I tried different strategies like making short incursions on the other side of the river to destroy some guns and support, but I haven't found the right one with on occasions an enemy which has about two times my number of units with some extras. Any help is welcome!
Ebro defence: Colonial infantry has gone to the Japanese training school?
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euramer
- Senior Corporal - Destroyer

- Posts: 119
- Joined: Thu Apr 26, 2012 1:32 pm
- Location: France, Italy, Argentina
Ebro defence: Colonial infantry has gone to the Japanese training school?
I haven't, up to now, been able to complete the Ebro scenario. If the waves after waves of infantry and tanks, some maximised,
are already difficult, the "Banzai" attitude of my AI controlled infantry which should normally only defend its hex leads to their partial destruction around the middle of the scenario. Up to now I liked the AI, but in this scenario to advance too much or to prioritize the wrong unit is deadly.
I tried different strategies like making short incursions on the other side of the river to destroy some guns and support, but I haven't found the right one with on occasions an enemy which has about two times my number of units with some extras. Any help is welcome!
I tried different strategies like making short incursions on the other side of the river to destroy some guns and support, but I haven't found the right one with on occasions an enemy which has about two times my number of units with some extras. Any help is welcome!
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
This scenario got toned down in patch.
To play the new version, load a scenario before Ebro (Aragon Offensive) and then Ebro itself loads up, it will be the new Ebro.Ebro
1. Disabled ability to ignore turn limit
2. Removed last two enemy reinforcement waves to trim down on enemy density at the end of the scenario
3. Fixed issue with scenario only tracking 9 of the 10 VHex
4. Made bonus objective trigger at any time instead of only at the very end
5. Removed several Republican starting aircraft and also air defense units to trim enemy unit density at start of scenario
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Retributarr
- Colonel - Fallschirmjäger

- Posts: 1416
- Joined: Wed Jun 04, 2014 7:44 pm
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Without a more understandable briefing on your layout and field deployment situation... I am at a loss as to what to advise. Someone I am sure will offer it to you.
In the meantime... get ready to do the procedure of 'Harakiri'/Suicide!.
Seppuku (Japanese: 切腹, "cutting [the] belly"), sometimes referred to as harakiri (腹切
In the meantime... get ready to do the procedure of 'Harakiri'/Suicide!.
Seppuku (Japanese: 切腹, "cutting [the] belly"), sometimes referred to as harakiri (腹切
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Scrapulous
- Sergeant - 7.5 cm FK 16 nA

- Posts: 235
- Joined: Wed Aug 29, 2012 8:54 pm
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
It took me a while to get the hang of managing the allied forces. Here's what I found:
Attack orders: allied forces will head to the nearest enemy-controlled victory point and attempt to take it.
Defend orders: allied forces will move to the nearest ally-controlled victory point and aggressively defend it - meaning they will attack any enemies in line of sight from the victory point they're defending as long as that doesn't require them to leave the victory point unoccupied.
Hold Position: allied forces will not move from the hex they stand on, but will still attack from that hex if enemies move near.
In all cases, allied forces will replenish themselves (using your shared influence pool) if they get low on health. In the first two cases they will often fall back behind healthy allies to do so. They also behave as "infantry units," and not "an infantry army," so they will preferentially attack enemies that infantry are scripted to see as easy targets, like artillery, AT, AA, and armor in close terrain. Sometimes they do this even when a better move is available, because, you know, AI.
Some advice: once you know how they behave, you can get much more mileage out of the Nationalist infantry. Having them on an Attack order until they're at a VP where you want them to stay, then switching them to defend or hold can be very useful. Also, because they behave as a collection of infantry units, you can alter your normal behavior to function better as a partnership. For example, you know that they're going to assault enemy guns, so if you focus on clearing out the armor and unentrenched infantry, that leaves them free to do their job. I actually think this is a really well-functioning feature in that sense - if you perform the historical role of the Condor Legion instead of just trying to be "Wehrmacht in Spain," you get better results.
I think it's a neat feature and really enjoyed it. I liked that it pushed me outside of my standard play style and that it forced me to think "how can I support the Nationalists best with my moves" instead of my normal thinking, which is more about how I can end a turn minimizing damage to my own forces while having eliminated the most enemy forces I can in the most efficient way possible.
All of that said, if you hate the allied forces and really want to do "Wehrmacht in Spain," then you can - just pick the Auxiliary Forces general trait, buy a bunch of Italian cavalry auxiliaries, put the allies on Hold Position orders on turn 1, and just do your job as a totally independent and cohesive force.
Attack orders: allied forces will head to the nearest enemy-controlled victory point and attempt to take it.
Defend orders: allied forces will move to the nearest ally-controlled victory point and aggressively defend it - meaning they will attack any enemies in line of sight from the victory point they're defending as long as that doesn't require them to leave the victory point unoccupied.
Hold Position: allied forces will not move from the hex they stand on, but will still attack from that hex if enemies move near.
In all cases, allied forces will replenish themselves (using your shared influence pool) if they get low on health. In the first two cases they will often fall back behind healthy allies to do so. They also behave as "infantry units," and not "an infantry army," so they will preferentially attack enemies that infantry are scripted to see as easy targets, like artillery, AT, AA, and armor in close terrain. Sometimes they do this even when a better move is available, because, you know, AI.
Some advice: once you know how they behave, you can get much more mileage out of the Nationalist infantry. Having them on an Attack order until they're at a VP where you want them to stay, then switching them to defend or hold can be very useful. Also, because they behave as a collection of infantry units, you can alter your normal behavior to function better as a partnership. For example, you know that they're going to assault enemy guns, so if you focus on clearing out the armor and unentrenched infantry, that leaves them free to do their job. I actually think this is a really well-functioning feature in that sense - if you perform the historical role of the Condor Legion instead of just trying to be "Wehrmacht in Spain," you get better results.
I think it's a neat feature and really enjoyed it. I liked that it pushed me outside of my standard play style and that it forced me to think "how can I support the Nationalists best with my moves" instead of my normal thinking, which is more about how I can end a turn minimizing damage to my own forces while having eliminated the most enemy forces I can in the most efficient way possible.
All of that said, if you hate the allied forces and really want to do "Wehrmacht in Spain," then you can - just pick the Auxiliary Forces general trait, buy a bunch of Italian cavalry auxiliaries, put the allies on Hold Position orders on turn 1, and just do your job as a totally independent and cohesive force.
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Holy cow! I am replaying SCW and just completed Ebro last night with the map cleared of enemy forces (except those behind the fortifications and entrenchment lines). And I was wondering, "Wow, did I really do anything that different?! I was a bit puzzled by my new-found spectacular success but your post now explains it all...Kerensky wrote: ↑Mon Aug 31, 2020 7:13 am This scenario got toned down in patch.
To play the new version, load a scenario before Ebro (Aragon Offensive) and then Ebro itself loads up, it will be the new Ebro.Ebro
1. Disabled ability to ignore turn limit
2. Removed last two enemy reinforcement waves to trim down on enemy density at the end of the scenario
3. Fixed issue with scenario only tracking 9 of the 10 VHex
4. Made bonus objective trigger at any time instead of only at the very end
5. Removed several Republican starting aircraft and also air defense units to trim enemy unit density at start of scenario
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euramer
- Senior Corporal - Destroyer

- Posts: 119
- Joined: Thu Apr 26, 2012 1:32 pm
- Location: France, Italy, Argentina
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Thank you for your answers, I have started again the scenario and hopefully I have the right mix to endure until the end of the 30th round. (4 inf, 9 tanks, 5 arty, 2 recon, 2 AT, 2 AA 88, 6 fighters, 3 bombers). 
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Good luck!
This thread has a lot of player insights in it too.
viewtopic.php?f=464&t=100201&start=20#p870091
It's definitely a beast of a scenario, we really wanted to push out a gigantic battle very early into the DLC life cycle, as some players have lamented the lack of large battles in the early stages of the base game. Maybe we went to far for some people? Well that's why it's good to ask for tips on the forum, and also why we toned that battle down a bit.
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Which might be the cheaper way, regarding prestige.Scrapulous wrote: ↑Mon Aug 31, 2020 6:31 pm All of that said, if you hate the allied forces and really want to do "Wehrmacht in Spain," then you can - just pick the Auxiliary Forces general trait, buy a bunch of Italian cavalry auxiliaries, put the allies on Hold Position orders on turn 1, and just do your job as a totally independent and cohesive force.
Re: Ebro defence: Colonial infantry has gone to the Japanese training school?
Ebro is a highlight !Kerensky wrote: ↑Mon Aug 31, 2020 9:04 pmGood luck!
This thread has a lot of player insights in it too.
viewtopic.php?f=464&t=100201&start=20#p870091
It's definitely a beast of a scenario, we really wanted to push out a gigantic battle very early into the DLC life cycle, as some players have lamented the lack of large battles in the early stages of the base game. Maybe we went to far for some people? Well that's why it's good to ask for tips on the forum, and also why we toned that battle down a bit.![]()

