


Yes, I do indeed plan to make it to the end, but as I'm quite busy nowadays



Moderators: The Artistocrats, Order of Battle Moderators
It did help, Thanks. I finally got it. Not familar with the "General-in-Chief's hat" you mentioned, so I'll explore that too.ColonelY wrote: ↑Thu May 14, 2020 7:54 amWell, I may be mistaken, but for me, according to what you've written, it looks like this:Celtics wrote: ↑Wed May 13, 2020 3:02 pm Does anyone have tips on the Norway 1940 scenario in the campaign 1939-40? The 2 supply ships to open the game are sunk no matter where I go within 5 turns. Where should they head to? And how do you get reinforcements? The 1 parachute drop to the supply area just north of Narvik gets wiped out trying to land on the city by 7 enemy units.
1. First of all, you must see if you have already some units at disposal in your reserve roster. If not (or if yes but you do have enough CP, i.e. Command Points, to manage more units AND enough RP to "buy" or "repair", etc.), then you must select the "Purchase" option and make wisely your choices.
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2. Then you have to deploy your units on the map by clicking on them (on your reserve roster) or directly after you purchase them (there is a button for this option - you'll see this easily once in the "purchase menu") and then click on the map. This latter can only be made on the hexes that are highlighted once you've selected an unit...![]()
3. Then, all that's left to do is to slip under the General-in-Chief's hat and lead all the available troops in the best possible way!![]()
And don't forget: A Norway scenario, it's about an invasion! You can't go with almost no unit at all, otherwise it's a failure (in terms of assault, of course) for sure!
And supply ships are meant to support the landed troops (by supplying them) or the troops that are about to land, like on beaches or something. There is no way these ships should move alone...
Maybe take a look at this video (for example), for it may already give some hints (and it is said that a picture is worth a thousand of words
): https://www.youtube.com/watch?v=siD_W5c ... dex=2&t=0s
'Hope it helps!![]()
I have tested last night the new Console Microsoft Xbox Series S (good value for money).The advantages of SSD (512Go SSD). With Quick Resume, you can easily switch between multiple games and instantly resume where you left off.
I hope that all these changes in the different posts will be applied soon in the Desert Rats campaign...ColonelY wrote: ↑Tue Dec 08, 2020 4:48 pm Desert Rats:![]()
Another consideration related to the scenarios 11Brevity and 12Battleaxe.
More precisely about the "4.Royal Tank" unit... We'll receive two times a similar tank core unit with the same name, so basically the very same unit:![]()
11Brevity: "4 Royal Tank" (on Matilda II)
12Battleaxe: "4.Royal Tank" (on Matilda II as well)
Therefore, may I suggest:
1. Adding the point in the name in 11Brevity (so that it looks like the other tank units - coherence!),
2. Removing this unit from the core units given at the beginning of 12Battleaxe.
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