Yes, you are right. You cant please everyone. But I meant especially the Operation Longcloth Mission, not the whole of Burma Road. Playing the Chindits meant basically a new game with new mechanics to learn. The contrast between the vanilla campaign and this is quite high. I know, if there were no visible moves away from the core game in the Grand Campaign, people would complain, too. (In OoB, I noticed during the last beta that 'fall back and defend missions' were coming too often.) But inferior equipment and numbers combined with loss of control over infantry and re-buying my Italian aux units every mission added a lot of frustration for me during gameplay. Wargaming Panzercorps and OoB for me meant shepherding and nurturing my superior troops under my control against difficult odds. Remove the control, the nurturing, superiority in quality (not quantity) and too many elements from the original experience are gone. I still think that this DLC does a lot of things well and adds to the franchise. I just felt I should write about me being somewhat annoyed and frustrated with it at some moments.Kerensky wrote: ↑Sat Aug 01, 2020 7:12 pm
I would say that OOB Burma felt more like a Panzer Corps campaign rather than SCW feeling like an OOB campaign.
And we've seen lots of complaints over base game Panzer Corps 2 scenarios being too small. Well people wanted bigger battles, even in their early war content, and now they have them. Which makes people who like the small battles feel a bit overwhelmed I guess.
Can't please everyone I'm afraid.![]()
ADDITION: Oh yeah, the AI resupplying itself from my pool of resources in harebrained ways I cannot control and thus sapping my strength and resource calculations is a constant and major drag for me. This would work a lot better if I could switch AI control off and do this myself. The only thing that keeps me playing is building my core for a hopefully less awkward Poland DLC.