Kielce Quick

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uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Kielce Quick

Post by uneducated »

The first scenario in Poland has a bonus goal of capturing Kielce quickly, inside 4 Turns.

Does anybody have suggestions on how to accomplish this rather difficult feat?
Horseman
Colonel - Ju 88A
Colonel - Ju 88A
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Re: Kielce Quick

Post by Horseman »

uneducated wrote: Tue Jun 02, 2020 5:16 pm The first scenario in Poland has a bonus goal of capturing Kielce quickly, inside 4 Turns.

Does anybody have suggestions on how to accomplish this rather difficult feat?
Green Knight has a detailed video on YouTube on exactly how to do this.

Edit: the bonus for completing it is that the AI doesn't get a small prestige boost. Probably not worth it.
uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Re: Kielce Quick

Post by uneducated »

Horseman wrote: Tue Jun 02, 2020 5:18 pm
uneducated wrote: Tue Jun 02, 2020 5:16 pm The first scenario in Poland has a bonus goal of capturing Kielce quickly, inside 4 Turns.

Does anybody have suggestions on how to accomplish this rather difficult feat?
Green Knight has a detailed video on YouTube on exactly how to do this.

Edit: the bonus for completing it is that the AI doesn't get a small prestige boost. Probably not worth it.
Thanks! The "bonus" for early capture of Kielce is that the Poles can no longer reinforce their troops. Green Knight suggests that it is better to allow the Poles to put more "cannon fodder" onto the battlefield and gain experience destroying them. If you want to try though, a custom army is helpful.
Kerensky
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Re: Kielce Quick

Post by Kerensky »

I see it as an experimental 'bonus' objective. I look forward to seeing that particular system grow though.
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