Nino Nanetti: Consolidator x 3

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LowLevelFatalError [File:Unknown] [Line: 3198] Texture2D /Game/Graphics/Environment/Landscape/WE/Beach/WE_Win_Beach_roughness.WE_Win_Beach_roughness: Serial size mismatch: Got 0, Expected 3378
As a follow up, after completing Gijon and starting the next scenario (Teruel), I noticed that the commendation points actually were added, so it just seems that the price in prestige points isn't paid in the Gijon scenario. However, when given the option to get some new Panzer II's and paying for them, I did not notice them anywhere: they are not in my force, nor can they purchased. They are not in my reserves either...Rhaeg wrote: ↑Tue Jul 14, 2020 9:20 amCan confirm this bug, the same thing happened to me.Snake97644 wrote: ↑Tue Jul 14, 2020 3:01 am In the SCW dlc there is a bug at the start of the Gijion (?) scenario; when present with the option to purchase commendation points with prestige, if you chose to accept, nothing happens and there is a small error message in red saying "script error: 107 bad argument". It shows up only briefly.
I restarted the scenario and noticed there is a tooltip message stating they arrive at turn 2 when you hover over the button to accept the purchase. I'd really put that info in the pop up box with the rest of the text, I won't be the only person who clicks these buttons for 'purchase' or 'no purchase' without noticing the tooltip.
Did you send in a crash report? There were no changes to the terrain files between .04 and .05 that would cause such an issue.angrycustomer wrote: ↑Tue Jul 14, 2020 12:51 pm The 1.1.5 patch broke the Along Volga mission. It can't be loaded or started now.
LowLevelFatalError [File:Unknown] [Line: 3198] Texture2D /Game/Graphics/Environment/Landscape/WE/Beach/WE_Win_Beach_roughness.WE_Win_Beach_roughness: Serial size mismatch: Got 0, Expected 3378
Yes it seems to be a Steam only issue which is why we've not seen it. Its being looked into now.
Not a bug as such .. its just trying to show two coloured encirclment graphics in the same place so producing z sorting issues. Not something we'd accounted for.
AI units shouldn't really be left to their own devices. The Nationalists where known for not following orders when left to their own devices so you need to sheppard or support them with CL or IT units to nudge them to do what you want - force them to certain locations etc.sabotager wrote: ↑Tue Jul 14, 2020 5:04 pm 2) In SCW Toledo mission one of the hexes to capture is really cruel for AI. It stacks 5 units around it (blocking mine units) and randomly attacks through the bridge (from turn 15 till the end). Is there any way to at least have some better control over them ?
AI.jpg
Thanks,
s
Thanks for advice ! I have just started playing SCW and learning on the wayPatrick Ward wrote: ↑Tue Jul 14, 2020 6:11 pmNot a bug as such .. its just trying to show two coloured encirclment graphics in the same place so producing z sorting issues. Not something we'd accounted for.
AI units shouldn't really be left to their own devices. The Nationalists where known for not following orders when left to their own devices so you need to sheppard or support them with CL or IT units to nudge them to do what you want - force them to certain locations etc.sabotager wrote: ↑Tue Jul 14, 2020 5:04 pm 2) In SCW Toledo mission one of the hexes to capture is really cruel for AI. It stacks 5 units around it (blocking mine units) and randomly attacks through the bridge (from turn 15 till the end). Is there any way to at least have some better control over them ?
AI.jpg
Thanks,
s
Pat
If you've not already seen this on Steam ... From Rudankortangrycustomer wrote: ↑Tue Jul 14, 2020 12:51 pm The 1.1.5 patch broke the Along Volga mission. It can't be loaded or started now.
LowLevelFatalError [File:Unknown] [Line: 3198] Texture2D /Game/Graphics/Environment/Landscape/WE/Beach/WE_Win_Beach_roughness.WE_Win_Beach_roughness: Serial size mismatch: Got 0, Expected 3378
Update: after finishing the scenario I did receive the 12 commendation points, but the prestige was never deducted from my total. It feels a little ill gotten, I will have to find a little Spanish orphanage to donated it to assuage my guiltSnake97644 wrote: ↑Tue Jul 14, 2020 3:01 am In the SCW dlc there is a bug at the start of the Gijion (?) scenario; when present with the option to purchase commendation points with prestige, if you chose to accept, nothing happens and there is a small error message in red saying "script error: 107 bad argument". It shows up only briefly.
I am not sure if it will help, but I was playing Early Madrid scenario yesterday and I was wondering too where is my Verdeja 2. Then I realized that when you exchange commendations it is stated (with small text when you hover mouse around exchange button) that tank will appear on Turn 2.adiekmann wrote: ↑Thu Jul 16, 2020 3:35 am I am in my second full play through of SCW and am on the Early Madrid scenario. Even though I had enough "Commendation Points" and paid for the Verdeja 2 tank, it does not appear! It did before the latest patch on my first play through, but now doesn't. The only other explanation that I can think of is if it appears at the end of the scenario, but it did not last time. I even went back and checked an old save game file.
Furthermore, the bug where your core artillery and anti-tank guns do not provide supporting fire to the AI controlled Nationalist forces still persists as well on all maps, except those where you control them directly like the first and final scenarios.
This is my second time playing the DLC. I already completed it just prior to the release of the 1.01.5 patch. So I know that already. But I am on turn 10 and it is still nowhere to be found. I then thought, "Maybe you need to have the free core slots available?" So I started it over again to check, even though that wasn't the case last time. Nope, same thing. So there is some sort of bug now, but thanks for the response.sabotager wrote: ↑Thu Jul 16, 2020 8:38 amI am not sure if it will help, but I was playing Early Madrid scenario yesterday and I was wondering too where is my Verdeja 2. Then I realized that when you exchange commendations it is stated (with small text when you hover mouse around exchange button) that tank will appear on Turn 2.adiekmann wrote: ↑Thu Jul 16, 2020 3:35 am I am in my second full play through of SCW and am on the Early Madrid scenario. Even though I had enough "Commendation Points" and paid for the Verdeja 2 tank, it does not appear! It did before the latest patch on my first play through, but now doesn't. The only other explanation that I can think of is if it appears at the end of the scenario, but it did not last time. I even went back and checked an old save game file.
Furthermore, the bug where your core artillery and anti-tank guns do not provide supporting fire to the AI controlled Nationalist forces still persists as well on all maps, except those where you control them directly like the first and final scenarios.
Actually you are right - out of curiosity I have tried again and blocked all the hexes where it could spawn (at least I think so), I have seen the message but tank did not spawn.adiekmann wrote: ↑Thu Jul 16, 2020 4:25 pmThis is my second time playing the DLC. I already completed it just prior to the release of the 1.01.5 patch. So I know that already. But I am on turn 10 and it is still nowhere to be found. I then thought, "Maybe you need to have the free core slots available?" So I started it over again to check, even though that wasn't the case last time. Nope, same thing. So there is some sort of bug now, but thanks for the response.sabotager wrote: ↑Thu Jul 16, 2020 8:38 amI am not sure if it will help, but I was playing Early Madrid scenario yesterday and I was wondering too where is my Verdeja 2. Then I realized that when you exchange commendations it is stated (with small text when you hover mouse around exchange button) that tank will appear on Turn 2.adiekmann wrote: ↑Thu Jul 16, 2020 3:35 am I am in my second full play through of SCW and am on the Early Madrid scenario. Even though I had enough "Commendation Points" and paid for the Verdeja 2 tank, it does not appear! It did before the latest patch on my first play through, but now doesn't. The only other explanation that I can think of is if it appears at the end of the scenario, but it did not last time. I even went back and checked an old save game file.
Furthermore, the bug where your core artillery and anti-tank guns do not provide supporting fire to the AI controlled Nationalist forces still persists as well on all maps, except those where you control them directly like the first and final scenarios.
I know the devs will want to get these things worked out before the official release to the general public. I just hope they do because I have stopped playing in the meantime.