Announcement - Arcane Legions : A Rising Shadow

iOS, X360, PS3, PC and Android. Historical role playing strategy game set during the hundred years war.

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IainMcNeil
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Announcement - Arcane Legions : A Rising Shadow

Post by IainMcNeil »

Overview
Arcane Legions is a role-playing strategy game set in a rich fantasy world. The game is a unique blend of traditional RPG and RTS genres, where players can recruit, equip and train huge armies to fight in real time in epic 3D battles. The player chooses varied missions and quests from a story driven campaign, developing their fledgling army into an elite fighting force strong enough to defeat the evil threatening their world. The training, equipment and appearance of individual units can be customized by the player, allowing them to craft their own army.

Complexity: Low to Medium
Field of Play: Role Playing Strategy
Setting: Traditional Fantasy
Unit Scale: Army/Regiment
Platform/OS: PC CD ROM

Features
?·? ? ?  Unique role-playing game on an army level.
?·? ? ?  Believable fantasy setting.
?·? ? ?  Epic battles in real time 3D.
?·? ? ?  3D Quest Map and a non linear story driven campaign.
?·? ? ?  Recruit, train & equip your troops.
?·? ? ?  Personalize your unit??™s appearance and equipment.
?·? ? ?  Play as either side.
?·? ? ?  Over 100 missions to play.
?·? ? ?  All animation in game is motion captured using the latest IR camera technology.

Image

Image
Concept art for Orcs

Image
Concept art for knight
Last edited by IainMcNeil on Fri Oct 26, 2007 2:08 pm, edited 2 times in total.
adherbal
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Post by adherbal »

any chance new units will be obtained like in Warhammer Dark Omen ? basicly you met these units on the campaignmap, and then got the chance to hire them (if you had enough money, or sometimes they joined for free). I think it's more interesting then just getting an army list like in LA, were you can buy anything aslong as you have sufficient money/rank. It certainly adds to the non linear gameplay and replayability.
IainMcNeil
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Post by IainMcNeil »

It is certainly possible. The questing side is under design at the moment.
anguille
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Post by anguille »

I wasn't a big fan of fantasy games until i played War of the ring, Lord of the ring: Battle for ME and Rising Kingdoms. I like games were magic is not dominant and Arena: Warriors seem to be the case. I've enjoyed all the games by Slitherine and i am very confident this will be no different. From what i've read, the game will be amazing and i can't wait to play it.
My computer managed to run Legion Arena but i am wondering if the spec will be different for that new game?

Cheers

PS the concept art is amazing...any chance for some wallpapers?
IainMcNeil
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Post by IainMcNeil »

I'll talk to Richard. What size wallpapers are best these days? 1024x768 & 1280x1024?

Spec wise we are adding in much more flash, but it is all intended to be scalable. If your PC is slower you just run without the extra flashy graphics.
anguille
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Post by anguille »

iainmcneil wrote:I'll talk to Richard. What size wallpapers are best these days? 1024x768 & 1280x1024?
I would guess so...

iainmcneil wrote: Spec wise we are adding in much more flash, but it is all intended to be scalable. If your PC is slower you just run without the extra flashy graphics.
Thanks... :wink:
adherbal
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Post by adherbal »

about wallpapers: bigger is better, they can always be scaled down.
kyle
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Post by kyle »

anguille wrote:I wasn't a big fan of fantasy games until i played War of the ring, Lord of the ring: Battle for ME and Rising Kingdoms. I like games were magic is not dominant and Arena: Warriors seem to be the case. I've enjoyed all the games by Slitherine and i am very confident this will be no different. From what i've read, the game will be amazing and i can't wait to play it.
My computer managed to run Legion Arena but i am wondering if the spec will be different for that new game?

Cheers

PS the concept art is amazing...any chance for some wallpapers?
Mine managed to run LA with a 2.2 Gig processor with 512 mb lol
inferiorbeing
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Post by inferiorbeing »

Basically Legion Arena with Fantasy-races, then?

Well, as long as you include a Skirmish-Mode for offline play outside of the campaign this time around... :?
Last edited by inferiorbeing on Tue Sep 05, 2006 3:31 pm, edited 1 time in total.
pipfromslitherine
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Post by pipfromslitherine »

We shall see.... ;)

Cheers

Pip
icetorque
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Post by icetorque »

Unit Scale: Army/Regiment

I would like to know how many units per army? and how many men per unit? so that I can get an idea of the scale of the 3D battles, Thanks.
IainMcNeil
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Post by IainMcNeil »

Its not set in stone yet, but we expect around 20 squads a side. Weaker units will be in larger groups so maybe you'll get 80 Goblins or a single hero unit.
savahni
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Post by savahni »

Hmm.. is it just me, or do anyone else also think that this game sounds similar like Legion Arena set in a fantasy world, only with slightly improved features..?

When I first heard about Legion Arena, I got the same impression like the one I have when I read Arcane Legions' description above. Well, I hope I'm wrong, though.. But I still don't dare to keep my hope too high. That way, I won't be disappointed when it turned out to be different than expected.. :)

RPG and Strategy is both my favorite genre. Something which could blend the two perfectly is always the perfect choice..

Best of luck to you all..!
kleinemann
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Post by kleinemann »

I'd like to see several different classes of generals, like one class thats kinda hard to kill, another that kills units easily... etc
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