Supply points
Moderators: The Artistocrats, Order of Battle Moderators
Supply points
How do I create a supply point that can be captured? I mean one that still works (but for the opposite side) when an enemy take it. I notice that supply points usually stopto work when they care taken.
Re: Supply points
Supply points by default works for both sides unless the designer specifically creates triggers that (add or) remove supply points.
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- Sergeant First Class - Elite Panzer IIIL
- Posts: 434
- Joined: Mon Aug 21, 2017 11:45 am
- Location: Brazil
Re: Supply points
When you capture a supply point, it does not immediately turns to your side. There's an "interim period", when the supply point marker turns red. You must wait, usually 4 turns until it becomes white and the supply point will work for your forces.
Re: Supply points
If you put a Supply Point on a Hex WITHOUT a flag, then it changes ownership immediately.
The challenge is to convey to the user that you've done that
The challenge is to convey to the user that you've done that

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- Sergeant First Class - Elite Panzer IIIL
- Posts: 434
- Joined: Mon Aug 21, 2017 11:45 am
- Location: Brazil
Re: Supply points
True, I didn't mention that.
Re: Supply points
Is that possible to remove supply points?
Re: Supply points
The scenario designer can script the removal of a supply point when certain conditions are met.
The player can't add or remove supply points in-game.
Strategic bombers can reduce the supply output of a hex. I believe the supply will slowly regain the original output.
The player can't add or remove supply points in-game.
Strategic bombers can reduce the supply output of a hex. I believe the supply will slowly regain the original output.