Credits:
Mazex - Core TexMod
Adebar - MarshMod that adds improved marshes
TexMod is a simple mod that alters the base textures to tweak the colors, increase the contrast and add some more saturation etc. The main reason I started this was initially that I am no fan of the grey trees on the SE maps, and I think it looks a bit "washed out", even though I understand this is intended. For the Nothern Europe maps I think that there is a blue/green tint that I have tried to change.
The game is very well strucured so it is rather easy to change the base textures.
So - the mod changes most of the standard dds textures in:
Data\TILES\SouthernEurope_Base and SouthernEurope_Overlay
Data\TILES\NorthernEurope_Base and NorthernEurope_Overlay
Data\TILES\MiddleEast_Base and MiddleEast_Overlay
For SouthernEurope it alters the base Object texture "Texture@.dds" in Data\objects\SouthernEurope
For NorthernEurope it alters MountA_Diffuse.dds, MountB_Diffuse and Texture@.dds in Data\objects\NorthernEurope
For Middle East it alters the base Object texture "Texture@.dds" in Data\objects\MiddleEast
Finally I added more "oumpf" to the melee outline textures and the ZOC outline textures in Data\UI\Textures\Battle. Note that this affects all maps, not only Southern Europe... It gets clearer this way IMO. If you do not like it, copy the originals back. If you like this but not the altered ground textures - only copy these files.
Installation:
Download and unpack the zipfile from here: https://drive.google.com/file/d/16vu63r ... sp=sharing
There are two subfolders:
TexMod - the modded texture files for Northern Europe, Southern Europe and Middle East
OrigFiles - Contains all the default files the other ones replace, so to reset you can just copy the files from this folder back overwriting "modded" textures...
So - go to the TextMod folder and copy the "Data" folder there. Find your FOG2 installation directory and paste it there. It will say that you are trying to overwrite xxx files if you did this right... Click OK.
Uninstallation:
The original files that the mod replaces are in the "OrigFiles" folder. So to "uninstall" do the same procedure. Copy the "Data" folder in the OrigFiles directory to your base game directory.
Screenshots (they are also in the download file and the difference is bigger than it looks below - but in Windows you can open them and click left / right and see the difference more clearly. They are all with vignette off.
SE Original:

SE TexMod:

NE Original:

NE TexMod - less blue / green, look at trees where it is most visible

Panion Original:

Panion TexMod:
