TheGrayMouser wrote: ↑Thu Jul 16, 2020 5:50 pmKraff, are you really suggesting that the mindsets of hundreds of men, compounded by many variables such as bravery, fear, pain loyalty, etc , super compounded by group/ mob/ crowd mindset is predicable???
What I'm saying is that since time immemorial military drill has been set to flatten all those variables in military men, to effectively get rid of individual mindsets and replace it with a unified mindset of a unit. So the people could be controlled better. So there is less unpredictability on the battlefield. So you, as a commander, could say: I can rely on my men to do their job.
What's predictable is that even the best trained men have their breaking point. The question is not if a unit can be broken, but rather when and how it can be broken. Now, a broken or routing unit is not a unit that is falling back or retreating. There is no order in a routing unit. We can imagine that groups of soldiers of such a routed unit can make a valiant last stand if cornered, but not as a unit. They are just men fighting to the death, with absolutely nothing to lose.
To me when a unit's state changes from ordered to chaotic: from formation to stampede, a rout, there is really a substantial organisational effort required to even try to reorganize those men back into a formation. And since they have just been battered and traumatized, it may not be possible at all to bring them back to the battle they have just run away from. This to me is also predictable that people with broken morale, scared and wounded won't just turn around and slowly march back to fight like nothing happened. They will need a serious reason to do so. Human beings don't just randomly go from "flight" mode to "fight" mode.
And as it is now in FOG2, there's often no reason at all for a unit to get back to Fragmented state. Often there is no commander nearby. The fight is too far away for this unit to make any difference in combat. There are not friendly units nearby that could lend their support to such a unit. There's no certainty it will ever get back to Disrupted to be able to participate in fight, to make any difference. It just rallies, because of in-game luck. Period. And often such a Fragmented unit stays Fragmented until the battle ends. So what those men are doing there? Imagine you are a member of a broken unit. You could get away with your life, but no, you and your mauled pals decide to stay at the party even though you are unable to put any resistance anymore. Mad, isn't it? And you are constantly in danger of being mauled even more badly by any nearby ragtag mob that is not Fragmented.
Too often the only difference in such a situation are simply points. And that's gamey. There shouldn't really be any chance for a routed unit to rally. Maybe off the field, but certainly not on the field. If it's been broken, it's broken.
Athos1660 wrote: ↑Thu Jul 16, 2020 7:00 pm
If rallying foot are such a big issue that Light troops can't handle, just... make... foot... pursue... again...
(You saw this one coming, right ?

)
Yup, haven't expected anything more.

Are you really suggesting I should redirect any troops from my main battleline to chasing any rallied unit? That would be quite a maneuver, thank you very much.
