Field of Glory: Empires

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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meltikeb9
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Field of Glory: Empires

Post by meltikeb9 »

To get it out of the way I was an early supporter of IR. I spoke highly of the 1.2 beta and enjoyed playing it. Since then Ive hit a wall and im in the camp that find it lacking and kind of boring. Looking foward to the new changes so families actually matter. Until then I thought id give a try to FoG:E.

I gotta say ive been impressed. Its almost the anti IR in that it seems shallow to start. Whereas IR has tons of fields and headers to click on, FoG does not. But FoG is actually very deep. Especially in the areas of buildings, trade/resources, and army composition. One downfall is you really need another FoG game to experience Total War type battles in a hex formula. If you dont have the other game IR is a much better battle sim. If you do IR palls in comparison.

My question. Of people that have played both what do you think?
Last edited by meltikeb9 on Thu Oct 01, 2020 8:39 am, edited 1 time in total.
Southern Hunter
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Re: Field of Glory: Empires

Post by Southern Hunter »

I found IR hard to get into, and a bit boring tbh. FOGE made a lot more sense a lot quicker for me. At this point, I am pretty burnt out on both.
TimDee58
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Re: Field of Glory: Empires

Post by TimDee58 »

ah wait, the links in the posts flag this as spam i fancy, they werent there yesterday
Pocus
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Re: Field of Glory: Empires

Post by Pocus »

I deleted them ... :mrgreen:
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
Pocus
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Re: Field of Glory: Empires

Post by Pocus »

meltikeb9 wrote: Wed Sep 30, 2020 10:32 am To get it out of the way I was an early supporter of IR. I spoke highly of the 1.2 beta and enjoyed playing it. Since then Ive hit a wall and im in the camp that find it lacking and kind of boring. Looking foward to the new changes so families actually matter. Until then I thought id give a try to FoG:E.

I gotta say ive been impressed. Its almost the anti IR in that it seems shallow to start. Whereas IR has tons of fields and headers to click on, FoG does not. But FoG is actually very deep. Especially in the areas of buildings, trade/resources, and army composition. One downfall is you really need another FoG game to experience Total War type battles in a hex formula. If you dont have the other game IR is a much better battle sim. If you do IR palls in comparison.

My question. Of people that have played both what do you think?
If you bought it on Steam or redeemed it on Steam with your Slitherine copy, then I would not mind a positive review, each one count for games in the shadow of giants :P
AGEOD Team - Makers of Kingdoms, Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.
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