Ebro

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scorehouse
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Thu Jun 27, 2019 1:56 am

Ebro

Post by scorehouse »

i have no clue the Spanish infantry have 7 yes 7 fing units stuck at FRatella that don't move!!!??? have no clue how to overcome the odds, why won't they advance to fight!!!???
Tassadar
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1345
Joined: Mon Mar 11, 2019 1:03 pm

Re: Ebro

Post by Tassadar »

You have to issue the "attack" command to your allies on the very first turn, as counter intuitive as it may seem. If you don't they will focus on defending the nearest victory hex and that's actually not that helpful since all the action is near the river initially. After 4-5 turns in attack mode when they reach the front line you can (and in fact should) switch back to defend or hold position. Ideally the command could be given to parts of the allied army as was raised a few times already, but that's a scripting limitation.
scorehouse
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Thu Jun 27, 2019 1:56 am

Re: Ebro

Post by scorehouse »

thanks i'll give it a try
scorehouse
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Thu Jun 27, 2019 1:56 am

Re: Ebro

Post by scorehouse »

whats the difference between defend and hold
dalfrede
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1503
Joined: Wed Mar 15, 2017 7:48 pm

Re: Ebro

Post by dalfrede »

Attack: AI will move to nearest opponent held VH and try to take it.

Defend: AI will move to the nearest friendly VH and aggressively defend it.

Hold is just that. Will not move to attack.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
scorehouse
Major - Jagdpanther
Major - Jagdpanther
Posts: 1019
Joined: Thu Jun 27, 2019 1:56 am

Re: Ebro

Post by scorehouse »

took your advice and won. tough battle used most of my prestige
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