What Good is Retaliate?

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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w_michael
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What Good is Retaliate?

Post by w_michael »

It isn't in the manual, but the Patch Notes says: "An army with a leader can attack with a 'Retaliate Expedition' order that will make them not conquer the region (and still fight the enemy)". This isn't like a raid because you have to be at war with the target region, but I don't see much benefit. I have to admit that I haven't tried one. Does It gain money if successful? Are there any other benefits?
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Gray Fox
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Re: What Good is Retaliate?

Post by Gray Fox »

Originally, this allowed you to attack a faction or an independent/rebel region, without acquiring a piece of crap. I pointed out in a post that this could be used so you gain a slave and also train a stack of units every turn if the region was rebel. I believe that Pocus had the devs change that, so it may be less useful now.

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Re: What Good is Retaliate?

Post by Pocus »

The aim is to destroy or weaken an enemy army in a region you don't want to conquer. This is about neutralizing a menace at your border, you want to trash them but don't want to expand.
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w_michael
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Re: What Good is Retaliate?

Post by w_michael »

So it is more of a preemptive strike rather than a retaliation, because the target actually hasn't done anything to retaliate against. I get that you might not want to capture a poor region so this is a good, but situational option.
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QA
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Re: What Good is Retaliate?

Post by QA »

So it's basically for when you want to do something like Germanicus' punitive expedition into Germany then, I take it.
Surt
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Re: What Good is Retaliate?

Post by Surt »

QA wrote: Mon Oct 26, 2020 7:42 pm So it's basically for when you want to do something like Germanicus' punitive expedition into Germany then, I take it.
Or when you want to ramp up your warscore against someone you don't want to conquer.
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Pocus
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Re: What Good is Retaliate?

Post by Pocus »

w_michael wrote: Mon Oct 26, 2020 6:38 pm So it is more of a preemptive strike rather than a retaliation, because the target actually hasn't done anything to retaliate against. I get that you might not want to capture a poor region so this is a good, but situational option.
Yes, but it has to be a single word, not too long ideally :D
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w_michael
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Re: What Good is Retaliate?

Post by w_michael »

How about Strike? Raid to plunder and Strike to inflict casualties. Neither captures the target region.
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dunnsa
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Re: What Good is Retaliate?

Post by dunnsa »

Punish
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Gray Fox
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Re: What Good is Retaliate?

Post by Gray Fox »

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Re: What Good is Retaliate?

Post by Pocus »

Strike could do the trick yes, even if that's not a preemptive strike as it would be. Or perhaps that's a just retaliation :D
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poesel71
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Re: What Good is Retaliate?

Post by poesel71 »

I always found 'preemptive retaliation' such a useful political tool. Unfortunately that name is too long.
:D

Edit: two typos :oops:
Last edited by poesel71 on Mon Nov 09, 2020 4:51 am, edited 1 time in total.
w_michael
Lieutenant Colonel - Fw 190A
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Re: What Good is Retaliate?

Post by w_michael »

Pocus wrote: Fri Nov 06, 2020 10:34 am Strike could do the trick yes, even if that's not a preemptive strike as it would be. Or perhaps that's a just retaliation :D
Strike is a hard Anglo-Saxon sounding word, whereas retaliation (with a French pronunciation) is song-like with six syllables. :D
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TimDee58
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Re: What Good is Retaliate?

Post by TimDee58 »

Punitive Raid
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