EpicAccountId:
LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
PanzerCorps2_Win64_Shipping!SafeCreateTexture2D()
PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::CreateD3D11Texture2D<FD3D11BaseTexture2D>()
PanzerCorps2_Win64_Shipping!FD3D11DynamicRHI::RHICreateTexture2D_RenderThread()
PanzerCorps2_Win64_Shipping!FTexture2DResource::InitRHI()
PanzerCorps2_Win64_Shipping!FRenderResource::InitResource()
PanzerCorps2_Win64_Shipping!TGraphTask<TEnqueueUniqueRenderCommandType<`FRenderingThreadTickHeartbeat::Run'::`7'::HeartbeatTickTickablesName,<lambda_bfd1ddcd77fe5e349cdd0178d16972d4> > >::ExecuteTask()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread()
PanzerCorps2_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit()
PanzerCorps2_Win64_Shipping!RenderingThreadMain()
PanzerCorps2_Win64_Shipping!FRenderingThread::Run()
PanzerCorps2_Win64_Shipping!FRunnableThreadWin::Run()
Error msg doesn't matter what campaign you play or what path you select sooner or later this crash occurs
