asuser wrote: ↑Tue Jul 07, 2020 12:14 pm
...It works, it works, it works!
I made all of these corrections and finally here is it, updated campaign discription (picture should be with the original campaign signing), opening massage and Do15 identification mask:
Now I understand a little, how OOB is constructed!
Scenario 2 test is next...
Congrats
asuser wrote: ↑Tue Jul 07, 2020 12:14 pm
Small, possible correction: Commander Nr. 151 is not VICTOR_RUBI, it is General Vicente Rojo.
I used aliases for all the commanders incluided in the mod, as the official DLCs did with the german, soviet, etc... commanders. But yes, Victor Rubí is indeed Vicente Rojo, good catch
The unique excepción is Franco himself, who is too well known even for non-spaniards to try to occult him behind a fake name

(The Aristocrats did the same thing with Guderian in their DLCs for example).
Both Alvaro LaRúa and Luis Gallego Ugarte are aliases for high rank real Republican Commanders

Same with Sotillo for the Nationalists. Sergey "Sergio" Lekmtsev reuses an existing commander from the vanilla files (i did research the real pilot behind the portrait and i think i remember that he didn't participate in the spanish war, but i wanted to use a soviet pilot to reflect that part of the republican air crew were indeed soviet pilots).
Max Claudel uses a portrait of a real fighter from the Lincoln Brigrade (Internationals) although he wasn't an officier. Surprisingly (for me), there are several examples of african-american officers in the internationals. Oliver Law was for example killed in the Brunete Battle while leading the whole Lincoln (around 2000 men)
https://en.wikipedia.org/wiki/Oliver_Law
asuser wrote: ↑Tue Jul 07, 2020 12:14 pm
-Are there commanders for use in the next scenarios? Do we have enough pictures for that?
Not sure what you ask for here, sorry :/ There are 4 commanders for the republicans included in the Mod that you will get during the campaign, with their portrait and so. There are 2 commanders for the nationalists also in the mod, although they are not actually used in the republican campaign (but they are there as useful tools for the future, i guess)
asuser wrote: ↑Tue Jul 07, 2020 12:14 pm
-Is it possible for the future, to make a "reverse" mod for playing as a Nationalist commander with the same maps?
Every map is reusable in OoB, but the scenario, as a whole, is a different matter. Possible, yes, but it will take a lot of work to reverse the campaign for the Nationalists at the present time. The units and the maps are already done, yes, but when creating a scene the most time-consuming is usually the creation of the triggers, objectives, texts, and so, which are very different for each faction.
Also, if I were to design a campaign for the nationalists, i won't probably choose exactly the same battles i did for the republicans. Some of them would be common, sure (Ciudad Universitaria, Jarama, Brunete...) but from nationalists prespective other will change, and even those common... well, to make things interesting probably i would change a lot of things, even maps. As an example, in Jarama, from Republicans (as defensors) prespective, i used a big map to add uncertainty about the direction of the true attack. For the nationalists (attackers) a big scenario wouldn't be that useful. The Aristocrats did a similar thing with the soviet and german campaigns regarding the same conflict (eastern front ww2), i don't know if you have played those.
Hope i had been able to explain myself
