Update suggestion: Range rings option

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PoorOldSpike
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1660
Joined: Sun Aug 08, 2010 6:06 pm
Location: Plymouth, England

Update suggestion: Range rings option

Post by PoorOldSpike »

Imagine this is an enemy force below, there are 4 ranged units in there and we have to spend time carefully identifying which are the ranged units, and then check their data to see what their range is, so that we can adjust our tactics accordingly, all of which takes time-
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So here's my update idea to identify them quicker-let the range ring appear around enemy units (below) when we simply mouse over them or click on them so that we can see in an instant what their range is and won't have to fiddle around looking up their data..:)
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Alternative suggestion- let there be a Hotkey that toggles ALL ranged units range rings 'On/Off' including our own friendly units)
Naval wargames like Harpoon (below) all have just such an option because it's vital to know what your and the enemies missiles and guns can reach. Here all the range rings are 'on'-
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Retributarr
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1416
Joined: Wed Jun 04, 2014 7:44 pm

Re: Update suggestion: Range rings option

Post by Retributarr »

PoorOldSpike wrote: Tue May 19, 2020 10:48 pm Imagine this is an enemy force below, there are 4 ranged units in there and we have to spend time carefully identifying which are the ranged units, and then check their data to see what their range is, so that we can adjust our tactics accordingly, all of which takes time- "Major-WunderBar-Idea!!!"... us 'OFG's... "Old-Fat-Guys" do come up with some incredible startling ideas!

So here's my update idea to identify them quicker-let the range ring appear around enemy units (below) when we simply mouse over them or click on them so that we can see in an instant what their range is and won't have to fiddle around looking up their data..:) "No needless Buggering-Around... wasting lots of time!"

Alternative suggestion- let there be a Hotkey that toggles ALL ranged units range rings 'On/Off' including our own friendly units) "However!"... I suggest to make the said 'Range-Rings' to correspond to the 'Identies-National-Faction'... so that this lessens any possible confusion.

Naval wargames like Harpoon all have just such an option because it's vital to know what your and the enemies missiles and guns can reach. Here all the range rings are 'on'-
Again!!!... another 'Tremendous-Idea'.
SSLConf_pewp3w
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 149
Joined: Sat Apr 26, 2014 8:23 pm

Re: Update suggestion: Range rings option

Post by SSLConf_pewp3w »

100% agree, would really like to see this.
Horseman
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1542
Joined: Sun May 03, 2009 2:27 pm

Re: Update suggestion: Range rings option

Post by Horseman »

Top suggestion 10/10

Please implement Devs!
Izanagi
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 5
Joined: Thu May 26, 2011 6:19 pm

Re: Update suggestion: Range rings option

Post by Izanagi »

This would be a wonderful addition to the game! It'd be helpful for remembering which of my own units can hit the enemy from afar too, heh.
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