Brawler:
Outnumbered? Maybe. Outmatched? Never. Strike several different targets in melee range with blistering speed.

Chemist:
Not insane, just... creative. Sets off an improvised shaped charge, dealing damage in a cone in front of the Chemist. Damage falls off with increased distance to the target.

Clustershot:
Fire a projectile filled with explosives, dealing a small amount of damage to the initial target. The cluster bombs attached to the spear then break off and deal heavy damage to the initial target and to all targets adjacent to it.

Geologist:
Always ready to rock. Launches an improvised Test Charge that disturbs the silt of the ocean floor, resulting in a cloud of sand which offers cover from ranged attacks and increased Defense Rating to friendly units standing inside it.

Shrapnel Charge:
Sometimes the simplest solution is the most effective and military grade explosives are certainly both simple and effective.

There are tons more skills and items to use in Stirring Abyss, from arcane dark arts to automated defenses. Even humble flares will be a limited and precious resource in the depths of the ocean. We hope you are looking forward to getting hands on with everything Stirring Abyss has to offer when it arrives next week on the 29th.