Median Medium Infantry

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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Jagger2002
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 491
Joined: Sun Dec 07, 2014 7:31 pm

Median Medium Infantry

Post by Jagger2002 »

I thought I would go back and play a nostaligic matchup of Assyrians vs Medians. I remember the Medians as having lots of nice MI spearmen but what I don't remember is them being below average morale. So have they always been below average morale or were they tweaked at some point and I just missed it?

Nevermind, somehow my difficulty level was set at 1???
melm
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 820
Joined: Sat Sep 29, 2012 9:07 pm

Re: Median Medium Infantry

Post by melm »

Yes, Level 1 difficulty will downgrade your opponent army's quality by one level. Specifically Median Spearmen from average to below average.
miles evocatus luce mundi
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28411
Joined: Sun Dec 04, 2005 6:25 pm

Re: Median Medium Infantry

Post by rbodleyscott »

melm wrote: Fri Jun 12, 2020 7:42 am Yes, Level 1 difficulty will downgrade your opponent army's quality by one level. Specifically Median Spearmen from average to below average.
Actually it reduces enemy units' quality by 25 and increases your units' quality by 25.

Where the base quality is

Raw 50
Average 100
Superior 200
Elite 300

Each quality name covers a range of actual quality values, they are not discrete "levels" with fixed values.

Here is the actual code that displays quality:

Code: Select all

// Prints quality string
FUNCTION PrintQualityString(me)
{
	int quality;

	quality =  GetQuality(me);

	if (quality <= 40)
		{
			if (GetAttrib(me, "Elan") < GetAttrib(me, "Experience"))
				{
					PrintString("IDS_TT_DEMORALISED");
				}
			else
				{
					PrintString("IDS_TT_UNTRAINED");
				}
		}

	if ((quality >= 41) & (quality <= 60))
		{
			if (GetAttrib(me, "Elan") < GetAttrib(me, "Experience"))
				{
					PrintString("IDS_TT_DISHEARTENED");
				}
			else
				{
					PrintString("IDS_TT_RAW");
				}
		}

	if ((quality >= 61) & (quality <= 90))
		{
			if (GetAttrib(me, "Elan") < GetAttrib(me, "Experience"))
				{
					PrintString("IDS_TT_MILDLY_DISHEARTENED");
				}
			else
				{
					PrintString("IDS_TT_BELOW_AVERAGE");
				}
		}

	if ((quality >= 91) & (quality <= 110))
		{
			PrintString("IDS_TT_AVERAGE");
		}

	if ((quality >= 111) & (quality <= 159))
		{
			if (GetAttrib(me, "Elan") > GetAttrib(me, "Experience"))
			  {
			    PrintString("IDS_TT_ENTHUSIASTIC");
			  }
			else
			  {
					PrintString("IDS_TT_ABOVE_AVERAGE");
			  }
		}

	if ((quality >= 160) & (quality <= 210)) // Note: This section should start at cut off point for Impact Pistol not being cancelled by Impact Mounted.
		{
			PrintString("IDS_TT_SUPERIOR");
		}

	if ((quality >= 211) & (quality <= 250))
		{
			PrintString("IDS_TT_HIGHLY_SUPERIOR");
		}

	if (quality > 250)
		{
			PrintString("IDS_TT_ELITE");
		}
}
Note that "Quality" is the average of "Elan" and "Experience". "Elan" and "Experience" are the same as each other in most basic units (but not all - e.g. Phoenician-style foot), but can diverge in campaigns, depending on the unit's record in previous battles.
Richard Bodley Scott

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Ludendorf
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 834
Joined: Sun Dec 15, 2013 5:35 pm

Re: Median Medium Infantry

Post by Ludendorf »

I always wondered why my 'Superior' units were still 'Superior' on Deity. I'm guessing their quality drops to 175?

Would also explain why the AI 'Superior' troops become 'Highly Superior'.
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28411
Joined: Sun Dec 04, 2005 6:25 pm

Re: Median Medium Infantry

Post by rbodleyscott »

Ludendorf wrote: Wed Jun 17, 2020 2:05 pm I always wondered why my 'Superior' units were still 'Superior' on Deity. I'm guessing their quality drops to 175?

Would also explain why the AI 'Superior' troops become 'Highly Superior'.
Yep and Yep.
Richard Bodley Scott

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