TYME I: Concluded
Moderators: kronenblatt, Field of Glory 2 Tournaments Managers
Re: TYME: The Year of Many Emperors - Tournament I
yeah that one
Attack Declaration:
Warg1 attacks XLegione
Attacker stakes: Asia
Defender stakes: Graecia et Thracia
with my Armenian pals
Attack Declaration:
Warg1 attacks XLegione
Attacker stakes: Asia
Defender stakes: Graecia et Thracia
with my Armenian pals
Re: TYME: The Year of Many Emperors - Tournament I
Indeed krononenblatt , i ve read the line for foreign invasions instead of classical attacks
So my attack will be
random27 ( germania)
attacks
pompeytheflatulent(Brittania)
With germanic foot tribes allies
So my attack will be
random27 ( germania)
attacks
pompeytheflatulent(Brittania)
With germanic foot tribes allies
Re: TYME: The Year of Many Emperors - Tournament I
Doyley50 attacks pompeytheflatulent's Gaul from Tarraconensis.
Attacker stakes Tarraconensis
Defender stakes Gaul
Attacker stakes Tarraconensis
Defender stakes Gaul
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rs2excelsior
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Re: TYME: The Year of Many Emperors - Tournament I
Just had a chance to check in-game, and I think that is the only difference. The battle type in question is called "Remove the Head."kronenblatt wrote: ↑Thu Sep 03, 2020 6:09 amIf that game mode differs from a 'normal' battle in that way only, then that is an excellent idea!rs2excelsior wrote: ↑Wed Sep 02, 2020 11:50 pm Side question, since the death of a player's C-in-C is an instant loss condition, are we using the game mode where the C-in-C's death ends a battle? Can't remember exactly what it's called, but it seems like that would fit.
This is the scenario information that comes up at the start: Don't mind the matchup, just did potluck v potluck with the filters off. Although I may try and actually fight this one...
On a second look, it does seem to change the points distribution, in SP at least. But that can be manually tweaked in setup, I think.
EDIT: On a third look setting it to large in a MP game does give both players 1600 points by default.
Re: TYME: The Year of Many Emperors - Tournament I
Thanks for sharing rs2excelsior. Looks like we should use that scenario when setting up. My reading of the rules though is that this would not apply in 'Foreign Invasions' as the death of the C-in-C rule only applies when 2 would be emperors are on the field.
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rs2excelsior
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Re: TYME: The Year of Many Emperors - Tournament I
Does that still apply to the C-in-C of the one defending against the foreign invasion, though? Probably best to get that sorted before battles start up.
Re: TYME: The Year of Many Emperors - Tournament I
My read of this
However, if an Augustus (as represented by the C-in-C) is killed during battle against another Augustus, the battle ends immediately with the killed Augustus as the loser and all the provinces controlled by the killed Augustus being conquered and taken over by the victor of the battle.
In a foreign invasion, there is only one Augustus so this rule wouldn't apply
However, if an Augustus (as represented by the C-in-C) is killed during battle against another Augustus, the battle ends immediately with the killed Augustus as the loser and all the provinces controlled by the killed Augustus being conquered and taken over by the victor of the battle.
In a foreign invasion, there is only one Augustus so this rule wouldn't apply
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rs2excelsior
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Re: TYME: The Year of Many Emperors - Tournament I
True true, that would seem to support foreign invasions not following that rule.
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
It actually applies also to Foreign invasions, since last bullet point in Foreign invasions part reads:
If the Augustus (as represented by the C-in-C of the defender) is killed during battle against an invading force, the battle ends immediately with the killed Augustus as the loser and all the provinces controlled by the killed Augustus being conquered and taken over by the neighbouring player with the fewest controlled provinces (as calculated before any new such provinces as gained).
EDIT: on second thought, the battle shouldn't end if the C-in-C of the invading army is killed during battle. So you're right: Remove the Head is not applicable for Foreign invasions after all.
If the Augustus (as represented by the C-in-C of the defender) is killed during battle against an invading force, the battle ends immediately with the killed Augustus as the loser and all the provinces controlled by the killed Augustus being conquered and taken over by the neighbouring player with the fewest controlled provinces (as calculated before any new such provinces as gained).
EDIT: on second thought, the battle shouldn't end if the C-in-C of the invading army is killed during battle. So you're right: Remove the Head is not applicable for Foreign invasions after all.
Last edited by kronenblatt on Fri Sep 04, 2020 5:37 am, edited 2 times in total.
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
Super, then let's use "Remove the Head" for Roman-vs-Roman battles (but then not for Foreign invasions). I'll change the rules. Thanks for investigating and checking this up, Warg1 and rs2!rs2excelsior wrote: ↑Thu Sep 03, 2020 10:17 pmJust had a chance to check in-game, and I think that is the only difference. The battle type in question is called "Remove the Head."kronenblatt wrote: ↑Thu Sep 03, 2020 6:09 amIf that game mode differs from a 'normal' battle in that way only, then that is an excellent idea!rs2excelsior wrote: ↑Wed Sep 02, 2020 11:50 pm Side question, since the death of a player's C-in-C is an instant loss condition, are we using the game mode where the C-in-C's death ends a battle? Can't remember exactly what it's called, but it seems like that would fit.
This is the scenario information that comes up at the start:
20200903181530_1.jpg
Don't mind the matchup, just did potluck v potluck with the filters off. Although I may try and actually fight this one...
On a second look, it does seem to change the points distribution, in SP at least. But that can be manually tweaked in setup, I think.
EDIT: On a third look setting it to large in a MP game does give both players 1600 points by default.
kronenblatt's campaign and tournament thread hub:
https://www.slitherine.com/forum/viewtopic.php?t=108643
https://www.slitherine.com/forum/viewtopic.php?t=108643
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XLegione
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Re: TYME: The Year of Many Emperors - Tournament I
Hi guys, this turn I don't declare any attack, it will be enough to defeat Warg1 the invader 
The same regarding foreign invasion, the surprise later, too early the first turn.
Ciao
XLegione
The same regarding foreign invasion, the surprise later, too early the first turn.
Ciao
XLegione
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
(An educational explanation just to get into the mechanics and the map for everyone): XLegione can only attack from Dacia et Moesia, since Graecia et Thracia is already at stake due to the attack from Warg1 this round. But since both Dalmatia and Pannonia (the only available targets from Dacia et Moesia) are already at stake too (DanZanzibar's attack from Dalmatia into Pannonia) and thus unavailable for attacks, XLegione can't attack at all this round from any of his provinces. What he could, but doesn't need to, do is to announce a Foreign Invasion (one opportunity per tournament only), but he decides to retain that opportunity for later.
So on to pompeytheflatulent:
You unfortunately don't have any attack at all this round from any of your provinces, since both are already at stake due to random27 having attacked your Britannia from his Germania, and Doyley50 having attacked your Gallia from his Tarraconensis. So these two battles upcoming for you!
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
@rs2excelsior: Since pompeytheflatulent may not make any attack declaration this round, you may as well post your attack declaration already now if you want.
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rs2excelsior
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Re: TYME: The Year of Many Emperors - Tournament I
Attack declaration:
rs2excelsior attacks Doyley50
Attacker stakes: Mauretania
Defender stakes: Lusitania et Baetica
Thought about going for gold (well, purple) right out of the gate and making a play for Italy, but I don’t want that big of a target on my back this early on
rs2excelsior attacks Doyley50
Attacker stakes: Mauretania
Defender stakes: Lusitania et Baetica
Thought about going for gold (well, purple) right out of the gate and making a play for Italy, but I don’t want that big of a target on my back this early on
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DanZanzibar
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Re: TYME: The Year of Many Emperors - Tournament I
Now I can’t lose after round 1! Guess I can’t get max gains either...rs2excelsior wrote: ↑Fri Sep 04, 2020 6:58 pm Attack declaration:
rs2excelsior attacks Doyley50
Attacker stakes: Mauretania
Defender stakes: Lusitania et Baetica
Thought about going for gold (well, purple) right out of the gate and making a play for Italy, but I don’t want that big of a target on my back this early on![]()
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TomoeGozen
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Re: TYME: The Year of Many Emperors - Tournament I
Where do we get the 'Remove the head' mod?
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
It's among the battle types under custom battles. So not a mod.
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TomoeGozen
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Re: TYME: The Year of Many Emperors - Tournament I
Is that something I need to download from within the game or is there an external link I need to use? Sorry for the daft questions , I usually just stick to the normal base game stuff 
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
Neither; it's all in vanilla already. Press Open Battle to the right of Scenario headline, and then choose Remove the Head there.TomoeGozen wrote: ↑Sat Sep 05, 2020 9:56 am Is that something I need to download from within the game or is there an external link I need to use? Sorry for the daft questions , I usually just stick to the normal base game stuff![]()
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kronenblatt
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Re: TYME: The Year of Many Emperors - Tournament I
So then I'll make my attack declaration, and once pompey announces whether to make a foreign invasion or not, we're good to move on to the battle phase. 
kronenblatt attacks rs2excelsior
Attacker stakes: Cyrenaica
Defender stakes: Africa
Up-or-out for me...
kronenblatt attacks rs2excelsior
Attacker stakes: Cyrenaica
Defender stakes: Africa
Up-or-out for me...
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