1941 scenario with 100 new features
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: 1941 scenario with 100 new features
Right now I need your help, I have to change (increase) move distance for the fleet. For example the distance from Halifax to Liverpool is 4200km = about 200 hex. Convoy HX300 reached Liverpool after 17 days. If our interval will be 7 days per tour then we should reach Liverpool after 21 days = ~ 70hexes per tour for merchant ships, for destroyers it should be about 100-120 hexes, submarines 40-50 hexes. Do you know which file is responsible for movement?
Re: 1941 scenario with 100 new features
There are two that I know of: there are movement point values for each unit in the equipment file. There is also a movement.pzdat file in the data folder that defines the amount of movement needed to cross the varying types of terrain. The easiest to mod would be the equipment file.ajs81 wrote: ↑Thu Jul 09, 2020 11:13 am Right now I need your help, I have to change (increase) move distance for the fleet. For example the distance from Halifax to Liverpool is 4200km = about 200 hex. Convoy HX300 reached Liverpool after 17 days. If our interval will be 7 days per tour then we should reach Liverpool after 21 days = ~ 70hexes per tour for merchant ships, for destroyers it should be about 100-120 hexes, submarines 40-50 hexes. Do you know which file is responsible for movement?
-
- Major-General - Tiger I
- Posts: 2451
- Joined: Tue Jul 10, 2018 1:18 pm
Re: 1941 scenario with 100 new features
Maybe partner with McGuba!
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: 1941 scenario with 100 new features
True, equipment.pzeqp, thank you cw58, 7th position
Re: 1941 scenario with 100 new features
One more thing, do you know PC players where can I find RAF sq numbers and location? For Luftwaffe, I know where JG's were but for RAF it is difficult.
-
- 1st Lieutenant - 15 cm sFH 18
- Posts: 818
- Joined: Sun Dec 04, 2016 6:47 am
- Location: Behind your backs
Re: 1941 scenario with 100 new features
When im died - I must be a killed.
Re: 1941 scenario with 100 new features
Thank you, I know this page, I used it at version 5.1 but I need map


Re: 1941 scenario with 100 new features
The World is 95% done, I need at add strings for cities and rivers; here you are a part of Europe
- Attachments
-
- Europe.jpg (420.97 KiB) Viewed 3209 times
Re: 1941 scenario with 100 new features
North America
- Attachments
-
- NA.jpg (630.61 KiB) Viewed 3206 times
Re: 1941 scenario with 100 new features
This is an incredible job! Thanks for the hard work!
Re: 1941 scenario with 100 new features
Right now I'm on 4 days vacation with my son so I had to stop working on this project. 100% percent focus on kid
Be patient.

Re: 1941 scenario with 100 new features
Enjoy your vacations!!!! Thank you!!!!!
Re: 1941 scenario with 100 new features
From this page https://en.wikipedia.org/wiki/Order_of_ ... Barbarossa we have this scenario 
German Army Group North and Center, every single division has proper name and +- location

German Army Group North and Center, every single division has proper name and +- location
- Attachments
-
- 22.06.1941.jpg (510.05 KiB) Viewed 2979 times
-
- Major-General - Tiger I
- Posts: 2451
- Joined: Tue Jul 10, 2018 1:18 pm
Re: 1941 scenario with 100 new features
Wow, very impressive work!
Comprehensive Battlefield Europe AAR:
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
http://www.slitherine.com/forum/viewtopic.php?f=145&t=86481
Re: 1941 scenario with 100 new features
Thanks for your hard work! This is the best I've seen!
Re: 1941 scenario with 100 new features
There has never been such a scale in this game ... Patience and good luck!
Re: 1941 scenario with 100 new features
The scale is.. huge 849x415 hexes but it is not the whole world. It is the world from Midway (move west) to Chicago, south America is cut near Patagonia. 5 minutes ago I have set whole Wehrmacht and Soviet divisions on East Front with proper names. I need to add about 130 cruisers, 30 carriers, and events and then all will be done
It will be war week by week since Sunday 22nd of June 1941.

It will be war week by week since Sunday 22nd of June 1941.
Re: 1941 scenario with 100 new features
Looking forward to getting lost in that huge map!!! Moscow is always awaiting...
Thank you again!!!!!


Thank you again!!!!!
-
- Master Sergeant - Bf 109E
- Posts: 456
- Joined: Tue Sep 01, 2015 6:55 am
Re: 1941 scenario with 100 new features
Wahoo! the project is huge but will it be playable? With so many units, how long will the opponent's turn last?
Will your PC be able to take on the workload?
Best regards
Yves
Will your PC be able to take on the workload?
Best regards
Yves
Re: 1941 scenario with 100 new features
Very good question glaude1955. My computer has 3 years, I have win10, 16Gb RAM, I need about 10-15 sec to run next tour. But it is game on hotseat. I will check it playing me vs my son account at multi online mode. If it will be impossible to play then it will be only scenario for hotseat and I will cut scenario only to half Atlantic - Ural, with out North\South America, Australia\Oceania and Asia. I wish not to lose Fiji 
