-15. It trades one initiative and ammo for one more air attack. Also weaker than the I-16 and really only usable in some kind of special rules campaigns.
Hmm, I wonder what kind of campaign would need to use this? :wink:

Nice to see the update, although...
Tassadar wrote: Thu Dec 03, 2020 10:50 pm 1940 added with the "cost" of one Thursday evening listening to podcasts in the background and moral support from an apple flavored drink that was certainly not juice. :D
Where did you get your hands on an early copy of the upcoming DLC? :lol:

Regarding the Belgian-Danish Units...
My guess is that it was to give the Danish something other than just Infantry and towed guns to throw at you even with the limited numbers and poor to adequate stats. And by having it be Belgian units then it also becomes a sort of sneak peak for 1940. And it's not like they haven't played fast and loose with Unit appearances before. *cough*Verdeja2*cough*Katayusha*cough*
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