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GabeKnight
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Post by GabeKnight »

Screenshot 205.jpg
Screenshot 205.jpg (943.44 KiB) Viewed 645 times
Last edited by GabeKnight on Thu Aug 20, 2020 1:10 pm, edited 1 time in total.
bebro
Slitherine
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Re: [Gameplay Bug] [Endsieg, 007_Moscow_44, prim. obj. trigger error] [8.5.6]

Post by bebro »

Which game version (Steam, Gog, Slitherine) is this? We seem to have a different one in Steam 856 which does have >1 there)?
GabeKnight
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Re: [Gameplay Bug] [Endsieg, 007_Moscow_44, prim. obj. trigger error] [8.5.6]

Post by GabeKnight »

bebro wrote: Wed Aug 19, 2020 4:05 pm Which game version (Steam, Gog, Slitherine) is this? We seem to have a different one in Steam 856 which does have >1 there)?
I'm playing Steam v8.5.6. - and, yes, it has the wrong ">1" trigger setting in the scen. The screenshot shows the corrected value.

It's not a new issue BTW, it was marked on my to-do list since the last Endsieg playthrough. I think it should be ">2" as there are three sec.VP markers around Moscow in the objective description.

But if ">1" was intended indeed, then at least the obj. text has to be changed.
bebro
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Re: [Gameplay Bug] [Endsieg, 007_Moscow_44, prim. obj. trigger error] [8.5.6]

Post by bebro »

Obj. descr. sez:

"Our primary objective is the city center, but to fully control the city we must also secure most of its suburbs, by taking at least 2 secondary VPs."
GabeKnight
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Re: [Gameplay Bug] [Endsieg, 007_Moscow_44, prim. obj. trigger error] [8.5.6]

Post by GabeKnight »

bebro wrote: Thu Aug 20, 2020 8:46 am Obj. descr. sez:

"Our primary objective is the city center, but to fully control the city we must also secure most of its suburbs, by taking at least 2 secondary VPs."
Oooops, damn, you're right. :oops:
Sorry then, seems that parts of my to-do-lists are not that reliable as they used to be... :wink:
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